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If the Typhoon is really so good, why does it feel so underwhelming?


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#1
DullahansXMark

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The consensus (at least, that I've seen) is that the Typhoon is a terribad weapon. Yet the higher-level players such as Uh Cold and Lord_Sirian seem to believe it's one of the most amazing weapons in the game.

My question is... why? If it's really so good, what am I (and many others) doing wrong? Why don't we see what you see? How do I use this thing so that it's better than most other guns? How do I use it so that I wouldn't rather just use the superior-damaging and less mule-kicking PPR? I don't get why anyone would ever use this gun, which is why I'm so confused about why the high-tier players claim it's so good!

(Mine is only at Level 2, though. Is that the only real issue with the gun, that it's not so good at low levels?)

#2
TxC_Denali2012

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I agree with you, although I really do want to like this gun. I want to try it on a Turian Soldier or the new Quarian under Marksman, with fire rate increase and head shot damage. I am probably grasping at straws here, but the weapon looks so cool, and I really do want to like it. Thing is, I do not like the Destroyer. Blasphemy right?

#3
Xaijin

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It's not terribad, it's generic and heavy.

#4
Blarg

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It just feels like a slightly more accurate Revenant to me, and I have it at VI. I don't know what's up with the gun; I haven't been able to get the hang of it again since the nerf to it.

#5
N7-RedFox

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The gun is no use on Platinum or Gold especially if you're playing against Cerberus or Collectors. Most of their units will dodge and shieldgate you before its even fully revved up. Even on soldier classes its pretty underwhelming when compared to Harrier/PPR/Saber

#6
UnknownMercenary

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Mule kicking?

They got rid of the recoil bug ages ago; it barely kicks even under fire-rate specced Marksman. EB+EM+AP ammo and Rambo all the things.

#7
CommanderCody01

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You have to be very, very accurate. I thought the same thing about the Harrier, cause I rarely use AR's, so I was missing bullets left & right. But literally it will take down a normal trooper in 3 accurate headshots. Same goes for Typhoon - you really gotta hit it on point.

#8
megabeast37215

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I like it for CQC to mid-range combat ONLY. It is terribad at range.

I like it on the Havoc/Destroyer/TSol/Human Soldier, etc.

I use it differently on each kit too. It needs to be treated kinda like the Particle Rifle, lots of right hand advantage, but you can also hipfire it in something's face when in CQC and rip it to shreds with a bulletstream of headshots. That's how I roll with the Havoc... Havoc strike in, stagger everything and hipfire-headshot Cryo ammo into mook faces for 4 seconds ( that's the cooldown w/ Typhoon on Havoc). Then when they freeze, my Havoc Strike does +100% damage to chilled and frozen targets. Use RHA vs bosses/Havoc Strike then dodge back, RHA, repeat.

Turian Soldier/Human Soldier is all about RHA with Marksman/Adrenaline Rush constantly reloading the clip. Just keep moving to good RHA corners and mow down spawns.

Destroyer is different... you can rush down groups while the missle launcher keeps staggering them, and you feed Typhoon bullets into their faces. You can pile on the stagger with Cluster Frags too, I spec into both (4 fitness, 4 frags).

Ghost is simple... RHA + Tac Cloak + Stims = ez mode win. I don't use him... like ever.

Those are a few examples. It's alot about RHA which pretty much all good players make use of. I also believe this weapon is more dependant on consumables AND good setups than other weapons. Putting dumb crap like stability mods on really ends up hurting it's performance. I like it with Extended Clip + Barrel + AP IV ammo, or Piercing Mod + Barrel + Warp/Cryo/Incendiary ammo. I would always prefer the Extended Clip + Barrel setup... but then I have to use AP ammo, and I don't want to use it all the time.

Modifié par megabeast37215, 10 décembre 2012 - 02:24 .


#9
Teratoid

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Extreme wallhack and less ramp-up time than the PPR. Plus it doesn't actually kick about as much as you'd expect it to. It pretty much renders the Revenant obsolete even at level I, simply because of how much more accurate it is.

Also, armour go bye bye.

#10
DullahansXMark

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UnknownMercenary wrote...

Mule kicking?

They got rid of the recoil bug ages ago; it barely kicks even under fire-rate specced Marksman. EB+EM+AP ammo and Rambo all the things.


I was mostly speaking by comparison to the PPR, but it has a very inconsistent recoil when ramping up IIRC (it has been a while since I've used it). Like, bounce, stop, bounce, stop, bounce, stop. Most weapons consistently rise, and that's easier to control for me.

It's all preference though.

#11
Uh Cold

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The only class I use it on is Tsol which is the best class for it.

#12
UnknownMercenary

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CaptainTeabag wrote...

The gun is no use on Platinum or Gold especially if you're playing against Cerberus or Collectors. Most of their units will dodge and shieldgate you before its even fully revved up. Even on soldier classes its pretty underwhelming when compared to Harrier/PPR/Saber


What?

I do fine with it all the time versus Cerb/Collectors on Gold and Platinum. Shieldgate doesn't mean a thing, and if you can't shoot dodging enemies with an automatic weapon then why are you playing those difficulties? :?

#13
SoundWraith

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Because only certain kits can a) do well with it and/or B) stay out of cover long enough to use it reasonably well. Though the two certainly aren't mutually exclusive.

#14
DullahansXMark

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Uh Cold wrote...

The only class I use it on is Tsol which is the best class for it.


Because of Marksman and stability, right? Would it still be okay on the Quarian Marksman? Because my Turian mostly runs as a Krysae-based sniper, and if he's this gun's best application, I'm out of options >_>

#15
Titus Thongger

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my turian soldier goes to town on that thing. conc shot + typhoon to the face will murder mooks. proxy mine followed up by a volley will annihilate bosses.

love the typhoon X. great gun imo. better than the PPR at close quarters.

#16
Jay_Hoxtatron

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The PPR is better than the Typhoon. But the Brophoon is the Brophoon.

I mean it's like comparing the Piranha to the Claymore. The Piranha is arguably better, but the Claymore is for real men :P.

CaptainTeabag wrote...

The gun is no use on Platinum or Gold especially if you're playing against Cerberus or Collectors. Most of their units will dodge and shieldgate you before its even fully revved up. Even on soldier classes its pretty underwhelming when compared to Harrier/PPR/Saber


It's better than the Saber.

DullahansXMark wrote...

Uh Cold wrote...

The only class I use it on is Tsol which is the best class for it.


Because of Marksman and stability, right? Would it still be okay on the Quarian Marksman? Because my Turian mostly runs as a Krysae-based sniper, and if he's this gun's best application, I'm out of options >_>


What matters most is the Instareload+RoF bonus/damage boost.

That's why Human Soldier, T.Sol, and Quarian Soldier are perfect for the Typhoon.

You can also make a case for the Ghost, but bleh Ghost.

Modifié par Jay_Hoxtatron, 10 décembre 2012 - 02:34 .


#17
Equi_nox

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I like it always have liked it pre nerf like it after nerf its balanced

#18
megabeast37215

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Titus Thongger wrote...

love the typhoon X. great gun imo. better than the PPR at close quarters.


Much MUCH better at close quarters... largely because there isn't a big green beam obscuring the target that's right in front of your face.

#19
Titus Thongger

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DullahansXMark wrote...

Uh Cold wrote...

The only class I use it on is Tsol which is the best class for it.


Because of Marksman and stability, right? Would it still be okay on the Quarian Marksman? Because my Turian mostly runs as a Krysae-based sniper, and if he's this gun's best application, I'm out of options >_>


I think the quarian doesnt have the durability to use a typhoon unless you are really good at using soft cover. and the turian passive bonuses are really what make the typhoon sing.

i also use the typhoon on my krogan sentinel. a single clip can eat away an atlas's shields and the second clip will kill it (with AP ammo). I use a claymore X for mooks

#20
Titus Thongger

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megabeast37215 wrote...

Titus Thongger wrote...

love the typhoon X. great gun imo. better than the PPR at close quarters.


Much MUCH better at close quarters... largely because there isn't a big green beam obscuring the target that's right in front of your face.


plus dat stagger yo :3

#21
Uh Cold

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DullahansXMark wrote...

Uh Cold wrote...

The only class I use it on is Tsol which is the best class for it.


Because of Marksman and stability, right? Would it still be okay on the Quarian Marksman? Because my Turian mostly runs as a Krysae-based sniper, and if he's this gun's best application, I'm out of options >_>

You can use it on the Qsol but you will be pushing down a lot more to control the recoil and relying on cover for stability for those really long distances.
It's way more efficient on the Tsol, personally I run harrier/hurricane on my Qsol.

Using it on the Tsol over Qsol will also benefit the headshot bonuses from MM because of better stability to aim at the head.

#22
DullahansXMark

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Titus Thongger wrote...

DullahansXMark wrote...

Uh Cold wrote...

The only class I use it on is Tsol which is the best class for it.


Because of Marksman and stability, right? Would it still be okay on the Quarian Marksman? Because my Turian mostly runs as a Krysae-based sniper, and if he's this gun's best application, I'm out of options >_>


I think the quarian doesnt have the durability to use a typhoon unless you are really good at using soft cover. and the turian passive bonuses are really what make the typhoon sing.

i also use the typhoon on my krogan sentinel. a single clip can eat away an atlas's shields and the second clip will kill it (with AP ammo). I use a claymore X for mooks


I see. Maybe I'll give it another shot on my Ghost.

#23
landylan

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I think it might require AP ammo IV since it has that damage multiplier. I read that it multiplies armor's damage resistance as well, so the typhoon's probably losing 75 damage per shot.

It's not that impressive to me though either.

#24
darkblade

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I don't see the problem if you and other players can't seem to get the hang of it.

Isn't that usually the anti nerf argument? That people don't want a bunch of the same feeling guns.

If you can't do well with it, and it just doesnt feel right to you perhaps you should just right it off as not being to your play style.

I can't kill anything with a harrier, that challenge was a nightmare. But the saber is like a third arm to me.

#25
Uh Cold

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DullahansXMark wrote...

I see. Maybe I'll give it another shot on my Ghost.


Jay_Hoxtatron wrote...

bleh Ghost.


Modifié par Uh Cold, 10 décembre 2012 - 02:38 .