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If the Typhoon is really so good, why does it feel so underwhelming?


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#101
_sigge_

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I was extremely unimpressed with the Typhonn when I tried again for the weekend challenge. Felt like a pea shooter after my Harrier and Saber. It needs a buff.

#102
rlro

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Typhoon is very good on the Destroyer (at least on high levels). On other classes it is good, but not even close to the Harrier or PPR (but still much better then Saber, imo).

#103
UnknownMercenary

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himegoto wrote...

ONLY use it with stability mod and mag size upgrade. With AP rounds.
It's my most used AR. I hate the harriar and the idea of hugging ammo boxes, especially I mostly run platinum.

classes that it's great on are destroyer, turian ghost. Good accuracy and damage from these 2 classes. Not turian soldier he lacks both the damage output and stun immunity to use it effectively.

I use my most used AR in only 2 classes. Harriar only on demolishers, saber sometimes if I feel like sniping with the TI.


Stability mod is no longer needed. You're losing out on so much damage by not using extended barrel.

#104
Jaison1986

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This weapons is average because they nerfed it some months ago, now I would barely call it an ultra rare.

#105
Lathlaer

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The funny thing is that they buffed the Saber when almost no one was expecting it and when everyone thought it was an excellent AR.

Typhoon nerf received one of the heaviest backlash from the community when it went live and some days later. Now, after months, we still see regular threads about it. Even more so after N7 Destroyer nerf.

I wonder what is their position regarding the current state of the gun. If it's still, per Eric Fagnan's words, "incredibly powerful".

#106
ryoldschool

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UnknownMercenary wrote...

himegoto wrote...

ONLY use it with stability mod and mag size upgrade. With AP rounds.
It's my most used AR. I hate the harriar and the idea of hugging ammo boxes, especially I mostly run platinum.

classes that it's great on are destroyer, turian ghost. Good accuracy and damage from these 2 classes. Not turian soldier he lacks both the damage output and stun immunity to use it effectively.

I use my most used AR in only 2 classes. Harriar only on demolishers, saber sometimes if I feel like sniping with the TI.


Stability mod is no longer needed. You're losing out on so much damage by not using extended barrel.


This is the big thing that has got me to use it after the second nerf.  I did not use it for about two month because it was so inferior to the PPR.  Once they reversed that stability bug ( it used to get more unstable as you leveled it up, now it gets more stable as you level it up ) I run with ( Extended Magazine + EB + AP ammo ) and don't need a stability mod or an armor stability mod or barrage gear.  It frees you up to quite a bit to add the AR gear or warfighter gear.


This weekend I used it on Human Soldier and Krogan Sentinel for the challenge.   I used to use the Revenant on those builds on Gold, but the Typhoon is way better, plus it looks cool.

#107
Black Crisis

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It's hard to say, I use it or the PPR on my Destroyer depending on the map as the PPR does have that issue with range. While with the Typhoon I take the accuracy bonus instead so the spread isn't as bad. Frankly it works wonders for me on Gold and Platinum especially if a Demolisher was kind enough to put a supply pylon nearby for me. I'm not saying I use it properly or better than anyone else, but I will say I guess it just depends on the player and how they use it. Although it has lost some of its kick since they took down the ramp-up bonus.

#108
kr3g

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DullahansXMark wrote...
If it's really so good, what am I (and many others) doing wrong? Why don't we see what you see? How do I use this thing so that it's better than most other guns? How do I use it so that I wouldn't rather just use the superior-damaging and less mule-kicking PPR? I don't get why anyone would ever use this gun, which is why I'm so confused about why the high-tier players claim it's so good!

Well you need consumables lvl3-4.
A lvl of Typhoon no less than 8 :)

#109
Uchimura

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I have it at V. It hits like how the Revenant should hit and probably how it should handle as well. It could do with a slight buff imo. Increased ammo and multiplier bumped up to 1.65 instead of 1.5.

#110
Musketeer1970

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I like it more than the PPR which I feel is harder to keep on a moving target. With the ammo increase and heavy barrel mods I just hammer away at moving mooks and tend to shred them and any others near them. The PPR seems to need to be held on targets more consistently for it to take effect.

On larger armored foes it rips them to pieces. It is also nice for ripping up Dragoons as they close.

It is my go to AR on the Destroyer and Demolisher, backed up now by a wraith with hvy barrel and Omniblade.

I run it mostly on silver and bronze.  Pub quality keeps me mostly clear of gold since frigging Geth bombers appeared.  

Modifié par Musketeer1970, 10 décembre 2012 - 03:57 .


#111
CmnDwnWrkn

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Typhoon is not great in comparison to the best ARs. PPR and Harrier give you a really high damage output without the need to worry about poor stability and accuracy. It would probably seem a lot better if these other ARs didn't exist. But they do, and the Typhoon doesn't offer significantly more benefit to balance out its drawbacks.

#112
Riot Inducer

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I think the main problem I have with the Typhoon is its general usability, in pretty much every situation I would consider using the Typhoon there is a better alternative.

In general the Typhoon is too heavy to use on all but the most weapons-centric classes and even then its weight can be crippling. A Revenant X, is surprisingly light and actually out-damages the Typhoon until level V or so. Also while the Typhoon has better handling than the Revenant a class with marksman (specifically the Turian Soldier) can negate all the flaws of the Revenant and enjoy power cooldowns leagues better than with the Typhoon.
Additionally the wind up on the Typhoon ensures that for individual or small groups of foes the gun is very unwieldy and you'd really be better off with a gun that starts up right away like the Revenant or Harrier. And then there's the fact that it's damage falls behind the PPR while still weighing more.

It's not really that "bad" per-say it's just that there's always a better alternative and the fact that it's UR ensures that you'll have a lot of those alternatives a lot sooner than a Typhoon.

#113
CoffeeHolic93

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There's nothing wrong with the Typhoon... :? Still perfectly capable as a boss-killer, which is its intended use.


And if what everyone here's saying holds up, it'll kill even faster with the Extended Barrel + AP ammo, so I don't get the argument against it.

Sure, it's not that great against smaller targets (You'll see me miss them consistently quite often...), but it's beast against big targets, which is basically every single boss. The defense multiplier just seals the deal.

#114
Guest_Lord_Sirian_*

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Riot Inducer wrote...

I think the main problem I have with the Typhoon is its general usability, in pretty much every situation I would consider using the Typhoon there is a better alternative.

In general the Typhoon is too heavy to use on all but the most weapons-centric classes and even then its weight can be crippling. A Revenant X, is surprisingly light and actually out-damages the Typhoon until level V or so. Also while the Typhoon has better handling than the Revenant a class with marksman (specifically the Turian Soldier) can negate all the flaws of the Revenant and enjoy power cooldowns leagues better than with the Typhoon.
Additionally the wind up on the Typhoon ensures that for individual or small groups of foes the gun is very unwieldy and you'd really be better off with a gun that starts up right away like the Revenant or Harrier. And then there's the fact that it's damage falls behind the PPR while still weighing more.

It's not really that "bad" per-say it's just that there's always a better alternative and the fact that it's UR ensures that you'll have a lot of those alternatives a lot sooner than a Typhoon.

 

A) The windup on the Typhoon is actually very short.
B) The Typhoon can actually hit things outside CQC on classes without accuracy boosts, and becomes pinpoint accurate on classes with them.
C) On a class with Marksman, even with the Typhoon your cooldown is remarkably short, and the Typhoon is a far superior choice to the Revenant in this case. 

The only point I agree with is that its damage falls behindt he PPR, while weighing more, but there are some things to consider:

1. PPR's ramp up IS significantly long (unlike the Typhoon's), making it a bit hard to use at times
2. PPR has a range limit and a longer reload than the Typhoon

That said, I would like to see Bioware buff the Typhoon, but they balance this game around camping on bronze/silver, so I wouldn't hold my breath.

#115
stayposi1990

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I'm dying to know what the Typhoon was like originally. Biower pls.

#116
CoffeeHolic93

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stayposi1990 wrote...

I'm dying to know what the Typhoon was like originally. Biower pls.


It was lovely. Not overpowered, but lovely. Sp3c7eR did a platinum solo with it and the GPS. This was before it took an arrow to the knee got nerfed.

#117
Learn To Love Yourself

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If you used the gun before the nerf, you will probably never like it post nerf. I didn't unlock it until a week or two after the nerf, so I can't compare.

That being said, I actually find it to be a pretty damned good gun. It benefits greatly from accuracy and ROF bonuses, but it doesn't necessarily need them to be effective. It is great at mook killing and decent at boss killing. Plus, it's a machine gun, dammit.

#118
Lathlaer

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stayposi1990 wrote...

I'm dying to know what the Typhoon was like originally. Biower pls.


Well, If you are willing to invest a whooping 160 points (or around $2), you can get it for single player in the pre-nerf version. No balance changes affect guns from SP, so if someone would like to see how bad the Hurricane was or how it was with the charged Acolyte, SP is the way to go :)

#119
thatdude90210

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stayposi1990 wrote...

I'm dying to know what the Typhoon was like originally. Biower pls.

Heh, it was glorious. I had it at III the first day it came out, and the Destroyer. It was melting bosses. Felt so guilty about getting all the points that I left some with a little armor for others to kill.

#120
Gornok

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The Typhoon was a glorious weapon before the nerf... it had native AP, it had damage, it ripped through enemies like a hot knife with butter... it was a weapon which you would put down your harrier, PPR, or Sabre for...

Although it still has some damage to it, its nothing like it was, even though the PPR is heavy, the weight is worth the weapon's ability... this gun is not worth it at all

#121
AbhijitSM

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stayposi1990 wrote...

I'm dying to know what the Typhoon was like originally. Biower pls.


DAT damage at lvl X. I guess i was really lucky to try it for 1.5 to 2 weeks before the 2nd nerf.

#122
treydeeze

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The Typhoon should really to be used as a armored boss Killer from medium range. Pop behind some cover and open long sustained fire. While your teammates with Harriers and such are reloading and running for ammo. You will be keeping constant damage on the Boss in the mean time.

#123
stayposi1990

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Mi-Chan wrote...

stayposi1990 wrote...

I'm dying to know what the Typhoon was like originally. Biower pls.


It was lovely. Not overpowered, but lovely. Sp3c7eR did a platinum solo with it and the GPS. This was before it took an arrow to the knee got nerfed.


Oh hey I've watched that solo a few times! I was like damn, Typhoon X is serious business, I didn't know it was the original one. 
I want to have the old one in MP. :(

#124
kajtarp

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Typhoon suffers from Armor DR alot. Pierce or HVB is a must (or AP ammo). Its ammo capacity is really good. Im not forced to run for ammo for the whole game, like with my Harrier II. I really like to use it with my classes where cooldown time is not really important. With other classes, im using the Harrier.

#125
cgj

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Lord_Sirian wrote...


A) The windup on the Typhoon is actually very short.
B) The Typhoon can actually hit things outside CQC on classes without accuracy boosts, and becomes pinpoint accurate on classes with them.
C) On a class with Marksman, even with the Typhoon your cooldown is remarkably short, and the Typhoon is a far superior choice to the Revenant in this case. 

The only point I agree with is that its damage falls behindt he PPR, while weighing more, but there are some things to consider:

1. PPR's ramp up IS significantly long (unlike the Typhoon's), making it a bit hard to use at times
2. PPR has a range limit and a longer reload than the Typhoon

That said, I would like to see Bioware buff the Typhoon, but they balance this game around camping on bronze/silver, so I wouldn't hold my breath.

i've seen a few of your posts and
no matter how much you try to defend the typhoon vs the PPR it won't ever get through because all you're doing is pointing out the few pros that you can grab without pointing out the pros of the PPR

i'm not saying the PPR is better, it could be, it probably is, but that's not what i'm saying
i'm just saying that you can't hope to convince people when you're only making half of the dissertation

Modifié par cgj, 10 décembre 2012 - 06:11 .