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Reskin Armor Mods & Forum Members' Requests


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179 réponses à ce sujet

#51
De Weerdt61

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For the ajax armor mod to work

#52
ManOfSteel

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Yes. It's only a texture mod. It doesn't add the armour to the game for those that don't have it.

Modifié par DoomHK, 28 janvier 2013 - 02:17 .


#53
DesioPL

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Is possible to see a N7 Silver Variation of Ajax Armor? And also N7 Harrier please?

#54
beakedporpoise

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 I wish these mods were part of the real game :( . But what would Ajax armor look like with digital camo? Like AOR1 or AOR2? I feel like it would be insanely good lookin 

#55
vinwarrior

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Can you make a purple reaper version of the Ajax with a large S on the shoulders for sovereign, if u can't its ok I understand but please also maybe a tribal with a tanish/ yellow with flames tattoos? Thanks!!

#56
nadfan

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Hello,

I'm starting modding Mass effect 3, but I've already have mod GTA, so, I understand a little bit how modding works.
I would like to know where do I paste the file AllianceAjaxArmor.tpf ? I mod the coalesced with meshes for the "no helmet version". I just have to replace the texture. Somebody could help me ans tell me where are the 3d models and textures files, and if I need a .exe to open and mod it (like OpenIV or SparkIV for GTA)

thx a lot

#57
FeralEwok

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Haven't checked this thread in awhile, so I've missed some questions. 

Feel free to PM me if you don't see me posting a response on here.

@DesioPL An N7 Silver version is already available. Haven't worked on any mods in a little bit so there isn't a N7
Harrier available. 

@BeakedporpoiseThere's already a mod with digital Camo from ELE08
http://social.biowar...t/8603/#details

@vinwarrior Would need something to use as reference as I really have no idea what you're talking about.

@nadfanME3 is different in that you can't just take the tpf file and drop it somewhere in the game files to replace the original. You have to use a program called Texmod. Links and tutorials are in the OP.

Modifié par FeralEwok, 02 février 2013 - 04:53 .


#58
Iron Star

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Hey FeralEwok, think you could change the colors of the Blood dragon armor from silver white to a very dark grey, and the red to purple? I'd love you so much if you did that.

#59
Lativ81013

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Hey FeralEwok, great work with the ajax armor mods. I do have a question though. Is there some way to mod the ajax armor so it can be shown as individual armor pieces? Also, since I am completely new to this I am not sure about the format that goes into the bracket where you put armor stats. Thanks in advance!

edit: one little suggestion with the ajax armor mods, the place on the left shoulder and left side on back where in the original armor has different color, if that can be reproduced then the mods will look even better

Modifié par Chiaotung, 10 février 2013 - 07:56 .


#60
Rustynutsuk

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Excellent retexturing on this one, the cerberus logos always annoyed me. Any request I have is that, is there any way to release the Alliance Ajax, as that is easily my favourite, WITH the lights still on.

Meaning, that orange circle and bar on the back and that small bit on the left shoulder. I know it sounds petty but some contrast to the blues and greys of the armor would be awesome.

Keep up the good work!

#61
gauntz

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Awesome textures, makes me actually want to buy the DLC :o - great work!

#62
JNinjew

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[quote]FeralEwok wrote...

[quote]Foxhound2121 wrote...

I have one suggestion of something customizable like maybe putting a red spectre logo on the rosenkov shoulders (what used to be kestrel). That way we could switch your work between sets.

[/quote]

Here you go:


Posted Image

Now I didn't make the default Pattern One version of the armor come with a Red Spectre logo because it won't show up on some of the tints; however, I did change Pattern Two's pattern scheme to include the Spectre Logo so now you or anyone can use any color they desire.

Posted Image

Download Link

How do I install this? I've never modded a thing in my life.

#63
JNinjew

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bump

#64
FeralEwok

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Not finished yet as there are still a few things I'd like to do, as well as test out certain things like removing the helmet, but here's the N7 Shadow Armor Preview

Posted Image

#65
HK-447

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FeralEwok wrote...

Not finished yet as there are still a few things I'd like to do, as well as test out certain things like removing the helmet, but here's the N7 Shadow Armor Preview

Posted Image


You know, I was just thinking of how much I like your Ajax mods and how I wanna ask you to make some mods for the new citadel armors, if you could make one for the male (slayer) version I'd appreciate it, personally looking for an alliance recolor.

Also, while I'm at it, using texmod suddenly causes my game to crash after a few minutes, I only have the alliance ajax mod loaded.

#66
FeralEwok

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Once I finish the Shadow I'll make a Slayer one as well. Just need to go back in my maleshep playthrough and unlock it.

I'll make an alliance version too, but can't promise it will be out by today.

There's still a few other things I need to do as well with texmod.

#67
HK-447

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FeralEwok wrote...

Once I finish the Shadow I'll make a Slayer one as well. Just need to go back in my maleshep playthrough and unlock it.

I'll make an alliance version too, but can't promise it will be out by today.

There's still a few other things I need to do as well with texmod.


If you dont have the time, I believe gibbed's save editor can help ya

#68
FeralEwok

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 Need to find the mesh code for the Phantom armor before I can remove the helmet like I did with the Ajax armor.
Until then here's just the texture of the N7 Shadow


Posted Image


Download Link

Modifié par FeralEwok, 06 mars 2013 - 09:01 .


#69
HK-447

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Question, does the phantom helmet look like the actual NPC phantom helmet? or is it a full visor like slayer? if its an actual phantom helmet, is it possible to change the slayer helmet to that?

#70
aj2070

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FeralEwok wrote...

Not finished yet as there are still a few things I'd like to do, as well as test out certain things like removing the helmet, but here's the N7 Shadow Armor Preview

Posted Image


Holy Crap!  ME WANT!!!!

#71
ManOfSteel

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Damn, you work fast. Can't wait for the Slayer armour and the helmet removal. 

#72
FeralEwok

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 Okay I went back and got the Slayer armor for maleshep and did the reskin of it today.

Don't know when I'll be able to remove the helmets for these. It's the exact same process as the Ajax armor; however, I can't find the mesh for these two. Without that code I can't enter it in the coalesced editor. 

So for now here's the Slayer retexture 
Posted Image

Posted Image

Download Link

Modifié par FeralEwok, 07 mars 2013 - 07:25 .


#73
ManOfSteel

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FeralEwok wrote...

 Okay I went back and got the Slayer armor for maleshep and did the reskin of it today.

Don't know when I'll be able to remove the helmets for these. It's the exact same process as the Ajax armor; however, I can't find the mesh for these two. Without that code I can't enter it in the coalesced editor. 

So for now here's the Slayer retexture 


Download Link


The effort is appreciated! Even if you're unsuccessful, thank you for the N7 reskins of these armour sets.

#74
HK-447

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It just occured to me that Brooks' armor is an alliance version of the phantom armor but without the helmet, I'm sure it would be satisfactory until you are able to make a model with the helmet, I'd do it myself if I knew how

#75
BigBad

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Can anyone post a quick step-by-step for dummies installation guide for the N7 Slayer retex?