slimgrin wrote...
Really. What are you suggesting, that they mind tapped you? ![=]](https://lvlt.forum.bioware.com/public/style_emoticons/default/sideways.png)
It's clearly not your type of game and that's cool. I've disagreed with the CDPR guys about stuff too. But this observation borders on, well...maybe I won't go there.
The only suggestion I am making is that it matches the
early assumptions about what I thought would be an interesting and edgy story environment, that ultimately ended up not actually delivering on the themes in the way that I had imagined that it would during conception.
In that, I feel I can understand how CDProjekt came to have this content in place. As in, with iteration, they can improve on the execution. People in this thread have said they did in TW2 (I'll find out once I am done TW1).
It should be noted that this game has a reputation of being either:
Some type of immature, misogynistic, or inappropriate
or
Some type of realistic, dark, gritty, and mature.
depending on who you ask (I find opinion on the game is polarizing). So there is some inherent bias into how I anticipate upcoming content.
I also disagree that it's "not my type of game." Based on the concepts, and my own history for what I personally thought would be interesting themes to cover in an RPG, I'd say it's very much my type of game.
Here you are at a disadvantage for not having read the books (I guess).
Triss is very in love with Geralt, to the point of betraying her best
friend in the game. Not so in love that she´ll put him ahead of the
Sorceresses´plans however. Shortly before things go to hell at the end
of the saga Yenn is looking forward to telling Geralt what they had done
about her and Ciri.
I agree it's a risk for moving to a different medium. Should it be assumed that the players all know about Triss' history? Unfortunately, when I am presented with an amnesia state, I am sort of given the impression that my character's history is no longer relevant to how I am playing the character (e.g. Planescape: Torment), but I am learning that this isn't the case.
Yeah, the card thing is silly. Yet, is it that different than having
achievements pop up for "finishing" romances in Mass Effect or Dragon
Age just by having sex with a given character?
Nope, and I don't like that either. The only place it "worked" for me was Alpha Protocol, since the game is in part a shot at the "classic spy tales" where the James Bond style archetype exists.
Then, I'm also a proponent that sex shouldn't be seen as the "victory condition" of the relationship (something BioWare is certainly culpable of doing), while also being a supporter of the idea that if sex is in the game, it doesn't need to be explicitly shown either.
So if your end goal was to just try to point out "Yeah but your company does it too!" I guess it's mission accomplished. Unfortunately, you told me nothing that I'm not already aware of, and when I give feedback to the guys in the office it's still consistent with the type of feedback I have given regarding The Witcher.