DAO was about building a legend, a lowly noble/bum/mage becomes a warden and accomplishes legendary feats while helping random strangers along the way. The end of DAO was very fitting for my headcanon warden mage, finding Morrigan once again and disappearing through the mysterious portal. At the end I like to believe that my mage becomes the most powerful mage in history, just to add to that feeling. The whole game is like a fairy tale or ancient ballad of the mighty hero who saves the world and disappears, perhaps to return when there was another threat to the world.
DA2 didnt have much of that. Sure, you can sail away with a loose ship wench, but it doesnt have that same feeling. In that story you either help a terrorist blow up a chantry or perform genocide on a bunch of mages. Not many legendary feats, as I see it.
I hope DA3 has more of that epic feeling, leading a great army to kill an dangerous evil or slaying an ancient demon that threatens Thedas. Something along those lines. Liberating the mages or building a new home for elves would be great. Just something better than doing chores and fetch quests for random contracts.
Also, maybe add a mention of the warden in DA3. Maybe some story sung by a bard or an obscure mention of saving Redcliffe or finding the ancient secrets of the dwarves in the deep roads.
Modifié par Adugan, 10 décembre 2012 - 04:32 .





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