[*]Randomly chosen maps. - Maps are crafted by Bioware, but the order they come in, and objectives on the map is up to chance[*]Randomly Generated route- the map is fixed, but the route through it is not. Paths may be blocked, or keys found in different locations.
e.g. L4D2
[*]Randomly Populated maps- same map every time, but how many enemies, what type and where they are is not fixed e.g. X-Com, L4D
I wondered which idea you guys like the best, or if randomisation is a really bad idea,
Poll can be found here
Modifié par Flamingdropbear, 10 décembre 2012 - 02:52 .





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