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1.02 bugs


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#1
Dark_Ansem

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a list of the bugs I encoutered so far:

-Dog overwhelm animation displaced: he is seen a few spaces away from the target performing the overwhelm animation
-Oghren: if you return to the anvil of the Void, oghren will still be there and upon entering the area will greet you with "are you ready to return to the council" even if you have completed the orzammar questline
-Blood control does not damage the enemies if it fails to control them
-the infamous shapeshifter bug
-looting distance displacement: how come you can loot corpses without even touching them?
-the ranger pets disappearing (perhaps not a bug?)
-some items (books) keep the TAB glow if you use on them with TAB pressed. the glow does not disappear even after the item is rendered unusable
-visual effect bug: sometimes Wynne has a permanent halo which is similar to the "death syphon" recovery effect. matter is, she had not learned the skill
EDIT: I believe the fault is of the Arcane Missile spell. started a new game, taught morrigan the spell and same problem.
-dialogue bug: even if Anora is made the alone queen, alistair will still asy "king" phrases at the final stages of the game (bedroom sequence after speaking with morrigan for example)

if I find more I might post them here.

Modifié par Dark_Ansem, 07 janvier 2010 - 06:34 .


#2
Dark_Ansem

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not sure if it is a bug but here it is: in crowded situations, the effect of potions and/or healing skills and/or skills like Blood Wound is somewhat later than the spell activation. does this depend from my system performance or it is a bug? I don't believe it was done purposefully.

Modifié par Dark_Ansem, 06 janvier 2010 - 12:36 .


#3
Dark_Ansem

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important one: animations getting stuck if playing as a mage. sometimes the casting animation is that of unarmed spellcasting.

-also, sometimes, it does recognize my mage staff being changed, even with a melee weapon. it stays that way until a reload.

#4
Dark_Ansem

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even more bugs:
-Aneirin's token has not "improved Vessel of the Spirit" under its properties
CORRECTION: It does improve it. It just is not listed under the properties (those in green). my bad.
-stone Fist inflicts physical damage instead of nature damage
-the Walking Bomb and Virulent Walking bomb inflict spiritual damage over time instead of nature damage

Modifié par Dark_Ansem, 10 janvier 2010 - 07:48 .


#5
Zethell

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Since when would a flying fist of "stone" inflict nature damage?

If i threw a stone at you, would you say that the stone hit you with a physical force, or a force of nature?

#6
AngelDCX

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Depends on the size of the stone?

#7
Mr_Raider

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Here's one:



you can subtract ability points by hitting reset

#8
Shnikies

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I have one that im stuck on now!!!! Inner sanctum bug whenever I try to load the inner sanctum it sticks on the loading screen no matter how I play the fade out it still freezes.

#9
Eruntal0n

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- some of the mage staves keeps disappearing. it has happened to Final Reason and Winter's Breath. the only way to get them back is reloading a previous game.

- after doing the 3rd quest of "Crime Wave" (after escpaping the ambush) the quest fails to update at once. but it updates when you reload the game.

#10
Dark_Ansem

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even more bugs:

-even if you complete "Wynne's regret" without having spoken to Sarel about her apprentice, he still bears a quest mark

-after you clear "nature of the beast" by having the curse end at the ruined temple, lanayla (or whatever she is called) still addresses you like if you brought Witherfang's heart to the camp

-even if you clear said quest, Athras still shows a quest mark (even if you have never spoken to him and/or never talked to his werewolf wife)

#11
Dark_Ansem

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another one, altough I'm uncertain: varathorn's armor is made of silverite instead of ironbark.



and at the camp Bodhan says we can enchant weapons and armor. how come I've never been able to enchant any armor?

#12
Dark_Ansem

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Zethell wrote...

Since when would a flying fist of "stone" inflict nature damage?
If i threw a stone at you, would you say that the stone hit you with a physical force, or a force of nature?

1-it's in the spell description
2-it's a spell so it defies most of the rules
3-it's a game

if anything change the description.
http://dragonage.wik...pells#Stonefist
look here before making any smart comment.

Modifié par Dark_Ansem, 10 janvier 2010 - 07:50 .


#13
Majordribble

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Dark_Ansem wrote...

another one, altough I'm uncertain: varathorn's armor is made of silverite instead of ironbark.

and at the camp Bodhan says we can enchant weapons and armor. how come I've never been able to enchant any armor?


Sorry but this one must be something your doing wrong because I have never had any issues enchanting, nor has my friends PC & XBOX versions. Keep in mind you need slots on the items and runes in your inventory to enchant.

Enchantment? ENCHANTMENT!

Modifié par Majordribble, 10 janvier 2010 - 07:59 .


#14
Dark_Ansem

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about weapons I can too. but what about armor?

#15
viciousky

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I'm having problems with item set bonus not appearing and having any effect...

#16
Majordribble

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Dark_Ansem wrote...

about weapons I can too. but what about armor?


It's not a bug, Armor is not enchantable in the game, Which is a shame really since some of the set bonuses are broken and need to be fixed.

Modifié par Majordribble, 10 janvier 2010 - 08:56 .


#17
Dark_Ansem

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but! bodhan says Sandal can enchant weapons AND armor!

#18
Mr_Raider

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Dark_Ansem wrote...

but! bodhan says Sandal can enchant weapons AND armor!


If you haven't noticed, neither of them are particularly bright.

#19
Dark_Ansem

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lol correct. but maybe Bioware can fix it.

#20
Dark_Ansem

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Another bug: my Arcane Bolt vfx is bugged. instead of looking like in these pictures



http://www.dragonage...file.php?id=611



it looks like a semi-transparent weak thing.