An Online Component Without MP.
#1
Posté 11 décembre 2012 - 12:40
#2
Posté 11 décembre 2012 - 12:56
#3
Posté 11 décembre 2012 - 01:04
Direwolf0294 wrote...
Personally I've always found stat comparisons and challengers of, "beat 20 guys in this amount of time", to be boring, but if they want to include them I wouldn't say no, provided they didn't come at the expense of an actual multiplayer mode, because I'm one of those weird people who doesn't think the inclusion of multiplayer automatically means the single player is ruined.
I would like to see how MP turns out but this idea would just be another alternative.
#4
Guest_Lathrim_*
Posté 11 décembre 2012 - 01:08
Guest_Lathrim_*
#5
Posté 11 décembre 2012 - 01:10
I would not mind Coop.Lathrim wrote...
I'd rather they add Multiplayer. They did it before with a fairly similar game (Baldur's Gate) and it is quite fun, don't know why they can't do it again.
#6
Posté 11 décembre 2012 - 01:36
I would love for a coop mode of sorts, especially for SP. Have it like Saints Row did it. That was one of the best co-op games I ever played. Maybe you don't have two main characters but the host could the main character and your buddy could just be a party member. So what if you miss out on some party banter. If you're playing with a friend you're probably gonna be chatting the whole time anyway.
#7
Posté 11 décembre 2012 - 01:41
Direwolf0294 wrote...
Personally I've always found stat comparisons and challengers of, "beat 20 guys in this amount of time", to be boring, but if they want to include them I wouldn't say no, provided they didn't come at the expense of an actual multiplayer mode, because I'm one of those weird people who doesn't think the inclusion of multiplayer automatically means the single player is ruined.
Looks like you've never heard about budgets and deadlines, then.
#8
Posté 16 décembre 2012 - 09:35
#9
Posté 16 décembre 2012 - 09:48
Then again, I totally expect them to put in either a MP feature or a co-op one.
#10
Posté 16 décembre 2012 - 10:40
Fast Jimmy wrote...
Actually, from what Gaider has posted previously, DA2 met EA's "online requirement" by having ties to Facebook games, etc. So if DA:I wanted to use the same definition of "every game needs an online/multiplayer component" then it could simply mirror that experience and not need to implement an MP.
Yes, please.
Modifié par iakus, 16 décembre 2012 - 10:40 .
#11
Posté 16 décembre 2012 - 10:59





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