Should I let Wrex die/ kill Wrex? Playing through ME1 right now, can't convince myself to.
#1
Posté 11 décembre 2012 - 12:47
Last playthrough just a month ago, I nearly did it. In fact, I did do it, just to see the different dialogue options I could make. But I kept reloading. I just couldn't have Wrex die and actually save the game and continue with that outcome. I just... Couldn't. I want to so badly because I want to see how things play out, but don't have the guts.
So what is the point of this thread? To hear if it's truly worth it, and for someone to convince me to grow a quad and finally do it for once (or let Ashley do it) and actually save my file in a way that there's no going back and continue the story.
#2
Guest_NarranHitsugaya_*
Posté 11 décembre 2012 - 12:53
Guest_NarranHitsugaya_*
#3
Posté 11 décembre 2012 - 12:56
Put simply, Wrex is my determining factor about the Krogan. No Wrex=no Krogan cure
#4
Posté 11 décembre 2012 - 12:56
Killing Wrex also leads to the most War Assets possible thru the Tuchunka Arc.
#5
Posté 11 décembre 2012 - 12:58
When trying to investigate the Fist problem, never get around to asking Wrex to join up. Then when he does when you're trying to leave, simply deny his request to join you. It's a little harsh, but it's less harsh than shooting a friend for standing up in what he believes in.
#6
Posté 11 décembre 2012 - 12:58
#7
Posté 11 décembre 2012 - 01:01
FlyinElk212 wrote...
What might be easier than deliberately killing a friend is never recruiting Wrex in the first place.
When trying to investigate the Fist problem, never get around to asking Wrex to join up. Then when he does when you're trying to leave, simply deny his request to join you. It's a little harsh, but it's less harsh than shooting a friend for standing up in what he believes in.
So what happens to Wrex then in ME2 and ME3 if he didn't tag along with Shepard?
#8
Posté 11 décembre 2012 - 01:01
lol, eeeeeeeeuuuugggh boyyy...andy69156915 wrote...
Too late. I'm already done with Therum and Feros, and he's in the party. Already got his family armor even.
Welp, looks like ya gotta kill him. lol--I'd recommend doing it for one playthrough, whether you kill him or signal Ash to. If the ability to save Mordin wasn't enticing enough for you, Wrex's replacement, Wreav, provides an interesting contrast to Wrex's character in ME3. It's one of the few previous choices I felt Bioware handled correctly--depending on how you played ME1, you may view the Genophage situation in an entirely new light.
#9
Posté 11 décembre 2012 - 01:02
The game basically considers him dead--he never shows up again, and Wreav gains power on Tuchunka.MegaSovereign wrote...
FlyinElk212 wrote...
What might be easier than deliberately killing a friend is never recruiting Wrex in the first place.
When trying to investigate the Fist problem, never get around to asking Wrex to join up. Then when he does when you're trying to leave, simply deny his request to join you. It's a little harsh, but it's less harsh than shooting a friend for standing up in what he believes in.
So what happens to Wrex then in ME2 and ME3 if he didn't tag along with Shepard?
#10
Posté 11 décembre 2012 - 01:03
FlyinElk212 wrote...
The game basically considers him dead--he never shows up again, and Wreav gains power on Tuchunka.MegaSovereign wrote...
FlyinElk212 wrote...
What might be easier than deliberately killing a friend is never recruiting Wrex in the first place.
When trying to investigate the Fist problem, never get around to asking Wrex to join up. Then when he does when you're trying to leave, simply deny his request to join you. It's a little harsh, but it's less harsh than shooting a friend for standing up in what he believes in.
So what happens to Wrex then in ME2 and ME3 if he didn't tag along with Shepard?
Wow that's a good solution. Thanks.
#11
Posté 11 décembre 2012 - 01:11
Wrex stops being Wrex after Sur'Kesh.
#12
Posté 11 décembre 2012 - 01:14
#13
Posté 11 décembre 2012 - 01:16
Then someone else shot him. Wreave was interesting in ME2, but I'm not letting Wrex die again.
#14
Posté 11 décembre 2012 - 01:18
#15
Posté 11 décembre 2012 - 01:23
It's the only way to get Padok.
And you want Padok.
Modifié par devSin, 11 décembre 2012 - 01:24 .
#16
Posté 11 décembre 2012 - 01:23
#17
Posté 11 décembre 2012 - 01:24
In ME1, Wrex can die if you don't convince him to stand down when he objects to destroying the Genophage Cure on Virmire. Either you choose to kill him or Ashley will shoot him for you because she was afraid he was going to attack.
In ME3(if Wrex survived ME1) and you decide to take the Dalatrass' deal to release a fake cure for the Genophage, Wrex will attack you on the Citadel because he found out what you did. No matter what, he'll end up dead, either by Shepard killing him or Bailey saving you from him.
#18
Posté 11 décembre 2012 - 01:25
#19
Posté 11 décembre 2012 - 01:29
Thane dying loses out on some friendship and a nice death prayer, but it's also a way to make Kirahee a self-sacrificing badass or, almost as good, actually make Kai Leng seem effective.
Jack's another amazing character to get killed on the Suicide Mission: besides the Grissom Academy kids actually showing some character, Renegade Shepard gets one of the best lines in the series: 'Officers don't guess.' One of the few times Shepard actually acted like a military officer.
Jacob, it's sad to say, hits the crux of his character if he dies on the suicide mission.
Legion has an interesting, less sympathetic VI replacement who gives an inkling of understanding of how the Geth were before they were white-knighted in ME2.
Tali's death actually opens up some development and proof of ability by the Quarian Admirals.
Samara... well, the final AY decision in her mission is a bit better (a bit) without her drama.
Garrus is so important to the plot that you get Liara to fill in some conversations and seem a bit better as a Shadow Broker for a single mission. Probably the only one absolutely not worth it.
#20
Posté 11 décembre 2012 - 01:31
1.Wrex alive, Mordin alive
2.Wrex dead, Mordin alive
3.Wrex alive, Mordin dead,
4.Wrex dead, Mordin dead
I can try out Padok later, but for now I want to see how it plays out with option number 2.
Modifié par andy69156915, 11 décembre 2012 - 01:32 .
#21
Posté 11 décembre 2012 - 01:44
Gotta say, Padok is a phenomenal character, and a worthy replacement of Mordin. There's this one chat you can have w/ him on the Normandy that's hilarious. Without spoiling anything, it involves Krogan reproduction.Dean_the_Young wrote...
I need to do a Padok playthrough, if only to see the differences. Going by other characters, it could be pretty good.
However, that being said, if anyone is dead-set on killing Wrex, they really ought to keep Mordin alive as a consolation prize. Not only is he good to keep alive from a character standpoint, but keeping him alive actually allows for the greatest amount of War Assets.
#22
Posté 11 décembre 2012 - 01:47
NO ONE questions my orders
#23
Posté 11 décembre 2012 - 01:56
andy69156915 wrote...
I know his brother does that, hence the "delete the genophage cure in ME2 and convince Mordin to not cure them in ME3" part.
Put simply, Wrex is my determining factor about the Krogan. No Wrex=no Krogan cure
IF you are gonna pick synthesis then you might as well cure the krogan anyway since they become pillars of society or somesuch.
#24
Posté 11 décembre 2012 - 01:59
#25
Posté 11 décembre 2012 - 02:05
Oh, and you can save Mordin, so thats cool too.
I do like Wrex though, so it is kinda tough killing him.
Modifié par xAmilli0n, 11 décembre 2012 - 02:07 .





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