devSin wrote...
Make sure you get Mordin killed in the suicide mission.
It's the only way to get Padok.
And you want Padok.
Who is Padok? And does ME3/wikia have info on him?
devSin wrote...
Make sure you get Mordin killed in the suicide mission.
It's the only way to get Padok.
And you want Padok.
FlyinElk212 wrote...
However, that being said, if anyone is dead-set on killing Wrex, they really ought to keep Mordin alive as a consolation prize. Not only is he good to keep alive from a character standpoint, but keeping him alive actually allows for the greatest amount of War Assets.
Dean_the_Young wrote...
Thane is filled in for by Captain Kirahee (if alive). Captain Kirahee holds the line to save the Salarian Councilor, and pays the price.
Modifié par Zardoc, 11 décembre 2012 - 02:28 .
WolfForce99 wrote...
devSin wrote...
Make sure you get Mordin killed in the suicide mission.
It's the only way to get Padok.
And you want Padok.
Who is Padok? And does ME3/wikia have info on him?

Dean_the_Young wrote...
Padok is the Salarian who greets you at Surkesh and gets you into the base.
He's another one of those ME2-cameo-standin characters who exist to fill in for the ME2 companion if dead, but are otherwise insignificant if the companion is alive. Generally their fate is to be heroically sympathetic, and then die for not being as awesome as Shepard's crewmate.
Jack was replaced by... Ridley? One of her (male) students who steps up and assumes a leadership role. He dies for not being as strong a biotic, though he's twice the leader.
Grunt was replaced by that black-crested Krogan commando, who's the more 'Krogan soldier' archetype than Grunt. He dies for not being as genetically awesome as Grunt, and doesn't survive those Rachni.
Kasumi is replaced by the Salarian Spectre who you already work with. The end-mission choices shifts to saving the Spectre or saving the Hanar.
Thane is filled in for by Captain Kirahee (if alive). Captain Kirahee holds the line to save the Salarian Councilor, and pays the price.
andy69156915 wrote...
Tell you what devSin, I'll try to convince myself to kill off Mordin on a different playthrough of ME2. After all, there's 4 outcomes
1.Wrex alive, Mordin alive
2.Wrex dead, Mordin alive
3.Wrex alive, Mordin dead,
4.Wrex dead, Mordin dead
I can try out Padok later, but for now I want to see how it plays out with option number 2.
andy69156915 wrote...
I meant pre-ME3, Shinobu. By the way, is that a No More Heroes username?
andy69156915 wrote...
Last playthrough just a month ago, I nearly did it. In fact, I did do it, just to see the different dialogue options I could make. But I kept reloading. I just couldn't have Wrex die and actually save the game and continue with that outcome. I just... Couldn't. I want to so badly because I want to see how things play out, but don't have the guts.
Modifié par AlanC9, 11 décembre 2012 - 03:54 .
Lyrandori wrote...
Let's see...
Wrex: * nods * Shepard.
Shepard: * nods * Wrex.
Conclusion
Let Wrex live, thank you.
LinksOcarina wrote...
You can't save both, you need to choose either Wrex or Mordin.
WolfForce99 wrote...
Dean_the_Young wrote...
Padok is the Salarian who greets you at Surkesh and gets you into the base.
He's another one of those ME2-cameo-standin characters who exist to fill in for the ME2 companion if dead, but are otherwise insignificant if the companion is alive. Generally their fate is to be heroically sympathetic, and then die for not being as awesome as Shepard's crewmate.
Jack was replaced by... Ridley? One of her (male) students who steps up and assumes a leadership role. He dies for not being as strong a biotic, though he's twice the leader.
Grunt was replaced by that black-crested Krogan commando, who's the more 'Krogan soldier' archetype than Grunt. He dies for not being as genetically awesome as Grunt, and doesn't survive those Rachni.
Kasumi is replaced by the Salarian Spectre who you already work with. The end-mission choices shifts to saving the Spectre or saving the Hanar.
Thane is filled in for by Captain Kirahee (if alive). Captain Kirahee holds the line to save the Salarian Councilor, and pays the price.
Thanks.
andy69156915 wrote...
Yes, I always play the exact same way, barring few exceptions (sometimes I choose to kill Balak and sometimes I don't, but some decisions like saving the Feros colony and not killing anyone, or making that one guy testify on Noveria, or my final decision... Those NEVER change, and likely never will).
Speaking of that about Feros, I have to do that glitch for infinite paragon points and then put every level point I have into charm to make up the rest and max it to make sure I can do the persuasion option to save the colony. Part of why I hate making new characters from scratch.
Vexille wrote...
I actually found letting wrex die and then destroying maelons data adds a ton of depth to ME3. Curing the genophage is suddenly not a "no brainer". You deceive a people for the greater good. (Plus Wreav does his best to make you WANT the krogan to stay sterilized)
It makes it a real decision... instead of Wrex the wise/great vs slimey dalatress its Wreav the war mongering douche vs the scummy backstabbing dalatress. There is no "Good" side with wrex dead.
I really like wrex (As do most people) and I usually save him... but letting him die REALLY adds a lot and makes the game less black and white
Modifié par AlanC9, 11 décembre 2012 - 08:21 .