Switching Main Characters (possible spoilers)
#1
Posté 11 décembre 2012 - 04:08
How would you feel about playing a portion of the game, be it small or large, as the inquisitor and after finding him/her reprising your role as Hawke as the main character for the remainder of the game while your inquisitor dies, drops into a companion role or simply fades away?
I'm aware you could do this with a simple party member switch (RB, LB etc) but when i say reprise role as Hawke i mean he/she would become the games focus point. I assume Cassandra didn't spend all that time questioning Varric on Hawke's whereabout's for nothing, did she?
#2
Posté 11 décembre 2012 - 04:10
#3
Posté 11 décembre 2012 - 04:16
#4
Guest_krul2k_*
Posté 11 décembre 2012 - 04:21
Guest_krul2k_*
#5
Posté 11 décembre 2012 - 04:22
#6
Guest_Puddi III_*
Posté 11 décembre 2012 - 04:27
Guest_Puddi III_*
#7
Posté 11 décembre 2012 - 04:35
If I was to play through the game as that character then at the 11th hour be asked to play another character, I'd have zero investment in that character that followed even if it is Hawke. Especially if I never played any DA games before, and I am suddenly reward with playing a brand new character I do not know.
The only game this worked in that I know of is Red Dead, and it wasn't recieved universally well. People do not like to spend 30 hours with a character and be asked to end the game with a character they really don't even know.
#8
Posté 11 décembre 2012 - 05:14
#9
Posté 11 décembre 2012 - 05:25
#10
Posté 11 décembre 2012 - 05:28
#11
Posté 11 décembre 2012 - 05:34
In Exile wrote...
I hate bait-and-switch. MGS2 was the last straw for that one.
#12
Posté 11 décembre 2012 - 05:50
The Hierophant wrote...
In Exile wrote...
I hate bait-and-switch. MGS2 was the last straw for that one.
Exactly, worth a thousand words, all named NO.
#13
Posté 11 décembre 2012 - 05:59
Modifié par The Hierophant, 11 décembre 2012 - 06:00 .
#14
Posté 11 décembre 2012 - 08:54
#15
Posté 11 décembre 2012 - 02:38
Cassandra already did that job in DA 2. You don't need a new protagonist for DA 3 to repeat that. Just put yourself in Cassandra's POV.AnacondaDarce wrote...
Judging from the Storytelling aspect and end of DA2 and the name of DA3 (Inquisition), lets assume (for the sake of this post) your job as the inquisitor is too figure out how the mage/templar rebellion started and to find the man/woman at the center of it's starting point, Hawke.
Sorry. I prefer firson person roleplaying, therefore, POV changes, not only make no sense to me, it's also annoying.AnacondaDarce wrote...
How would you feel about playing a portion of the game, be it small or large, as the inquisitor and after finding him/her reprising your role as Hawke as the main character for the remainder of the game while your inquisitor dies, drops into a companion role or simply fades away?
#16
Posté 11 décembre 2012 - 02:59
That's not my opinion, so I think overall a fresh character is the best. It also keeps in line with the devs' vision for the game as the story of Thedas and not a single person. Bringing back Hawke would override that.Sylvius the Mad wrote...
I loathed DA2, and I have no attachment to Hawke whatever, so I wouldn't enjoy this, no.
#17
Posté 11 décembre 2012 - 03:07
It works well for games with set characters such as the way Assassin's Creed III did it, but not for a game where we are supposed to decide the characters.
#18
Posté 11 décembre 2012 - 03:11
The gold box games of the 70s/80s? had me making and playing an entire party - that concept should come back. I'd love to bounce between 5 "Main Characters" all developing stories in game instead of just "The One" "The Warden" "The Savior" "The Super Special Only Person That Can Ever Do It Guy".
I could do without a "Mr. Special and his Grossly Sycophantic One Note Toadies" game for once.
#19
Posté 11 décembre 2012 - 03:14
For a long term thing, I don't see it making sense for a game where you create the protagonist. Different with predefined characters though - I liked Betrayal at Krondor, back in the day.
Modifié par Wulfram, 11 décembre 2012 - 03:15 .
#20
Posté 11 décembre 2012 - 03:16
What do you mean with "grossly sycophantic one note toadies"?
Regardless, I'd like if a rpg presents a group of five-six MC with all their stories in the game, so that we'll not have one character that could accomplish everything. I'd work with pre-defined characters, though, or at least partially defined characters.
Though if the choice is between one MC and two MC (one of which is Hawke), I'll choose the former anytime.
Modifié par hhh89, 11 décembre 2012 - 03:17 .
#21
Posté 11 décembre 2012 - 03:48
As for Toadies - the DA 2 cast is the WORST at this... even worse than the ME group of "We can't do anything relevant without you Shepard!" fools.
That group (DA2) of sycophants actually changes depending on whether you berate them a lot or not... seriously?
At least characters in DA:O have "some" self-respect. Sten expects something from you - even attacks you - if you don't prove yourself. Wynne, Leliana and Shale (I think) will all do the same if you go too far against their characters.
Even that spineless turd Alistair yells at you once (twice if you let Loghain live)
If I "must" have just a group of NPCs - I'd like to see them less as backdrop and more as collaborators.
====
Still - for the most part I think we agree hhh89 - that a group of MCs would be cool.
Modifié par Medhia Nox, 11 décembre 2012 - 03:48 .
#22
Posté 11 décembre 2012 - 03:52
But I don't particularly care about Hawke (just as I don't care about playing again as the Warden, Shepard, etc. - I guess this lack of attachment to previous PCs makes me a lunatic according to these forums' standard), so no.
#23
Posté 11 décembre 2012 - 04:40
#24
Posté 11 décembre 2012 - 04:50
However i feel if it is done it should be very rarely and before and afterwards the player should resume roleplaying as the main protaganist.
#25
Posté 11 décembre 2012 - 07:25
This is a terrific suggestion. The PC should not always have to be part of the active party.The Hierophant wrote...
I'd rather the pc be optional for side quests, and the companion that's designated as party leader in their stead would have dialogue options to compliment their persona.
Much like the rescue in KotOR, the assault in KotOR2, or the rescue in DAO.
Modifié par Sylvius the Mad, 11 décembre 2012 - 07:26 .





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