Aller au contenu

Photo

Switching Main Characters (possible spoilers)


  • Veuillez vous connecter pour répondre
57 réponses à ce sujet

#1
AnacondaDarce

AnacondaDarce
  • Members
  • 26 messages
Judging from the Storytelling aspect and end of DA2 and the name of DA3 (Inquisition), lets assume (for the sake of this post) your job as the inquisitor is too figure out how the mage/templar rebellion started and to find the man/woman at the center of  it's starting point, Hawke.
 
How would you feel about playing a portion of the game, be it small or large, as the inquisitor and after finding him/her reprising your role as Hawke as the main character for the remainder of the game while your inquisitor dies, drops into a companion role or simply fades away?

I'm aware you could do this with a simple party member switch (RB, LB etc) but when i say reprise role as Hawke i mean he/she would become the games focus point. I assume Cassandra didn't spend all that time questioning Varric on Hawke's whereabout's for nothing, did she?

#2
Rawgrim

Rawgrim
  • Members
  • 11 534 messages
Interesting idea. Still...I would like a completely new character.

#3
zeMadMonkey

zeMadMonkey
  • Members
  • 39 messages
I actually like this idea. Maybe if the new protagonist didn't die and he and Hawke had a seperate questline leading to them meeting up and them fighting with or against each other and you can choose who you play as. It would also lead to more gameplay and having more companions as you could have six each or something like that.

#4
Guest_krul2k_*

Guest_krul2k_*
  • Guests
If something like this happened id want it to go further an not be hawke, id want a war to break out between orlais an ferelden and MY Warden who is almighty an such things takes up her arms and goes a smashing things dragging alaister along by the ear to keep him out of trouble ofc

#5
Rorschachinstein

Rorschachinstein
  • Members
  • 882 messages
Not very ideal in an RPG with branching story lines.

#6
Guest_Puddi III_*

Guest_Puddi III_*
  • Guests
Switching to companions a la Leliana's Song, or the Fort Drakon quest, sure. (I like the idea of a story told/molded from multiple points of view rather than shackled to the PC) Switching to an old protagonist, though, meh.

#7
Kileyan

Kileyan
  • Members
  • 1 923 messages
I don't really like the idea on any level. I like to feel like a created my character, that means my choices, my armor choices, my weapons I found and my talent build.

If I was to play through the game as that character then at the 11th hour be asked to play another character, I'd have zero investment in that character that followed even if it is Hawke. Especially if I never played any DA games before, and I am suddenly reward with playing a brand new character I do not know.

The only game this worked in that I know of is Red Dead, and it wasn't recieved universally well. People do not like to spend 30 hours with a character and be asked to end the game with a character they really don't even know.

#8
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 126 messages
I loathed DA2, and I have no attachment to Hawke whatever, so I wouldn't enjoy this, no.

#9
In Exile

In Exile
  • Members
  • 28 738 messages
I hate bait-and-switch. MGS2 was the last straw for that one.

#10
The Hierophant

The Hierophant
  • Members
  • 6 933 messages
I'd rather the pc be optional for side quests, and the companion that's designated as party leader in their stead would have dialogue options to compliment their persona.

#11
The Hierophant

The Hierophant
  • Members
  • 6 933 messages

In Exile wrote...

I hate bait-and-switch. MGS2 was the last straw for that one.

Image IPB

#12
Kileyan

Kileyan
  • Members
  • 1 923 messages

The Hierophant wrote...

In Exile wrote...

I hate bait-and-switch. MGS2 was the last straw for that one.

Image IPB


Exactly, worth a thousand words, all named NO.

#13
The Hierophant

The Hierophant
  • Members
  • 6 933 messages
Indeed, but i pray that J. Reezy doesn't stumble onto this thread now as the above pic will conjure bad memories. :(

Modifié par The Hierophant, 11 décembre 2012 - 06:00 .


#14
Shelondias

Shelondias
  • Members
  • 798 messages
I dunno, it's a neat idea and all but I wasn't too thrilled when it happened in LA Noire.

#15
Sacred_Fantasy

Sacred_Fantasy
  • Members
  • 2 311 messages

AnacondaDarce wrote...

Judging from the Storytelling aspect and end of DA2 and the name of DA3 (Inquisition), lets assume (for the sake of this post) your job as the inquisitor is too figure out how the mage/templar rebellion started and to find the man/woman at the center of  it's starting point, Hawke.

Cassandra already did that job in DA 2. You don't need a new protagonist for DA 3 to repeat that. Just put yourself in Cassandra's POV.  
 

AnacondaDarce wrote...

How would you feel about playing a portion of the game, be it small or large, as the inquisitor and after finding him/her reprising your role as Hawke as the main character for the remainder of the game while your inquisitor dies, drops into a companion role or simply fades away?

Sorry. I prefer firson person roleplaying, therefore, POV changes, not only make no sense to me, it's also annoying.    

#16
nightscrawl

nightscrawl
  • Members
  • 7 522 messages
Interesting idea, I wouldn't mind it, although you would run into trouble with "Where is my LI?!" and all of that. Also there are these folks...

Sylvius the Mad wrote...

I loathed DA2, and I have no attachment to Hawke whatever, so I wouldn't enjoy this, no.

That's not my opinion, so I think overall a fresh character is the best. It also keeps in line with the devs' vision for the game as the story of Thedas and not a single person. Bringing back Hawke would override that.

#17
Knight of Dane

Knight of Dane
  • Members
  • 7 451 messages
No, not for a rpg.

It works well for games with set characters such as the way Assassin's Creed III did it, but not for a game where we are supposed to decide the characters.

#18
Medhia Nox

Medhia Nox
  • Members
  • 5 066 messages
Personally - I long for an Ensemble RPG. I hate Main Protagonist RPGs... or rather, I'm extraordinarily bored with them (though yes, I still play them - because it's all that's available).

The gold box games of the 70s/80s? had me making and playing an entire party - that concept should come back. I'd love to bounce between 5 "Main Characters" all developing stories in game instead of just "The One" "The Warden" "The Savior" "The Super Special Only Person That Can Ever Do It Guy".

I could do without a "Mr. Special and his Grossly Sycophantic One Note Toadies" game for once.

#19
Wulfram

Wulfram
  • Members
  • 18 950 messages
I wouldn't mind having some sort of prologue as a different character. Or maybe even a brief interlude mid game. That's probably the only way there could be a Hawke cameo I won't necessarily hate, actually.

For a long term thing, I don't see it making sense for a game where you create the protagonist. Different with predefined characters though - I liked Betrayal at Krondor, back in the day.

Modifié par Wulfram, 11 décembre 2012 - 03:15 .


#20
The Elder King

The Elder King
  • Members
  • 19 631 messages
Hawke wasn't "super specials that can do everything" since he failed quite a lot in DA2.
What do you mean with "grossly sycophantic one note toadies"?
Regardless, I'd like if a rpg presents a group of five-six MC with all their stories in the game, so that we'll not have one character that could accomplish everything. I'd work with pre-defined characters, though, or at least partially defined characters.
Though if the choice is between one MC and two MC (one of which is Hawke), I'll choose the former anytime.

Modifié par hhh89, 11 décembre 2012 - 03:17 .


#21
Medhia Nox

Medhia Nox
  • Members
  • 5 066 messages
@hhh89: Sure, Hawke was an attempt to make an everyman - but in my opinion, they found some dumpster dwelling loser and decided that was an everyman... and built Hawke around him. I fairly significantly dislike the character (though I've come up with a concept for a Hawke I can play the game with - utterly self-serving and largely ignorant of the big picture)

As for Toadies - the DA 2 cast is the WORST at this... even worse than the ME group of "We can't do anything relevant without you Shepard!" fools.

That group (DA2) of sycophants actually changes depending on whether you berate them a lot or not... seriously?

At least characters in DA:O have "some" self-respect. Sten expects something from you - even attacks you - if you don't prove yourself. Wynne, Leliana and Shale (I think) will all do the same if you go too far against their characters.

Even that spineless turd Alistair yells at you once (twice if you let Loghain live)

If I "must" have just a group of NPCs - I'd like to see them less as backdrop and more as collaborators.

====

Still - for the most part I think we agree hhh89 - that a group of MCs would be cool.

Modifié par Medhia Nox, 11 décembre 2012 - 03:48 .


#22
Pedrak

Pedrak
  • Members
  • 1 050 messages
Not necessarily a bad idea to have multiple protagonists (IIRC the Game of Thrones RPG did this, although I haven't played it).

But I don't particularly care about Hawke (just as I don't care about playing again as the Warden, Shepard, etc. - I guess this lack of attachment to previous PCs makes me a lunatic according to these forums' standard), so no.

#23
Zippy72

Zippy72
  • Members
  • 155 messages
Build a character with stats and talents only to have that effort taken away mid build? No, thank you. I hated losing Bethany/Carver after act 1 for this reason.

#24
wright1978

wright1978
  • Members
  • 8 116 messages
I have no issue with a brief switch in character ala(The Witcher 2/ME2). I'd be fine if this was the means used to give further closure on Hawke.
However i feel if it is done it should be very rarely and before and afterwards the player should resume roleplaying as the main protaganist.

#25
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 126 messages

The Hierophant wrote...

I'd rather the pc be optional for side quests, and the companion that's designated as party leader in their stead would have dialogue options to compliment their persona.

This is a terrific suggestion.  The PC should not always have to be part of the active party.

Much like the rescue in KotOR, the assault in KotOR2, or the rescue in DAO.

Modifié par Sylvius the Mad, 11 décembre 2012 - 07:26 .