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Obsession with Gear Consumables


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#151
RoZh2400

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Using consumables is simply for expediency from my perspective.

Use consumable->stronger character->better performance->beat game faster->go on to do other things in life than just video games.

No consumable->weaker char->worse performance->slower game->frustration->possibly leave halfway because I have more important things to do than waste my short breaks on idiots getting themselves killed because they don't have cyclonic or adrenal mod.

Also, missiles aren't for emergencies to me, they're to clear spawns out and make waves go faster. (and also get killstreaks. It's really fun to get 3 killstreaks within 30 sec. I highly recommend it)

Time is a limited resource to me...unless you're a high schooler with nothing better to do, and if you are, ignore my entire post.

#152
Nonoru

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If you're that skilled, just play alone.

#153
RoZh2400

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BleedingUranium wrote...

LoonySpectre wrote...

If you get insulted for not using gear at all, just troll them. Get a Geth Plasma Shotgun, equip it with AP ammo (GPS doesn't pierce armor at all) and Targeting VI (GPS does not headshot). You have your consumables, but they don't boost your performance in any way. Problem solved.


AP Ammo makes you way better against armour though, which is why I use Shedder on the GPS (among other non-piercing weapons)


Shredder mod doesn't do anything to the GPS because not only does the GPS not pierce through armor, it also already ignores armor effects, so it always does full damage. Just letting you know. I recommend the knife or omniblade instead. Or even extended clip.

#154
Xena_Shepard

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InvincibleHero wrote...

BleedingUranium wrote...
Two problems here:

-You missed the point, that comsumables are temporary (obviously). A Harrier X is permanent.

-The Harrier is only a crutch if that's the intention of the player when they use it. Making lots of credits isn't farming unless making lots of credits is the reason for playing. It all comes down to intention on that point.

Adding +10% to weapon damage is less a "crutch" than using a harrier X vs. an avenger X. The point is the OP is insulting people and I have seen people with level III and IV consumables fail consatntly in silver which i rarely play anymore with level 20 characters and good guns. It will not help a low skilled player limp through gold as the Op suggests. It is a trollbait topic nothing more.

I have never said they are noobs but I will kickvote unless I know them when they come into my gold lobbies naked unless I am feeling generous and they have a good loadout and high n7. Even this proves a poor indicator of skill. Hundreds of matches with PUG players have proven no gear bleeds out and doesn't use rockets in 95+% of the time and usually is in that "desirable" fourth place score slot.


You're the one that made this about low-level players. I admit I failed to put specifics in the initial thread post, but I play so much gold at level 20 that's just the norm to me, so I didn't think to specify it. Nevertheless, that doesn't give you the go-ahead to just assume what I was referring to.

Nonoru wrote...

If you're that skilled, just play alone.


I can play alone, but that's boring. I'm gonna finish out the solo mastery then be done with soloing.

Modifié par Xena_Shepard, 11 décembre 2012 - 11:13 .


#155
Hausner85

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Xena_Shepard wrote...

Hausner85 wrote...

E-peen is strong in this one:) She wants to show us it by not using consumables.... I guess you want revive me if i fallen because I shroud learn to live without it and your to busy fighting for high score. It's not like this is a co-op game and we success or fail as a team. So your decision not to use the consumables isn't making team weaker as a hole....

And in the real world what is more possible no consumables mean that players isn't committed to the match or lacking consumables because his spending everything on SP packs in false hope good weapons will make him a good players. Players with no con because his so good that it doesn't matters is case of 1 in a 1000

And NO your not that GOOD!


Depends. Did you die off fighting like a lone wolf during an objective? Yes I'd leave you to rot. However, the majority of the time I'd be the one dodging around brutes to get to your body and rez you. It seems the general idea is that you can't be competitive and cooperative at the same time.

It's funny, 'cause all the people berating me about it being a "cooperative" game are the same people who don't trust their teammates enough to know what they're doing, so they demand they use gear... Awful hypocritical...


Oh no... It's called experience i play PUG almost excessively. I carried dozens of matches on my back and i always use consumables. So i want to know that others are committed as much as I am. And from my experience i can tell you that you will not have more than one good player beside you in team...  And i ask again what is more likely a player this good that he doesn't need consumables or someone lacking them because of mediocre skill and bad store politics???

If i play with friends that are good or have N7 10000 player in lobby i don’t mind if they play with no consumables, but not the case for 99% of time isn’t it??

Modifié par Hausner85, 11 décembre 2012 - 11:13 .


#156
Tentwen

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Seriously. Consumables are for noobs. I'd go in without a gun if I could. I mean what's the point of them? They're just a crutch that get in the way of my face smashing.

In all seriousness though, I used to hoard them like you do, until I realized I wasn't saving them for anything. There would never be a day where I suddenly decided I NEEDED them. It makes the game quicker, I will usually throw on at least one thing now. Especially if someone else in the lobby is using them, it just feels rude not to invest as much as they do into the fight.

#157
BleedingUranium

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RoZh2400 wrote...

BleedingUranium wrote...

LoonySpectre wrote...

If you get insulted for not using gear at all, just troll them. Get a Geth Plasma Shotgun, equip it with AP ammo (GPS doesn't pierce armor at all) and Targeting VI (GPS does not headshot). You have your consumables, but they don't boost your performance in any way. Problem solved.


AP Ammo makes you way better against armour though, which is why I use Shedder on the GPS (among other non-piercing weapons)


Shredder mod doesn't do anything to the GPS because not only does the GPS not pierce through armor, it also already ignores armor effects, so it always does full damage. Just letting you know. I recommend the knife or omniblade instead. Or even extended clip.


Oh. Image IPB What other weapons ignore armour completely?

I know the GPS, Graal, and Kishock ignore shield gate, but there's no mod for that Image IPB

#158
Som.Bra

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RoZh2400 wrote...

Using consumables is simply for expediency from my perspective.

Use consumable->stronger character->better performance->beat game faster->go on to do other things in life than just video games.

No consumable->weaker char->worse performance->slower game->frustration->possibly leave halfway because I have more important things to do than waste my short breaks on idiots getting themselves killed because they don't have cyclonic or adrenal mod.

Also, missiles aren't for emergencies to me, they're to clear spawns out and make waves go faster. (and also get killstreaks. It's really fun to get 3 killstreaks within 30 sec. I highly recommend it)

Time is a limited resource to me...unless you're a high schooler with nothing better to do, and if you are, ignore my entire post.


This.

#159
Xena_Shepard

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Hausner85 wrote...

Xena_Shepard wrote...

Hausner85 wrote...

E-peen is strong in this one:) She wants to show us it by not using consumables.... I guess you want revive me if i fallen because I shroud learn to live without it and your to busy fighting for high score. It's not like this is a co-op game and we success or fail as a team. So your decision not to use the consumables isn't making team weaker as a hole....

And in the real world what is more possible no consumables mean that players isn't committed to the match or lacking consumables because his spending everything on SP packs in false hope good weapons will make him a good players. Players with no con because his so good that it doesn't matters is case of 1 in a 1000

And NO your not that GOOD!


Depends. Did you die off fighting like a lone wolf during an objective? Yes I'd leave you to rot. However, the majority of the time I'd be the one dodging around brutes to get to your body and rez you. It seems the general idea is that you can't be competitive and cooperative at the same time.

It's funny, 'cause all the people berating me about it being a "cooperative" game are the same people who don't trust their teammates enough to know what they're doing, so they demand they use gear... Awful hypocritical...


Oh no... It's called experience i play PUG almost excessively. I carried dozens of matches on my back and i always use consumables. So i want to know that others are committed as much as I am. And from my experience i can tell you that you will not have more than one good player beside you in team...  And i ask again what is more likely a player this good that he doesn't need consumables or someone lacking them because of mediocre skill and bad store politics???

If i play with friends that are good or have N7 10000 player in lobby i don’t mind if they play with no consumables, but not the case for 99% of time isn’t it??


Well, N7 has nothing to do with skill, it's an indicator of how many times you've promoted...

And hey, I can sympathize, I wish I had a credit for every pug team I've carried on my back.

#160
DJ Airsurfer

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OP is obviously trolling.

#161
RoZh2400

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BleedingUranium wrote...

RoZh2400 wrote...

BleedingUranium wrote...

LoonySpectre wrote...

If you get insulted for not using gear at all, just troll them. Get a Geth Plasma Shotgun, equip it with AP ammo (GPS doesn't pierce armor at all) and Targeting VI (GPS does not headshot). You have your consumables, but they don't boost your performance in any way. Problem solved.


AP Ammo makes you way better against armour though, which is why I use Shedder on the GPS (among other non-piercing weapons)


Shredder mod doesn't do anything to the GPS because not only does the GPS not pierce through armor, it also already ignores armor effects, so it always does full damage. Just letting you know. I recommend the knife or omniblade instead. Or even extended clip.


Oh. Image IPB What other weapons ignore armour completely?

I know the GPS, Graal, and Kishock ignore shield gate, but there's no mod for that Image IPB


Graal also ignores armor completely, Lol. Scorpion, too, and Falcon...and Striker...and Acolyte...any projectile gun I'm forgetting. AP mod is 100% useless on all of them.

Weapons that are barely affected at all are single shot weapons (Widow, Javelin, Crusader). AP mod is only good here if you wanna penetrate walls, but we now have Drill rounds for that so you don't have to gimp 30% of your damage to penetrate through.

#162
BleedingUranium

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DJ Airsurfer wrote...

OP is obviously trolling.


Even though, as an ITer, I'm used to stupid comments like this, they still annoys me. Image IPB

#163
P51Mus7ang

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We have no absolute way to measure the skill of a pug team until we are on the field, we have no idea of their playstyle until a wave or two is completed.

So, to me, gear/mod's are a sign of whether the player is commited to the success of the game we are about to venture into....i.e. no gear/mods....my first thought and it has proven to be bang on, this player will probably not rocket or medi when they need to on the other end if they have gear and at least an ammo mod it shows they are playing to win.

Maybe I want to play a high risk/high reward build.....cyclonic allows me to get through and not be a burden, ammo mod's allow me to have a lot of fun such as fire/cyro explosions. Maybe I want to take what may be considered a low level weapon in I can throw a mod on.

You see if someone wanted to be critical I guess it could be said the fact you use weapon mods is a crutch, the fact that you do not always run as a level 1 is a crutch, or the fact you do not only use common weapons.

my thoughts play the game as you wish, and I will do so also.

#164
Oggy666

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Xena_Shepard wrote...

Arppis wrote...

Put some gear on, put SOMETHING on the slot atleast. It just messages that you don't really care when you don't do this.


Quite the contrary. I have to care even more, I have to perform at my utmost best.


I see your point but there is a big BUT...

To OP...someone not using consumables called noob is wrong.
Also playing with them is not crutch. It takes some skill to shoot enemies, use cover, do objectives smart...
if someone sucks, 30% damage or extra shields are not going to save them.
You just have to take cover more often, shoot more bullets etc...prolonging your play time, not showing skill.

But the BUT...so many times I gave a chance to players with no consumables and I regreted it.
Nothing is better than during 1st of 4 devices someone drops down, you run through hell to save them
using ops pack and rocket in the process only to find out they don't give a single f... for the game and even not
tap the spacebar and bleed out...or simply get stomped.

That kind of players that rather fail wave 10 then use 1 medigel...simply the majority of the no-consumable
equipment people in PUGs.

So again, calling you noob for it - wrong - many people can do gold without them, but many use them anyway.
You cannot blame anyone that kicks you out of lobby to prevent the above-like situations from happening.

Also I can solo waves most of the time, just don't want wave 9 to take 5min or longer, when it can be done
within 2 mins.

#165
Xena_Shepard

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P51Mus7ang wrote...

We have no absolute way to measure the skill of a pug team until we are on the field, we have no idea of their playstyle until a wave or two is completed.

So, to me, gear/mod's are a sign of whether the player is commited to the success of the game we are about to venture into....i.e. no gear/mods....my first thought and it has proven to be bang on, this player will probably not rocket or medi when they need to on the other end if they have gear and at least an ammo mod it shows they are playing to win.

Maybe I want to play a high risk/high reward build.....cyclonic allows me to get through and not be a burden, ammo mod's allow me to have a lot of fun such as fire/cyro explosions. Maybe I want to take what may be considered a low level weapon in I can throw a mod on.

You see if someone wanted to be critical I guess it could be said the fact you use weapon mods is a crutch, the fact that you do not always run as a level 1 is a crutch, or the fact you do not only use common weapons.

my thoughts play the game as you wish, and I will do so also.


Yeah... that's kind of my point. I feel like equipment is a crutch, but hey, do whatever you want. I don't go "lol noob" at people who I see using equipment, all I'm asking is for the same courtesy to be given to me.

#166
BleedingUranium

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RoZh2400 wrote...

BleedingUranium wrote...

RoZh2400 wrote...

BleedingUranium wrote...

AP Ammo makes you way better against armour though, which is why I use Shedder on the GPS (among other non-piercing weapons)


Shredder mod doesn't do anything to the GPS because not only does the GPS not pierce through armor, it also already ignores armor effects, so it always does full damage. Just letting you know. I recommend the knife or omniblade instead. Or even extended clip.


Oh. Image IPB What other weapons ignore armour completely?

I know the GPS, Graal, and Kishock ignore shield gate, but there's no mod for that Image IPB


Graal also ignores armor completely, Lol. Scorpion, too, and Falcon...and Striker...and Acolyte...any projectile gun I'm forgetting. AP mod is 100% useless on all of them.

Weapons that are barely affected at all are single shot weapons (Widow, Javelin, Crusader). AP mod is only good here if you wanna penetrate walls, but we now have Drill rounds for that so you don't have to gimp 30% of your damage to penetrate through.


Oh, so that's how it works, that's easy. I think Javelin HVB/AP is still a must though. With Drill Rounds III Image IPB

Thanks Image IPB

Modifié par BleedingUranium, 11 décembre 2012 - 11:24 .


#167
count_4

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Xena_Shepard wrote...

count_4 wrote...

Same point as with Uranium then - why do you use Medi-Gel, Rockets and Ops Packs?
Especially the Cobra use suggests that you neither have enough skill to deal with dangerous situations nor to avoid them in the first place and that you're clearly relying on (pretty explosive) crutches to limp through matches.


I gel when nobody can get to me, but I always wait a little bit to see if someone will rez me.

I ops pack if a get hit by a banshee warp/ravager acid/whatever and know I'm going to DoT out.

I rocket exclusively on wave 10, or if there happens to be some emergency situation... I never rocket below wave 8.

Supplies are easy to obtain, and I can always reliably get the exact same ones. It'd be different if you were randomly given different kinds of supplies in jumbo packs.

Wait, so "consumable gear is just a crutch that helps people with no skill limp through a match..." because it is not as easily obtainable while rockets, which actually help you limp through a match (they are a pretty potent panic button after all), are fine because they are easier to get? Just checkin' here...

#168
Hausner85

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Xena_Shepard wrote...


Well, N7 has nothing to do with skill, it's an indicator of how many times you've promoted...

And hey, I can sympathize, I wish I had a credit for every pug team I've carried on my back.


About N7 ranking it yes and no. Around 5000+ it means someone plays a lot so he will be quite decent

#169
DJ Airsurfer

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Hausner85 wrote...

Xena_Shepard wrote...


Well, N7 has nothing to do with skill, it's an indicator of how many times you've promoted...

And hey, I can sympathize, I wish I had a credit for every pug team I've carried on my back.


About N7 ranking it yes and no. Around 5000+ it means someone plays a lot so he will be quite decent


Not really, I've had high N7 players (3000+) that sucked worse than guys below N7 120.

#170
Xena_Shepard

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count_4 wrote...

Xena_Shepard wrote...

count_4 wrote...

Same point as with Uranium then - why do you use Medi-Gel, Rockets and Ops Packs?
Especially the Cobra use suggests that you neither have enough skill to deal with dangerous situations nor to avoid them in the first place and that you're clearly relying on (pretty explosive) crutches to limp through matches.


I gel when nobody can get to me, but I always wait a little bit to see if someone will rez me.

I ops pack if a get hit by a banshee warp/ravager acid/whatever and know I'm going to DoT out.

I rocket exclusively on wave 10, or if there happens to be some emergency situation... I never rocket below wave 8.

Supplies are easy to obtain, and I can always reliably get the exact same ones. It'd be different if you were randomly given different kinds of supplies in jumbo packs.

Wait, so "consumable gear is just a crutch that helps people with no skill limp through a match..." because it is not as easily obtainable while rockets, which actually help you limp through a match (they are a pretty potent panic button after all), are fine because they are easier to get? Just checkin' here...


I never use rockets in "panic" personal situations... Only if a bad hack/escort is getting overrun, or a teammate was downed and getting to him means plowing through 3 brutes.

It's hard to classify the difference between supplies and equipment. For one, supplies are more of a core game mechanic, and they don't enhance your character in any way. Second, most of the time I end up using them because of the game's BS moments. Y'know, like getting hit through walls/cover and rubber-banding and stuff like that.

There are plenty of matches where I don't use a single supply... Depending on the character I'm playing, I don't even need rockets on wave 10. In fact, It's always fun when the team's good enough that nobody rockets ever.

Modifié par Xena_Shepard, 11 décembre 2012 - 11:30 .


#171
P51Mus7ang

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Xena_Shepard wrote...



Yeah... that's kind of my point. I feel like equipment is a crutch, but hey, do whatever you want. I don't go "lol noob" at people who I see using equipment, all I'm asking is for the same courtesy to be given to me.


And that is all good and I would not....if we had/have played together I couldn't care less what you bring to the table, I trust you know your own skill level, I will even go so far as to say when we bring in a random and I see they are from BSN, I will never question what they do.

My only point is in a total random, in my head, right or wrong, it brings a little credibility to that first game, if they prove themselves and I ask for very, very little, we are good to go in future games.

Myself and two others had a new player last evening we took through gold, she is a friend of a friend, so now she had no gear and very little consumables, weapons were uncommon and I think level 2  +/-, we were all excited to show her the ropes in gold and earn her some credits and have fun doing it. I made the comment several times during the evening, what may be considered vetran players could learn a lot from the way she was playing.

So no it is not something that is required and she is a classic example. Myself and another buddy were box'd and grabbed so she and another friend had to finish a gold wave on Jade, not always an easy task but they pulled it off.

You see it depends on how the player plays, she knew her skillm she stuck close to one of us and she didn't go down often, she was a tremendous asset to the team and I made sure I told her that many times as I meant it. I love games like this, score doesn't matter to the folks I run with, having fun is always #1 followed by what can we blow up if we work together.

#172
Xena_Shepard

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P51Mus7ang wrote...

Xena_Shepard wrote...



Yeah... that's kind of my point. I feel like equipment is a crutch, but hey, do whatever you want. I don't go "lol noob" at people who I see using equipment, all I'm asking is for the same courtesy to be given to me.


And that is all good and I would not....if we had/have played together I couldn't care less what you bring to the table, I trust you know your own skill level, I will even go so far as to say when we bring in a random and I see they are from BSN, I will never question what they do.

My only point is in a total random, in my head, right or wrong, it brings a little credibility to that first game, if they prove themselves and I ask for very, very little, we are good to go in future games.

Myself and two others had a new player last evening we took through gold, she is a friend of a friend, so now she had no gear and very little consumables, weapons were uncommon and I think level 2  +/-, we were all excited to show her the ropes in gold and earn her some credits and have fun doing it. I made the comment several times during the evening, what may be considered vetran players could learn a lot from the way she was playing.

So no it is not something that is required and she is a classic example. Myself and another buddy were box'd and grabbed so she and another friend had to finish a gold wave on Jade, not always an easy task but they pulled it off.

You see it depends on how the player plays, she knew her skillm she stuck close to one of us and she didn't go down often, she was a tremendous asset to the team and I made sure I told her that many times as I meant it. I love games like this, score doesn't matter to the folks I run with, having fun is always #1 followed by what can we blow up if we work together.


I won't say score matters to me, but it's fun to get a high one. However, I never sacrifice an objective (or teammate) just to rack up a score. But yeah, I'll give most people the benefit of the doubt. I mean only if it's painfully clear that they're just new to the game will I kick someone out of my lobby. And I mean it has to be really clear, like N7 10 and using unmaxed commons.

#173
BleedingUranium

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I think the only class I always use a consumable on is Cryo/Incendiary Ammo with my HM Sentinel (Kaidan), because Falcon + Throw.

#174
P51Mus7ang

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Hausner85 wrote...

Xena_Shepard wrote...


Well, N7 has nothing to do with skill, it's an indicator of how many times you've promoted...

And hey, I can sympathize, I wish I had a credit for every pug team I've carried on my back.


About N7 ranking it yes and no. Around 5000+ it means someone plays a lot so he will be quite decent


Maybe under the way it works now with FBW/G/G and the character card change in the store, here is why I say this, the other day playing a PUG gold, fellow had an N7, I think it was around 9,000....I went on in the lobby to congradulate him, his reply was doens't mean much, it's mainly the old FBW and character cards from PSP's....he said he just started playing U/U/G.....he had a desperate struggle in our game with what I would have considered a cake walk kit and weapon.

#175
xtorma

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It's there to use. Not using it is foolish.