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Obsession with Gear Consumables


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#201
Guest_MastahDisastah_*

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I use level I consumables even on silver.
Why? Because I have tons of them, I never play with a maxed character (lv 20) and since I spam recruit packs is easy to get them.
I suppose it could make sense to hoard level III-IV equipments for platinum, but not low level ones.

#202
Xena_Shepard

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Zero132132 wrote...

Xena_Shepard wrote...

Zero132132 wrote...

Xena_Shepard wrote...

I'm the type that values actual inherent player skill. People think they're good if they use consumable gear, but it's just the gear that's good.

This is an RPG-shooter. Decisions about your build and how it interacts with your playstyle are going to affect your effectiveness substantially. In a game where intelligent decision-making benefits your effectiveness, deciding on effective builds IS a skill.

This game isn't really that difficult in terms of gameplay. If you lack the ability to ensure that you're effective with a given character and loadout, then you lack one of the only skills that's actually useful in this game. If your loadout never includes equipment, then you probably lack this skill, and I don't want to have to carry you.

That's fine, I don't want to have to play with you and carry you either :happy:

That's it? I gave you a set of rational reasons that the position you're adopting is stupid for this kind of game. No response to that at all? It isn't an obsession with consumables, it's just that in this kind of game, the only kind of skill that's really going to mean much is the ability to make simple decisions in the loadout menu. Basically, players with any degree of intelligence will use some gear that's appropriate to the class being played. Players without any degree of intelligence will generally be ridiculed as noobs. It was just an explanation. Do you understand it now? I can try explaining it in simpler terms if that's what you need.

If you're not interested in explanations, then it seems kind of odd that you ever made a post or attempted to carry on conversations. I guess that's a possibility too.


No, I'm just not interested in conversing with someone like you. I have never used equipment, I don't need it. Your reasoning is just plain erroneous. The equipment system is just an optional addition to help people who underperform for whatever reason (genuine lack of skill or a poor manifest). Whatever the reason, I don't fault them for using equipment to give them that extra boost. But to claim that "anybody with any intelligence" would use equipment is just laughable at best.

Edit: Almost forgot to say: you also think this is an RPG-Shooter, which is also laughable at best. Mass Effect 1 was an RPG-Shooter. This game is an action-shooter with a couple RPG elements sprinkled on. If Mass Effect 3 is an RPG-Shooter, so is Modern Warfare. That statement alone proves you have no idea how this game works.

Modifié par Xena_Shepard, 11 décembre 2012 - 12:56 .


#203
LDStaredown

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OP sounds like a PUG.

#204
Hausner85

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Scottus4 wrote...

Hausner85 wrote...

Scottus4 wrote...

Up to 80% weapon damage and/or 50% power damage. Basically, if you don't use consumables, you're worth about half as much as you would be if you're a weapons class, and about worth about 2/3 as you would be as a caster. . You don't see why consumables are important?


I thinks you should show us the math... Because i'm now researching game mechanics of the game for the guide i’m writing and even without counting i can tell you’re wrong max dmg increase will not be bigger than 40% and most of the time you will get around 20% ….With level III and IV consumables


AR III = +30%, AP IV = +50%. +80% against health (a lot more against armor since you're negating 90% of armor DR and dealing +100% against armor). What's the problem?


No problem:) You just dont know how the weapons formulas work:) So i will make some calulation for you based on peddroelmz weapon dmg formula (http://social.biowar.../index/10639449

preliminary data:
Human Soldier with all DMG in Alliance traning Harrier X extendet barrel + piercing mod + Adrenaline Rush Active (50% version) Rail amp III + AP Ammo IV 

Target                      [Shields]     [Barrier]      [Armor]     [Health]
CON or NON          
Headshot                281/320     281/320      264/384  281/384
BodyShot                 769/866     769/866      752/930  769/930
Boss headshot      430/484     430/484      413/548   430/548

If you summarize all this you will get 20.3% bigger dmg with consumables then witout it and the more headshot you score the smaller is the difference.Nowhere near of 80%. For your future knowledge. Ammo DMG bonus is applied to weapons bonus dmg so in configuration as above you will get +50% to base harrier dmg with is 129.5 this roughly 65. You will get this bonus only when hitting health and armor not barriers and shields. If you score a headshot this bonus will not be multiplied. also neglecting armor completely doesn’t mean +100% cs armor it means that you score same damage as on health normally armor lowers dmg by a constant number (on gold it 50), armor piercing lovers this number but it can’t get smaller than 0.

Modifié par Hausner85, 11 décembre 2012 - 01:06 .


#205
Daxamite

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im not a v good player on gold. So if i see a whole lobby of people with no consumables, i'll leave. If its just you, i'll prob still play but keep an eye on you. If we extract and you played better than i did with lvl3 equipment, its no problem for me.

#206
COLZ7R

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Is "crutch" the new elite buzzword? Just wondering

#207
Guest_MastahDisastah_*

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Xena_Shepard wrote...
The equipment system is just an optional addition to help people who underperform for whatever reason (genuine lack of skill or a poor manifest).


You are forgetting 3 other options...

1) low level character with unmaxed powers/fitness/passive.
2) insufficient kit/weapon mod synergy, or the opposite *
3) to end the game as fast as you can

*example: typhoon has built-in armor piercing capability, yet the best mod setup for it is extended barrel+magazine, but that will cause you to loose a lot of damage vs armored targets on gold/platinum, therefore using AP ammo/warp ammo is pretty much mandatory. The opposite is pretty simple: acolyte+cryo rounds is really too good to be skipped.
Example of insufficient kit synergy: sniper without energy drain/overload...you are pretty much forced to pick phasic rounds to kill high level enemies with a headshot.

Modifié par MastahDisastah, 11 décembre 2012 - 01:01 .


#208
ISHYGDDT

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Because, OP, not using consumables is the calling card of a bad player. I don't care how good you think you are, 99/100 times the player not using consumables scores about 50K points under the player that does, which means they're killing slower than everyone else, which means they are a drag on the rest of the team.

#209
Computron2000

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People like the OP need to understand what are the factors influencing the scoreboard. Equipment allows you to shoot longer for more damage. It does not mean it is a "i win" button and crowing about the times you win someone sporting level 3 equipment when you do not tell people of the number of times you were number 2,3 or 4 does little.

Also, anyone can score higher than someone else regardless of equipment even if they have the same level of playing ability. Some factors to consider
i) The guy has worse lag than you. Bonus laughs if he's using projectile weapons/powers
ii) You're spawn nuking, he's not.
iii) He is using a lower dps class
iv) He is CQC, you're not = Closing and surviving requires time. Shooting from range requires little
v) Your class can recover shields using powers, his can't = time spent in cover for shields regen
vi) He is playing medic, you're not = time taken away from dps for at most medic medal points
vii) You're using rockets, he's not
viii) You're using strong rapid fire weapons or single shot power weapons, he's not = kill points more likely will go to you
ix) He's detonating the stuff you prime, whether accidentally or not

#210
Xena_Shepard

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ISHYGDDT wrote...

Because, OP, not using consumables is
the calling card of a bad player. I don't care how good you think you
are, 99/100 times the player not using consumables scores about 50K
points under the player that does, which means they're killing slower
than everyone else, which means they are a drag on the rest of the
team.


Well to me, reliance on equipment is the calling card of a bad player... but that's just how I feel about it. I never put forth my opinion as fact, I simply asked a question: "why?"

Computron2000 wrote...

People like the OP need to understand what are the factors influencing the scoreboard. Equipment allows you to shoot longer for more damage. It does not mean it is a "i win" button and crowing about the times you win someone sporting level 3 equipment when you do not tell people of the number of times you were number 2,3 or 4 does little.

Also, anyone can score higher than someone else regardless of equipment even if they have the same level of playing ability. Some factors to consider
i) The guy has worse lag than you. Bonus laughs if he's using projectile weapons/powers
ii) You're spawn nuking, he's not.
iii) He is using a lower dps class
iv) He is CQC, you're not = Closing and surviving requires time. Shooting from range requires little
v) Your class can recover shields using powers, his can't = time spent in cover for shields regen
vi) He is playing medic, you're not = time taken away from dps for at most medic medal points
vii) You're using rockets, he's not
viii) You're using strong rapid fire weapons or single shot power weapons, he's not = kill points more likely will go to you
ix) He's detonating the stuff you prime, whether accidentally or not


Well the scoreboard is the only active indicator we have... but you can pick any other.

What defines a 'good player' if it isn't score?

Stick with objective? Yeah I do.

Rez as much as possible? Yep.

Don't die much? Crap happens. Most of the time I die once or twice a match.

Modifié par Xena_Shepard, 11 décembre 2012 - 01:32 .


#211
ISHYGDDT

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Xena_Shepard wrote...

ISHYGDDT wrote...

Because, OP, not using consumables is
the calling card of a bad player. I don't care how good you think you
are, 99/100 times the player not using consumables scores about 50K
points under the player that does, which means they're killing slower
than everyone else, which means they are a drag on the rest of the
team.


Well to me, reliance on equipment is the calling card of a bad player... but that's just how I feel about it. I never put forth my opinion as fact, I simply asked a question: "why?"


This has simply been my experience in 2500+ games.  Like I said 99/100 times the players who didn't use consumables were simply bad.  If you don't need them, fine, but don't expect me to think you can pull your weight if I haven't played with you before.

#212
ryoldschool

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ISHYGDDT wrote...

Xena_Shepard wrote...

ISHYGDDT wrote...

Because, OP, not using consumables is
the calling card of a bad player. I don't care how good you think you
are, 99/100 times the player not using consumables scores about 50K
points under the player that does, which means they're killing slower
than everyone else, which means they are a drag on the rest of the
team.


Well to me, reliance on equipment is the calling card of a bad player... but that's just how I feel about it. I never put forth my opinion as fact, I simply asked a question: "why?"


This has simply been my experience in 2500+ games.  Like I said 99/100 times the players who didn't use consumables were simply bad.  If you don't need them, fine, but don't expect me to think you can pull your weight if I haven't played with you before.


lol, every time we give a guy a chance in a PUG who does not use consumables we nearly always get the same result - that player sucks and we end up carrying him/her.

Edit:  the guy we gave a chance with last night scored 20,000 in nine waves of a gold match, died all the time.

Modifié par ryoldschool, 11 décembre 2012 - 01:48 .


#213
Descy_

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xtorma wrote...

It's there to use. Not using it is foolish.


this.

#214
12323432543

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I see a random without equipments on gold above, I kick. An average game takes about 20 to 25 mins. A bad random may well add anywhere from 10 to 20 minutes on top of that. So I'm not taking my chances. If you are good at what you do, it's fine, but don't expect me to NOT kick you if you join in as a random.

Edit: Typo

Modifié par 12323432543, 11 décembre 2012 - 01:58 .


#215
jcamdenlane

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Don't much care why someone does not use equipment. I view it as a lack of commitment to the game. I'll assume medigel and rockets won't be used and they might quit mid-game, because they have no investment to it. I prefer not to have to take a chance that someone is skilled. If it's just 1 person in a lobby, that's fine. If it's 2 or more, I'm gone.

#216
Tankattack117

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Trust me I have nothing but gear to burn. After maxing out all the Rare items all I get is Gear!

#217
Kogia

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The longer this thread has gone on the more unpleasant Xena_Shepard has come across. She? (no knowledge myself, just going by what people have said here) comes across like a rather arrogant judgemental player, that's good enough reason to kick from lobbies.

She has stated she's not hear to change her view, just educate the rest of us, doesn't seem to be much point in continuing the discussion.

Modifié par Kogia, 11 décembre 2012 - 02:33 .


#218
Ryan80537

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I've played over 2,000 games, have a maxed out manifest, and amazing powers of observation.

If a player doesn't use gear, they do more poorly and have a higher likelihood of dropping from the match (not committed). OP sounds like a hard liner, someone who is unbending. Not the type of person I'd like to play a fun game with at all.

#219
flavorbasket

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What I'm baffled about is how other people have consumables to use in the first place.

I have a pretty great amount and level of weapons unlocked, all characters unlocked, and almost completely leveled non-consumable gear, something like 300+ hours of play logged, but I only have like 1 of each level 4 consumable, and less than 5 or 10 of other kinds, and I never use them.

I only buy PSPs though. I've spent untold tens, maybe hundreds of millions of credits by now.

How are other people getting so many consumables that it is even deemed realistic to require them for certain difficulty levels?

#220
kelly ripas bicep

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This weekend I got in a plat with some guy I suspected of glitching. I took off all my consumables. I was right, but then for some reason he got mad and hid at the end of the map for most of the match. So I was trying to down enemies with a shuriken and couldn't do any damage to even a hunter. Still made it

#221
RaptorSolutions

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flavorbasket wrote...

What I'm baffled about is how other people have consumables to use in the first place.

I have a pretty great amount and level of weapons unlocked, all characters unlocked, and almost completely leveled non-consumable gear, something like 300+ hours of play logged, but I only have like 1 of each level 4 consumable, and less than 5 or 10 of other kinds, and I never use them.

I only buy PSPs though. I've spent untold tens, maybe hundreds of millions of credits by now.

How are other people getting so many consumables that it is even deemed realistic to require them for certain difficulty levels?


Probably getting tons of lvl 4 consumables from those. I'm actually running out of amps for the weapons I frequently use and am now saving them for plat.

#222
Kuato Livezz

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Bottom line is someone will always find a reason to call someone a noob for whatever reason. Weapon loadout, consumables, power/biotic choice, character selected, whatever. You'll also get booted from games too. In the end don't take it personally and don't think about it too much. Just join another game and have fun.

#223
FeralJester616

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Just my two cents.

Consumables are not a crutch, picking the right ones for your class and weapons is a skill in itself.
Not using them only ever shows me two things:
1 you don't know what you're doing
Or
2 you're an elitist ass

Either way, you've just got yourself my vote to kick. Same goes for the rest of the guys n gals I normally run with.
We like to have fun and we laugh and joke around more than most people it seems, but we're not about to carry your under performing ass. Keep up and load up properly or GTFO.

TFJ.

#224
GaudiestLeech

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I see no consumables it only tells me how much time ill put into helping you..the two are sequel...0=0....I wont revive you and wont bail you out if needed....if I'm not needed then great you are correct you helped the team...I never looked at you and was only with two other players and have a smaller focus......and above you answered your own? You only buy psps you wont gain any like that you want weapons and characters that's why you buy them...buy jumbo packs for consumables...

#225
Blitzkrieg_33

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If you have them, why not use them? It's not like you can take them with you when you die and go to elitist heaven.

That's like saying you should use uncommon or common weapons instead of ultrarares, because the UR's are better and it makes the game easier, therefore its a crutch.

Modifié par Blitzkrieg_33, 11 décembre 2012 - 03:08 .