So much this.wiggles89 wrote...
Whether to take the supplies from the station wagon in TWD. I've no doubts that I did the right thing by taking the supplies, but damn I felt like **** after doing it.
What is the hardest ethical decision you’ve had to make in a game?
#26
Guest_Cthulhu42_*
Posté 12 décembre 2012 - 09:14
Guest_Cthulhu42_*
#27
Guest_Catch This Fade_*
Posté 12 décembre 2012 - 09:17
Guest_Catch This Fade_*
Always choose Charmander.Homebound wrote...
#28
Posté 12 décembre 2012 - 09:23
#29
Posté 12 décembre 2012 - 09:26
charmander was pretty weak in the original pokemon games, I always liked water types.J. Reezy wrote...
Always choose Charmander.Homebound wrote...
hardest choice I ever made in a video game, had to be when I was playing .hack//quartine of the ps2, trying to say Mia or letting her die.
#30
Posté 12 décembre 2012 - 09:39
J. Reezy wrote...
Always choose Charmander.Homebound wrote...
@snip*
I had no such choice in Yellow version. Brock was a tough bastard!
#31
Posté 12 décembre 2012 - 11:27
To shoot or not to shoot Mordin Solus in the back to get the Salarian support for the war effort and to stop the Krogans from rising to power again via sabotaging the cure.
Mordins insubordination and selfish thinking endangering the whole mission made me pull the trigger, executing him, sabotaging the cure and destroying the future of an entire race was a very hard decision which made me feel like a major ass for a long time - even though I have never doubted my choice.
Modifié par The Woldan , 12 décembre 2012 - 11:37 .
#32
Posté 12 décembre 2012 - 07:10
By extension, I'd have to say Human Revolutions is up there too
Mordin was emotionally tough, but not really ethically (I knew what the right choice was).
(Rannoch was up there too, although as it turns out a 3rd option presented itself)
Mark of the Ninja is the most recent one.
This is actually pretty hard O_O
#33
Posté 12 décembre 2012 - 07:15
#34
Guest_FemaleMageFan_*
Posté 12 décembre 2012 - 07:20
Guest_FemaleMageFan_*
#35
Posté 12 décembre 2012 - 09:30
Taking the supplies in Walking Dead was a really hard in-game decision. I've played the Witcher 2 some...maybe I'm just not far enough in (middle of act 2) but nothing's really been super difficult, ethically.
A lot of choices, especially in RPG's, I end up feeling like I don't have the information I need to make the choice...and I dont have the option of asking about it. The choice of which dwarf to support for king in DAO, for example. Playing as a Human Noble, I had no idea if either was actually good or evil. I couldn't really ask questions. It was mostly the two of them sending me off on identical fetch quests. Probably the low spot of an otherwise magnificent game for me.
#36
Posté 12 décembre 2012 - 10:43
Yeah, that's rough.Cyberarmy wrote...
Leaving Noober alive in BG1...
#37
Posté 12 décembre 2012 - 10:50
There are decisions I had trouble with but those were more character based. Would my PC in Skyrim kill Cicero? I had to stop for the evening so I could ponder that one a bit.
#38
Posté 12 décembre 2012 - 11:26
#39
Posté 12 décembre 2012 - 11:36
I'll admit, my thinking time was doubled by small bits that I thought were going to be affected by my choice, but weren't really in the end. However, thanks to many moments that let you give Geralt some proper character growth (usually discussions relating to handling Geralt's amnesia), I was invested enough in the game to ponder what each choice would mean for Geralt, how it would define his personality and worldview
#40
Posté 12 décembre 2012 - 11:54
#41
Posté 13 décembre 2012 - 12:36
#42
Posté 13 décembre 2012 - 09:45
Actually I didn't like stealing in Oblivion. Wish there was a good path up through the thieves' guild.
#43
Posté 14 décembre 2012 - 01:07
Having Lee kill Duck before he could turn into a walker.
Ultimately its the right thing both because it relieves Kenny of having to carry out the awful deed, and spares Duck from suffering more and becoming an abomination. It may be an act of mercy, but it is still the killing of a child.
It was also one of the saddest moments in gaming, IMO.
Modifié par Han Shot First, 14 décembre 2012 - 01:10 .
#44
Guest_modjospinster_*
Posté 14 décembre 2012 - 01:15
Guest_modjospinster_*
Very very very difficult decision. Changed everything.
#45
Guest_krul2k_*
Posté 14 décembre 2012 - 03:00
Guest_krul2k_*
#46
Posté 14 décembre 2012 - 04:55
You may ask how this is an ethical choice. I ask: have you ever been in Blighttown...and Blighttown's swamp? It's an ethical, moral AND humanitarian dillema.
And for my troubles, and harassment, and death...I literally got maggots hatched in my brain.
#47
Posté 14 décembre 2012 - 05:11
Edit: For the uninitiated: Save one important person or hundreds of innocent ones. You must make a decision in a few seconds.
Rome is pretty brutal since her involvement is more or less your fault, and when she gets captured the Act boss just won't stop taunting you with it while letting her beg to you on the phone.
Modifié par Khayness, 14 décembre 2012 - 05:30 .
#48
Guest_Cthulhu42_*
Posté 14 décembre 2012 - 07:50
Guest_Cthulhu42_*
Personally I never cared for Madison very much, so for me, going after the bombs was the obvious choice.Khayness wrote...
Alpha Protocol - Rome and Taipei
Edit: For the uninitiated: Save one important person or hundreds of innocent ones. You must make a decision in a few seconds.
Rome is pretty brutal since her involvement is more or less your fault, and when she gets captured the Act boss just won't stop taunting you with it while letting her beg to you on the phone.
Now if it had been Mina or Steven Heck, things might have been different.
#49
Posté 14 décembre 2012 - 08:52
I made some sort of code where I wouldn't pause the game to think on the decisions I had to make, just make it in the heat of it and live with it later. Goddamn was it difficult.
Modifié par SergeantSnookie, 14 décembre 2012 - 08:53 .
#50
Posté 14 décembre 2012 - 08:55
Stopping or letting Roche kill Henselt. On one hand he deserve it, but on the other it will plunge the country into chaos and with a war brewing that is a bad bad bad idea. Took me forever to decide.
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