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Tali Face mod


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#301
Redbelle

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Those two strand's of hair probably need reworking. Since they were developed when she had her hood on it wasn't an issue. Now she has her hair though those wavy stran's could use being more incorporated into her fringe.

#302
Chashan

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I know I am terribly late to the party, but:

Would a bald variant be possible?

I do consider this a fair bit more impressive and material effort than what BW came up with, but the hair, something originally only provided by the image in the vanilla game, makes her look a tad too 'human', in my view.

#303
SlipperyHammer

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Chashan wrote...

I know I am terribly late to the party, but:

Would a bald variant be possible?

I do consider this a fair bit more impressive and material effort than what BW came up with, but the hair, something originally only provided by the image in the vanilla game, makes her look a tad too 'human', in my view.


Hehe, this is no problem Image IPB. My original Tali is bald under the hood, seeing as it was unnecessary to add hair to the 3d-model if she was going to wear the hood anyway. So consider your request done, there will be several versions of Tali (with and without hair).

Now, back to rendering for me. Cya all later Image IPB.

#304
AVPen

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Taking a break from modeling at the moment to do some rendering and compositing work, which hopefully you guys will be able to see sometime in the next few days. (if I could only remove that "fade to black" camera effect from the end scene of the Rannoch mission's conclusion.... would make my work at compositing sooooooo much f***ing easier :pinched: )


After doing some thinking about it, I think perhaps for the final version of the "hooded" unmasked Tali model, that perhaps she should still have the sides of the helmet present under her hood? After all, it's not her entire helmet that's being removed in the Rannoch scene, just her helmet's front visor (plus it would also hide her noticable human ears as well).


EDIT: Thanks to suggestions from MrFob on editing objects in pcc files using ME3 Explorer, I'm now able to remove that "fade to black" camera effect from the end scene of the final Rannoch mission, which is going to make my composting work much MUCH easier to do. ;)

Modifié par AVPen, 21 avril 2013 - 05:39 .


#305
A_Pissed_Iguana

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Stumbled upon this and immediately subscribed!!! Any idea on when you will have this released? :D
I would LOVE to have this!!

#306
S.A.K

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So when can we expect to try this ourselves? Hard to wait...

#307
AVPen

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It's been a while since I posted anything, so here you go - the first frame of my video compositing work. ;)

Image IPB

There's still a lot of work to do on it (even on the first frame, cause you can still see part of her mask on the left side of her hood), but hopefully you guys will get to see the finished results in 2-3 days. 

Granted, this is still done through normal video editing/composting and no one has been able to intergrate the Tali model into the actual game yet (not sure where SlipperyHammer is on his experiments on that), but it does represent what I think a lot of people hope to eventually see as the end result for these types of mods.

#308
CDR David Shepard

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AVPen wrote...

It's been a while since I posted anything, so here you go - the first frame of my video compositing work. ;)

Image IPB

There's still a lot of work to do on it (even on the first frame, cause you can still see part of her mask on the left side of her hood), but hopefully you guys will get to see the finished results in 2-3 days. 

Granted, this is still done through normal video editing/composting and no one has been able to intergrate the Tali model into the actual game yet (not sure where SlipperyHammer is on his experiments on that), but it does represent what I think a lot of people hope to eventually see as the end result for these types of mods.


Nice...thought I would make her face smaller.

It looks bigger than when she has a mask on.

#309
Adomas

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AVPen wrote...

It's been a while since I posted anything, so here you go - the first frame of my video compositing work. ;)

Image IPB

There's still a lot of work to do on it (even on the first frame, cause you can still see part of her mask on the left side of her hood), but hopefully you guys will get to see the finished results in 2-3 days. 

Granted, this is still done through normal video editing/composting and no one has been able to intergrate the Tali model into the actual game yet (not sure where SlipperyHammer is on his experiments on that), but it does represent what I think a lot of people hope to eventually see as the end result for these types of mods.

<-- We support your work :D
Please don't get offended, but I would like to put some constructive criticism, which is my opinion, but as a video editor I appreceate it better before than after:

Her head/face indeed does look a bit oversized. The face color (being almost neutral grey) strangely picks up very little reddish-orange glow from the planet's light and it feels like there is almost no facial emotion in the eyes and forehead. A little impalpable smile might do wonders in my opinion.

And to show my support, I made a few banners, which I suppose should be linked to this thread, not sure which one is better, but I prefer 2 and 3 (opinion please :D), all look a bit cheap to me.. The font is collored after Tali's eyes:

1.Image IPB
 
2.Image IPB
 
3.Image IPB
 
4.Image IPB
 
5.Image IPB

Modifié par Adomas, 24 avril 2013 - 06:19 .


#310
AVPen

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Another quick comp pic, trying to fix a few of the issues brought up (namely her face's size and the enviromental light tones on her skin):

Image IPB

Again, there's still a long of work to do before this video is finished (and as you can see, the update to her face's color tone also affected the tone of her neck's suit area, which will now have to be corrected).

Adomas: The animation was based off of SlipperyHammer's Rannoch animation (he sent me the animation files along with the Tali model) - the frame taken in the pic has her speaking in mid-sentence, so maybe that's why it looks slightly off to you, but his animation of her was somewhat subdued (although she does smile at the end of her sentence, so she's not devoid of emotion).

Modifié par AVPen, 25 avril 2013 - 04:29 .


#311
Adomas

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AVPen wrote...

Adomas: The animation was based off of SlipperyHammer's Rannoch animation (he sent me the animation files along with the Tali model) - the frame taken in the pic has in in mid-sentence, so maybe that's why it looks slightly off to you, but his animation of her was somewhat subdued (although she does smile at the end of her sentence, so she's not devoid of emotion).


Thanks for explaining that. Makes a lot more sense now :) I've seen the amounts of work my 3d artist does for a lot simpler things (like a flying text), and I can only imagine the amount of keyframes or whatever they are called in 3d animation required for proper human like emotions to be made, let alone the anatomical know-how to make it look non-robotic :) A lot of respect for you and SlipperyHammer!

Smaller head looks a lot better, more proportional, and as important - it makes sense so as to fit inside the helmet.
I feel that this picture has a very good proportion done (in terms of fitting inside the helmet):

Image IPB

Modifié par Adomas, 24 avril 2013 - 08:39 .


#312
Edolix

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Really well done, AVpen! She looks great.

#313
A_Pissed_Iguana

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i agree in thinking that her head is too big. Just neds to be a bit smaller where you can start to see her hair, then it will be perfect. :D
Also, in the totally ripped-off clip art, she has a bit more color. she isn't totally pale, yanno?

#314
MACharlie1

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A_Pissed_Iguana wrote...

i agree in thinking that her head is too big. Just neds to be a bit smaller where you can start to see her hair, then it will be perfect. :D
Also, in the totally ripped-off clip art, she has a bit more color. she isn't totally pale, yanno?

I agree.

Even pale people have SOME degree of different tones of red in the skin - mainly highlights. Unless they're dead - and even then the skin has a blue undertone. 

#315
A_Pissed_Iguana

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my problem is, while the model is very very good, I feel that she just isn't cute, at all.
The ME fans that romanced her in the second game and onward always had a feeling that she was a cutie under that mask, and chose her due to her adorable personality and loyalty.
What I am saying is, how cool would it be to reward the Tali-faithful by having her be cuter than the other romance options that were obviously outwardly cute, you know what I mean?
I just think you would be better off modeling her off of the fan art posted above.
While people would love to see her face, why go through all the trouble to give a face to such a LOVED character if it isn't very appealing to look at?

#316
AVPen

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MACharlie1 wrote...

A_Pissed_Iguana wrote...

i agree in thinking that her head is too big. Just neds to be a bit smaller where you can start to see her hair, then it will be perfect. :D
Also, in the totally ripped-off clip art, she has a bit more color. she isn't totally pale, yanno?

I agree.

Even pale people have SOME degree of different tones of red in the skin - mainly highlights. Unless they're dead - and even then the skin has a blue undertone. 

I am trying to base her skin tone off of the one shown in the EC slide of the female quarian, which was shown to be more neutral grey:

Image IPB

Reason I'm using that as reference instead of the Tali'shoped photo that BW made is two-fold:

1. The EC slide was produced later than the Tali photo and, I believe, represents the final word on what quarians really look like under their visors (the male quarian, who was cropped out of this pic, also had a grey skin tone as well).

2. The artists at BW who photoshop'd the Tali, frankly... they f***ed-up the tone/s of the skin by trying to recreate realistic colored shadowing on the face (and failed horribly at it), so I don't regard it as being the best representation of quarian skin tones.

#317
Omega Torsk

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Keep up the awesome work, AVPen! It's looking good so far. I can't wait to be able to incorporate it into my ME3!

Modifié par Omega Torsk, 25 avril 2013 - 04:22 .


#318
Church0071

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Hiya fellow Tali fans! Image IPB

Wow - I just stumbled onto this amazing thread a few days ago and I can’t believe how much hard work has been done! Image IPB Your amazing efforts (along with the source mesh and textures SlipperyHammer generously provided – thanks! Image IPB) inspired me to try creating a face for Tali based on the adorable fan-art above as it seems like SlipperyHammer and AVPen were already covering the Bioware version pretty damn well! Image IPB Anyhow…here is my little attempt (please ignore the terrible photoshop skillz – haha!):

Image IPB

So here is what I was trying to do with this model:


Mesh: I tried to mimic the proportions of the facial features on that lovely fan art above (so rounder face + more upturned eyes and lashes etc.) but also match that to the silhouette of her nose and forehead that we can see in Bioware’s mesh. The mesh is small enough that her face fits inside the mask except for her hair (but I always imagined that it sort of falls out a bit when she takes her mask off Image IPB). Also, I liked the idea of her keeping most of her helmet on for this scene because, as AVPen mentioned above, it looks like she just takes off her faceplate off on Rannoch (so maybe the full-reveal could be a special thing for those who romanced her…and wow that sounded more creepy than I meant! Image IPB lol)


Textures: I really liked the idea of a pink/purple skin for Quarians (I know it's not cannon and maybe just it’s subconsciously from Tali’s suit but I can’t imagine her with any other skin colour Image IPB lol) and I think SlipperyHammer nailed the colour back on page 4 so I used that along with a bit of HR Miranda’s colour-matched skin texture for her face. My plan is to eventually add the skin markings and cool tech stuff from the fan art too! Image IPB I tried to copy the same sort of eye as in the fan-art and I made them more pink/purple toned to match her skin BUT they do still have a white glow and look white from far away (so, I imagine, through a helmet like in the game...?)

 
Stuff To Change: I need to adjust her hair colour from absolutely pitch black to match her eyebrows. And about those eyebrows…I’m currently not so sure if Jack’s style suits her…what do you guys think? Image IPB 

I know that there are definitely still other problems as I was messing about with the textures before I did this render…hence the weird stuff going on inside her mask. Image IPB Plus, although it’s hidden by her mask, I still have to fix up the shape of her lower face a bit…I think it’s too slim.

ANYHOW (this wall of texts ends soon...I promise Image IPB lol) this is just a concept version so far - so I haven’t got the bones and animation stuff working yet but I thought I’d put it up to see what you guys think and especially to say thanks to everyone who contributed to and supported this awesome idea! Image IPB

Modifié par Church0071, 25 avril 2013 - 11:48 .


#319
Alienmorph

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I was thinking... there is already a way to actually feature briefly Tali's face ingame withouth messing around with models and textures import...

Image IPB

This is the shot of Tali that Shepard sees as his last though if she's his LI. In case you don't know it this is not made in-engine, but a pre-rendered bik.video. Easily replacable with anything you want. Like, for example, a quick shot of Tali withouth the helmet smiling at Shep... which would also make more sense than the normal shot, since I doubt that Shep when he thinks about Tali thinks about the bucket instead of the face behind it, right?

It'd be not much, especially since most of the people playing modded ME rolls with the MEHEM but... well... at least there'd be the option for who wants it right?

#320
Church0071

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That's a great idea, Alienmorph - motion seconded! Image IPB I always thought it would be cool to have all of those little squad-mate videos play at some point during the end with MEHEM (although I'm not sure where would be best for ease of editing/dramatic effect) but maybe the kind people over at MEHEM could find away to make it work? Image IPB

Modifié par Church0071, 25 avril 2013 - 11:45 .


#321
viki2011

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will it be possible to create a head morph of this for a femshep? without the mask...

#322
Adomas

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A_Pissed_Iguana wrote...

my problem is, while the model is very very good, I feel that she just isn't cute, at all.
The ME fans that romanced her in the second game and onward always had a feeling that she was a cutie under that mask, and chose her due to her adorable personality and loyalty.
What I am saying is, how cool would it be to reward the Tali-faithful by having her be cuter than the other romance options that were obviously outwardly cute, you know what I mean?
I just think you would be better off modeling her off of the fan art posted above.
While people would love to see her face, why go through all the trouble to give a face to such a LOVED character if it isn't very appealing to look at?


I believe this brings a big dilemma :) I agree with you here.. a lot, but I still think she should be based at least to some degree from the canon picture and Kohistani, who I find very hard to see as cute and even harder to imagine as Tali, but I believe, that once AVPen and SlipperyHammer finish their creations - and we get to see Tali in action, this might change quickly. Making the head smaller and adjusting the facial structure a little probably would result in a cute, close to canon model. Or it may be the eyes, that we are just not accustomed to.

worldtourplace.com Hammasa Kohistani Gallery

For the last 5 hours I was attemping to photoshop from talicomptest2 and the best I came with was a Michael Jackson look, which still haunts me :) I was trying to see what exact parts contribute what to her look..

Edit: Finally found something :) I give it for your judgement :) And I know the hair should not be there, I just gave up trying to leave her bald, as quite a lot of her head gets visible.. The main face correction that I did was raise her lower jaw up and reduce the head a bit more... Oh and I gave her a smile.. somewhat :)

Image IPB

Modifié par Adomas, 25 avril 2013 - 07:44 .


#323
Adomas

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Church0071 wrote...

Hiya fellow Tali fans! Image IPB

Wow - I just stumbled onto this amazing thread a few days ago and I can’t believe how much hard work has been done! Image IPB Your amazing efforts (along with the source mesh and textures SlipperyHammer generously provided – thanks! Image IPB) inspired me to try creating a face for Tali based on the adorable fan-art above as it seems like SlipperyHammer and AVPen were already covering the Bioware version pretty damn well! Image IPB Anyhow…here is my little attempt (please ignore the terrible photoshop skillz – haha!):

<......>


Cool, more Talis (or Talae?) coming :) I wish I had some 3D modeling skills..

Sorry for pointing it out, but Tali doesn't just remove the visor, she takes her whole mask off which leaves pretty much only a rear part of her helmet and a thing under her chin.

Modifié par Adomas, 25 avril 2013 - 07:55 .


#324
A_Pissed_Iguana

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Adomas wrote...

A_Pissed_Iguana wrote...

my problem is, while the model is very very good, I feel that she just isn't cute, at all.
The ME fans that romanced her in the second game and onward always had a feeling that she was a cutie under that mask, and chose her due to her adorable personality and loyalty.
What I am saying is, how cool would it be to reward the Tali-faithful by having her be cuter than the other romance options that were obviously outwardly cute, you know what I mean?
I just think you would be better off modeling her off of the fan art posted above.
While people would love to see her face, why go through all the trouble to give a face to such a LOVED character if it isn't very appealing to look at?


I believe this brings a big dilemma :) I agree with you here.. a lot, but I still think she should be based at least to some degree from the canon picture and Kohistani, who I find very hard to see as cute and even harder to imagine as Tali, but I believe, that once AVPen and SlipperyHammer finish their creations - and we get to see Tali in action, this might change quickly. Making the head smaller and adjusting the facial structure a little probably would result in a cute, close to canon model. Or it may be the eyes, that we are just not accustomed to.

worldtourplace.com Hammasa Kohistani Gallery

For the last 5 hours I was attemping to photoshop from talicomptest2 and the best I came with was a Michael Jackson look, which still haunts me :) I was trying to see what exact parts contribute what to her look..

Edit: Finally found something :) I give it for your judgement :) And I know the hair should not be there, I just gave up trying to leave her bald, as quite a lot of her head gets visible.. The main face correction that I did was raise her lower jaw up and reduce the head a bit more... Oh and I gave her a smile.. somewhat :)

Image IPB





This is amazing!!! Now it feels JUST RIGHT.  You blended the pale, and pink/purpleish color so well.  Stayed cannon, but still made her look very cute. I MUST have this.  Immediately for a music video project!!! 

#325
PolBear

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Adomas wrote...
Edit: Finally found something :) I give it for your judgement :) And I know the hair should not be there, I just gave up trying to leave her bald, as quite a lot of her head gets visible.. The main face correction that I did was raise her lower jaw up and reduce the head a bit more... Oh and I gave her a smile.. somewhat :)

Image IPB


OMG, love that look!