Also I'm gonna try that importation sooner or later.
Modifié par PKchu, 02 février 2013 - 06:20 .
Modifié par PKchu, 02 février 2013 - 06:20 .
PKchu wrote...
You're eons late, we've already discussed this issue and your comment is ultimately unhelpful because you didn't read through the pages. : Pgw2005 wrote...
Sorry I'm not going to read through all the pages, so if I'm repeating an idea, bear with me: there's no facial animation for Tali. Even if we were to create a face mesh, it would just be another mask.
PKchu wrote...
Yep, go canon AVPen. That sounds awesome - the picture kinda felt out of place.
Also I'm gonna try that importation sooner or later.
PKchu wrote...
You're welcome Hammer. And no worries.
Been busier with some stuff, so I haven't talked to WV again yet, but tonight or tomorrow morning I intend to try and hit WV up on Skype and figure out what I need to change or adjust to get it imported. There's some settings I'm not aware of I need to change, invovling materials or bones or something.
One thing you could do - release grey model and psk for that too, so if we get it working we have both variations?
Also, once we figure out an import and I post a tutorial on it, you should make your own thread.
Thanks, PK
Modifié par WarrantyVoider, 12 février 2013 - 06:01 .
Modifié par WarrantyVoider, 12 février 2013 - 06:01 .
WarrantyVoider wrote...
Update! This time a tutorial
greetz
PS:passed all tests, so im pretty much back

Modifié par AVPen, 17 février 2013 - 04:12 .
SlipperyHammer wrote...
Let me know what you all think
SlipperyHammer wrote...
And I'm back, unfortunately not with any new .PSK-file (still receiving an error).
So this time I've modified the face texture slightly. Added two new marking (they can be seen in the "stock photo") and tried to change the texture file (sort of a compromise between all the textures).
Let me know what you all think
It's the latter.MrDbow wrote...
Question: what are the four lines on her forehead? Strands of hair? Or is the two line from her eyebrows from the in-game image that was used and the other two hair strands?
Modifié par Quitch, 17 février 2013 - 09:37 .
AVPen wrote...
Yeah, I noticed those markings above the eyelid as well on the photo as well - they could be just a smidge higher (my opinion only), but otherwise looks good. Any chance you could send the updated texture files to me when you're done with them?
Adomas wrote...
SlipperyHammer wrote...
Let me know what you all think
I like itOne question though, why do the cheeks give that strange shadow?
Quitch wrote...
Yeah, I think if you keep the hair you need to be able to more clearly differentiate between a facial marking and a stand of hair.
Also, note that in the photo the facial marks go all the way down to her eyebrows and she doesn't have a fringe, her hair is brushed to the sides.
SlipperyHammer wrote...
I will redo parts of the markings above the eyebrows.
Only problem with removing the stand of hair, is that she gives the impression of being slightly "bald" (my own opinion). But that can always be changed in a later version.
Glad you all like the new texture skin tone! I'll cya later this week.