Wulfram wrote...
David Gaider wrote...
d4eaming wrote...
I can understand they might have been cut from DA2 due to time contraints
Not at all. We cut them because they were too repetitive, and there's really no way to make them non-repetitive even if we tripled the number of lines because clicking on companions is simply something you do very frequently throughout the game.
And I thank you for it.
They're usually entertaining, but it's also sort of a fourth wall break, which can interfere with immersion. As for the responses themselves, some I never got tired of, some (like the ladder comment mentioned in the OP) annoyed me almost immediately. One way to deal with it would be to put a setting in the options menu to let you adjust the frequency, similar to what some games do now with kill cams. I'd probably have it set to 100% at first, then dial it back in subsequent playthroughs, or as a I get further into the game.





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