Sentry Turret: 4b: Shock, 5b: Armor-Piercing Ammo, 6b: Flamethrower
Sabotage: 4b: Backfire
Homing Grenades: 4a: Damage 5b. Fire Damage 6b: Armor Damage
Armiger Legion: 4b: Damage & Capacity 5a: Power Damage 6b: Weapons Damage
Fitness: 4b. Durability
My loadouts for the games:
M-96 Mattock X with Extended Barrel and Extended Magazine (Sorry, I prefer the Mattock over the Harrier)
Acolyte X with Extended Barrel and Extended Magazine
Gear: Armor Piercing Rounds IV
Assault Rifle Rail Amp II (Ran out of III)
Cyclonic Modulator III
Warfighter Package V
What I did was that I threw my Turret into crowds and let it burn everyone and a shot grenades into them to set off Fire Explosions and also used Sabotage on anything with a gun and shot a grenade at them to detonate a Tech Burst (SABOTAGE DOES SET UP TECH BURSTS, EVEN ON ORGANIC TARGETS). I played aggressive, and this guy does have the potential to put out a lot of DPS when done right.
Modifié par TheCandlejack, 11 décembre 2012 - 10:45 .





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