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So the huntress is officially better at melee than a krogan.


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#76
UKStory135

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I'm more suprised that a lowly human, the Paladin, is as good a melee character as both of them.

#77
ToaOrka

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Melee Quarian Female Infiltrator is still better, sorry.

#78
BridgeBurner

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UnknownMercenary wrote...

Yeah I got the last 300,000 points on melee damage challenge done in a handful of games using a melee Huntress build.

It was hilarious but oh god she is squishy even with a Cyclonic 4. The wind-down on the melee is a real killer.


I would recommend playing her on host.

Hosting makes a huge difference to melee builds, and she is no different.

My fury does damage with 3 out of 3 roundhouse kicks even off-host.... my krogan off-host will do no damage from the 2nd and sometimes the 3rd headbutt in succession, making multiple fast light melee's to implement crowd control when surrounded extremely difficult if you're not hosting.

Modifié par Annomander, 12 décembre 2012 - 05:26 .


#79
Guest_Jiovanie-_*

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UKStory135 wrote...

I'm more suprised that a lowly human, the Paladin, is as good a melee character as both of them.

I'm surprised that some random alien dinosaur is capable of hitting anything with those tiny arms.

#80
Taritu

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Her melee is, in story terms, actually a biotic blast, so it doesn't bother me that it's stronger than the Krogan one. Also, the Asari melee animation sucks.

Still, looking forward to trying it.

#81
rnc007

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I dunno, tried this tonight with a great amount of glee and anticipation and the results were... meh. As was mentioned before, it's a slow wind up, an exposed wind down, and because it maxes at 3 enemies, you can't really rush spawns the way you can with a GI melee build. Overall I was underwhelmed. Problems compounded by the fact that my teammates were good - every time I was about to melee something my group killed it. Kinda like the brotarian melee - good on paper but frustrating at times, and leaving you exposed vs. with damage resistance.

3/10 would not bang

#82
K_Os2

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Asent + Wraith

#83
BridgeBurner

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rnc007 wrote...

I dunno, tried this tonight with a great amount of glee and anticipation and the results were... meh.


You need a little more practice with her. If you know the quirks of melee and how to predict the AI's aggression patterns you can do really well with her.

Also, the problem is, melee builds are MEH on gold. Even krogan melee on gold is meh. And that's a real shame.

Taritu wrote...
 it doesn't bother me that it's stronger than the Krogan one.


So, Krogan get a nice fitness tree with a unique name, but that's the only point to it? Complete waste, and completely ridiculous.



Actually, I'd love to see some statistics on this. I'm sure bioware can tell by their gathered dataz how many non-vanguard krogan are in gold, and how many of them are getting 50 melee kills. Huge waste of potential to let 3 krogan and their melee specs go to waste because of negligence and the stupid kroguard.

Modifié par Annomander, 12 décembre 2012 - 06:08 .


#84
ka243

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You keep fortification melee bonus if you turn it off then back on again immediate.y so you dont need to sacrifice your protection for long....

also, why doesnt the kroguard count?

Modifié par ka243, 12 décembre 2012 - 06:15 .


#85
rnc007

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Re: melee builds are meh on gold

GI melee build - super spawn wiping awesome-sauce
Human Adapt melee build - high risk hilarity with right mix of awesome-sauce
Kroguard - I know how you feel about this, but seriously it's grin-inducing
Shadow - Space ninja awesome-sauce (even playing w/o shadow strike)
BroBrawler - Charge then light melee all the things - fun fun fun

I could go on. Some of my best ME3 moments have been playing melee characters on gold.

I burned a respec on this so will try a bit more to make it work but as of now I'm bearish.

#86
BridgeBurner

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rnc007 wrote...

Re: melee builds are meh on gold

GI melee build - super spawn wiping awesome-sauce
Human Adapt melee build - high risk hilarity with right mix of awesome-sauce
Kroguard - I know how you feel about this, but seriously it's grin-inducing
Shadow - Space ninja awesome-sauce (even playing w/o shadow strike)
BroBrawler - Charge then light melee all the things - fun fun fun

I could go on. Some of my best ME3 moments have been playing melee characters on gold.

I burned a respec on this so will try a bit more to make it work but as of now I'm bearish.


Ok, you play a melee build.

I'll play a flamer-less geth soldier.

I'll get feneckus to play drell adept.

And Stardusk can snipe on tsol

Enjoy being "meh" when you are outclassed severely in damage output and nothing more than a glorified decoy.

You listed 2 infiltrators (lawl)
and 2 vanguards (free shields lawl)
and a human adept whom I garauntee is not even close to the huntress

A build can be FUN without being effective.

Melee fury is a blast, is it a chart topper gold build? No, of course not.

Melee krogan is fun, is it powerful enough? Comparatively, there's much room for improvement.

Modifié par Annomander, 12 décembre 2012 - 06:28 .


#87
TommyNg

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But huntress die 2 seconds after expose herself

#88
Battlepope190

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One People's Elbow and you can kiss your "superiority" goodbye as an Asari. A Krogan will just laugh and try again.

#89
gw2005

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Melee without the Korgan "arrrrgggghhhh" is not true melee. Your argument is invalid.

also, durability.

#90
BridgeBurner

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gw2005 wrote...

Melee without the Korgan "arrrrgggghhhh" is not true melee. Your argument is invalid.

also, durability.


So because the krogan soldier takes 1 extra scion shot to be killed on gold (if your lucky and he hits you when you don't have fort on CD) does that mean that 3 kits should have inferior damage outputs?

Modifié par Annomander, 12 décembre 2012 - 06:45 .


#91
VerySeed

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Annomander wrote...

gw2005 wrote...

Melee without the Korgan "arrrrgggghhhh" is not true melee. Your argument is invalid.

also, durability.


So because the krogan soldier takes 1 extra scion shot to kill on gold (if your luckt and he hits you when you don't have fort on CD) does that mean that 3 kits should have inferior damage outputs?


To be fair you've boasted before about taking 4 scion shots with your KroSent to hit shield gate.

Also, marauders will tear the asari huntress a new as*hole faster than a krogan soldier.

#92
BridgeBurner

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VerySeed wrote...

Annomander wrote...

gw2005 wrote...

Melee without the Korgan "arrrrgggghhhh" is not true melee. Your argument is invalid.

also, durability.


So because the krogan soldier takes 1 extra scion shot to kill on gold (if your luckt and he hits you when you don't have fort on CD) does that mean that 3 kits should have inferior damage outputs?


To be fair you've boasted before about taking 4 scion shots with your KroSent to hit shield gate.

Also, marauders will tear the asari huntress a new as*hole faster than a krogan soldier.


Krogan Sentinel gets 70% passive DR while in rage mode, increased further if you see the attack coming and heavy melee for the extra DR. Krogan sentinel out-toughs the soldier, but does 630 less melee damage when full melee specced.

The krogan sentinel can keep his DR active and doesn't need to "purge" it. If you purge fort on the soldier and take a scion cannon to the face you've lost 80%+ of your shields (oh, and did I mention you need a cyclonic IV to achieve this?). The barrage of 3 shots wont kill you, but that collector trooper in the corner waiting to hit you while you're health gated will.

Modifié par Annomander, 12 décembre 2012 - 06:56 .


#93
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Jay_Hoxtatron wrote...

Yeah but before everything, buff the Typhoon Biower.

Sure why not.

#94
palmof40sorrows

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DullahansXMark wrote...

The Krogan's melee is fast enough to hit those two other targets before the Asari finishes her orgasm, though.


This. Also, convenient that you dismissed the best of the melee'ing Krogans, because, well, it didn't fit your argument, so that works well.

While I'm sure that there will be many who can make the melee build on the Huntress work, I much prefer the mobility and durability of the Krogans, especially the Krogan Vanguard, who is a, well, KROGAN.

#95
BridgeBurner

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palmof40sorrows wrote...

DullahansXMark wrote...

The Krogan's melee is fast enough to hit those two other targets before the Asari finishes her orgasm, though.


This. Also, convenient that you dismissed the best of the melee'ing Krogans, because, well, it didn't fit your argument, so that works well.

While I'm sure that there will be many who can make the melee build on the Huntress work, I much prefer the mobility and durability of the Krogans, especially the Krogan Vanguard, who is a, well, KROGAN.


I dismissed the kroguard because he's stupidly easy mode, removing entirely the "high risk" component of any melee build. Plus, if you say the kroguard is the best at melee you are either lazy or incompetent or both. He's only "better" in your eyes because he's easy mode.

Of course, REAL men don't need a god-mode kroguard to play a melee build....

Modifié par Annomander, 12 décembre 2012 - 07:10 .


#96
Guest_Lord_Sirian_*

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More damage, yes, but far less survivable.

But IMO, melee classes in this game are underpowered as a general rule. Getting close is punished heavily by sync-kill units and stagger units, and you get very little reward for going to the trouble of getting so close.

Buff melee pls Biower.

#97
Zardoc

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Melee Asari? What are you smoking, and where can I get it?

#98
Guest_Lord_Sirian_*

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Also the Asari H melee is a very long animation and leaves you extremely vulnerable.

#99
Mad Scientist

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While I agree with you, I couldn't help but chuckle at your delivery. Was it necessary to blow things out of proportion and pick ridiculously biased examples to make your point? It's like swatting a fly with a sledgehammer.

#100
Mad Scientist

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Btw, when I said agree, I meant agree to a point. Huntress' melee is better in certain situations, but not always, as you claim. Otherwise you wouldn't need biased examples and a funny picture. But you still get points for effort and comedic value.

Modifié par Mad Scientist, 12 décembre 2012 - 07:31 .