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So the huntress is officially better at melee than a krogan.


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#151
BridgeBurner

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Shad Croly wrote...

So...

Asari Hunter - Heavy Melee Damage: 3337.5/3337.5/3337.5/2503.13

Krogan Soldier - Heavy Melee Damage 5302.5/5302.5/5302.5/3976.88

Am I missing something here? Because loading up both the Krogan Soldier and the Asari Sentinel with the same gear (Omni-Blade V for both AR and SG, Strength Enhancer III, Hydraulic Joints V), maxing out the melee damage boosters from the Rage/Fitness tree, factoring in the Asari with Tactical Cloak active and a Korgan in Rage, the Krogan still beats the Asari by a mile in Heavy Melee damage....

[EDIT]

For good measure, I even did the test with the Korgan Vanguard, following the same parameters (same gear, max out melee side of Rage, take only melee boosting powers and factor in their activation):

Krogan Vanguard - Heavy Melee Damage 4672.5/4672.5/4672.5/3504.38


Naridas is not reading the correct values right now. Although, if you spent more time melee'ing in game you would probably realise that at a single glance and not post what you posted, which is wrong.

Work it out ON PAPER with identical gear, making sure to include tactical cloak and the fact it adds 170% (40% higher than your listed value) melee damage for the huntress.

I went full melee in fitness/rage, fortification or tactical cloak, + omni-blade + juggernaut shield + strength enhancer III

Mulitply the sum of total melee damage bonusses by 1.5 for the omni-blade

Then multiply the total by 1.5 again for the value of damage that the huntress deals versus shields, armour and barriers.

Modifié par Annomander, 12 décembre 2012 - 06:14 .


#152
UnknownMercenary

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Kenadian wrote...

UnknownMercenary wrote...

It's doable on gold but I wouldn't try it in PUGs since it's tough and not really reliable. With the windup time and the short range on the AOE it would be suicide to try this on Platinum.

Hilarious though.


I outscored you using a bloody Saboteur.:?


My excuse is we were fighting Geth. :P

#153
ryanshowseason3

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Great thing about the krogan is that he'll easily survive the incoming fire and lock his target into standing still. The huntress doesn't have the durability. You mention cloaking and dodging but that isn't going to help while shes taking a breath for a moment, or against anything that saw you go into cloak, or phantoms at range who don't care and shoot you anyways.

A melee build on her is interesting and potent, but not durable. And being on the floor isn't helping anyone.

#154
BridgeBurner

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ryanshowseason3 wrote...

Great thing about the krogan is that he'll easily survive the incoming fire and lock his target into standing still. The huntress doesn't have the durability. You mention cloaking and dodging but that isn't going to help while shes taking a breath for a moment, or against anything that saw you go into cloak, or phantoms at range who don't care and shoot you anyways.

A melee build on her is interesting and potent, but not durable. And being on the floor isn't helping anyone.


True, but my post was to highlight how ridiculously outclassed the krogan are.

Can we not ONCE have a non-infiltrator that excels at something? Why can't we have the krogan sentinel and soldier being better at melee, perhaps then I'd see fewer grenade spamming krogan, and more REAL krogan.

#155
RoundedPlanet88

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Annomander wrote...

ryanshowseason3 wrote...

Great thing about the krogan is that he'll easily survive the incoming fire and lock his target into standing still. The huntress doesn't have the durability. You mention cloaking and dodging but that isn't going to help while shes taking a breath for a moment, or against anything that saw you go into cloak, or phantoms at range who don't care and shoot you anyways.

A melee build on her is interesting and potent, but not durable. And being on the floor isn't helping anyone.


True, but my post was to highlight how ridiculously outclassed the krogan are.

Can we not ONCE have a non-infiltrator that excels at something? Why can't we have the krogan sentinel and soldier being better at melee, perhaps then I'd see fewer grenade spamming krogan, and more REAL krogan.


If by "excel" you mean be better than thier infiltrator counterpart, then NO <_<

#156
Buckapocka

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Lovaas wrote...

The asari recovery time is an enemy to that strategy. While you finish her pillow talk animations you would get picked off by a sion/ravager/phantom/rocket pooper every time. Yes the numbers are in the Asari's favor but you have to consider:

1. No self respecting krogan forgives all health and damage reduction just to gain more melee damage on a race that already has superior melee capabilities.

2. Orgasm animation is a death trap when her melee is used unwisely.

This is the battle of what happens on paper versus what happens on the battlefield argument we see constantly on bsn. 
inb4 all infiltrators are op. 


The point is yours.

#157
AzureSky899

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I'll try it it out on silver then gold, I love challenging builds, also anyone notice Saboteur light melee is Batarian light melee?

#158
BridgeBurner

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AzureSky899 wrote...

I'll try it it out on silver then gold, I love challenging builds, also anyone notice Saboteur light melee is Batarian light melee?


The other armiger legion turians have the batarian light melee too.

#159
KingGuy420

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I play a lot of fighting games so frame advantages are always something I look for in every game. The Krogans melee is faster on Startup and on Recovery which makes it by far the safer of the two. If we had access to the actual frame data the comparison in the recovery frames of the 2 melee's would probably be mind blowing.

Damage doesn't always = Balance. Sometimes you have to look at the other factors.

#160
TODD 5184

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Kind of curious why Krogan Vanguard is not a real Krogan.

Also, Huntress has paper armor. Specially when enemies still see your invisible butt when you use TC. You can die pretty easy with her. Harder difficulty, you can die pretty easy on Krogan too.

Haven't tried melee build with Huntress though. Now I am awfully tempted.

#161
CmnDwnWrkn

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Annomander wrote...

ryanshowseason3 wrote...

Great thing about the krogan is that he'll easily survive the incoming fire and lock his target into standing still. The huntress doesn't have the durability. You mention cloaking and dodging but that isn't going to help while shes taking a breath for a moment, or against anything that saw you go into cloak, or phantoms at range who don't care and shoot you anyways.

A melee build on her is interesting and potent, but not durable. And being on the floor isn't helping anyone.


True, but my post was to highlight how ridiculously outclassed the krogan are.

Can we not ONCE have a non-infiltrator that excels at something? Why can't we have the krogan sentinel and soldier being better at melee, perhaps then I'd see fewer grenade spamming krogan, and more REAL krogan.


Absolutely not.  We all know balance in this game abides by the following axiom:

"All non-Infiltrators shalt never be greater than 1/4 as powerful as the Infiltrators."

TODD 5184 wrote...

Kind of curious why Krogan Vanguard is not a real Krogan.

Also,
Huntress has paper armor. Specially when enemies still see your
invisible butt when you use TC. You can die pretty easy with her. Harder
difficulty, you can die pretty easy on Krogan too.

Haven't tried melee build with Huntress though. Now I am awfully tempted.


The durability of most characters is on par with that of the Huntress.  However, most characters do not have a melee than can exceed the damage of a Krogan's.

Modifié par CmnDwnWrkn, 12 décembre 2012 - 07:17 .


#162
stysiaq

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Oh, come on. When Asari do the HM, they take a large, biotic dump.

I always feel great after taking a big dump, so it is lore-friendly.

#163
sandboxgod

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The only thing I find 'ridiculous' is this thread to be honest. Um yeah great idea. Let me go heavy melee a phantom. Oh wait- why would I do that? I can already drop them from RANGE. Plus, I do not have to worry bout getting gangbanged by the other nearby phantoms that way too. Plus, I can kill everything else from RANGE while the original phantom is a walking dead woman.

Also, are you telling me I can melee a Geth Prime to death like a Krogan? Why would I risk my life like this when I can do this SAFELY from range???

#164
CmnDwnWrkn

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sandboxgod wrote...

The only thing I find 'ridiculous' is this thread to be honest. Um yeah great idea. Let me go heavy melee a phantom. Oh wait- why would I do that? I can already drop them from RANGE. Plus, I do not have to worry bout getting gangbanged by the other nearby phantoms that way too. Plus, I can kill everything else from RANGE while the original phantom is a walking dead woman.

Also, are you telling me I can melee a Geth Prime to death like a Krogan? Why would I risk my life like this when I can do this SAFELY from range???


Well I think that's the whole point.  The fact that she even has this option in addition to what she can do at range.  That she can out-melee the melee king, and that's not even the optimal attack for her.  Kind of puts an exclamation point on the current state of "balance" in the game.

Modifié par CmnDwnWrkn, 12 décembre 2012 - 07:38 .


#165
sandboxgod

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Yeah but how many AIs have you seen on Platnium/Gold try to melee a Geth Prime? A Brute? A Banshee? These are all things I have slain with a Krogan (at least on Gold). This was toe-to-toe.

What matters is not the mathematical potential but the actual application. Does the AI's melee trivalize pve encounters?

I have sifted through this entire thread but no one has any proof. Plus, its ridiculous because we just got the buff yesterday. Many of us have real lives you know. I know I havent had time to play with my buffed AI. But I promise you anything you do upclose I can do from range far more efficiently.

edit- fixed spelling

Modifié par sandboxgod, 12 décembre 2012 - 07:43 .


#166
millahnna

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I ran both the Huntress and Valkyrie melee builds for a long time yesterday. Personally, I found the Valkyrie melee build a little easier even though the Huntress was doing better damage with her cloak (also, I find not taking duration on the cloak a little painful and really need to sit down and do the math on what her damage would be without the damage evolution). The Valkyrie's AF-Warp for BE-Heavy melee combo was generally more effective than the Huntress's cloak/melee in terms of time consumed killing. That said, both ran just fine on Gold (and I'm not super awesome or anything so experts should have a field day). If people have problems moving around the field like I do (stiff hands and console controllers are an awkward mix) I think they'd probably like the Valkyrie better. Huntress really did leave very little room for error, especially with the short cloak. I think I'll like her better if I ever get my Juggernaut shield.

Accidentally landed in a game with my DOT/Melee Huntress that already had a Melee Valkyrie and the two together made a really good combination. We played a silver and gold together and pretty much just shredded things. Good fun.

#167
sandboxgod

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 Can those of you advocating a nerf (or anyone). Can you at least verify that you can melee a boss on Gold/Platnium? Heck Gold would be sufficient. Take any boss on an incline. Can you kill this boss with your melee Asari Huntress toe-to-toe? 

Isn't this a fair request? Because I've done this with my Krogan plenty. Granted, I cannot recall if it was my Krogan Sentinel or the Krogaurd. I admit, it might have been my Kroguard no doubt since I can just charge to refresh my shields

Recall! The title is "So the huntress is officially better at melee than a Krogan"

I am going to re-read the original post because I see no proof to this claim honestly. 

#168
DHKany

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If this were the case, the krogans would have been outclassed months ago when the GI came out.
He nukes spawns with that melee.
I don't think the the huntress can.

#169
Ramsutin

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Batarians punch harder, but the rewind is annoying.

#170
sandboxgod

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Annomander wrote...



Scions: Huntress: 4 / Krogan soldier: 5

Brutes: Huntress: 3 / krogan soldier: 4

Primes / Banshees: Huntress: 6 / Krogan soldier: 7


Is this post claiming I can take my Melee Asari Infiltrator and fight these creatures toe-to-toe and slay them outright? 

Is this "math potential" or actual application? I am confused

#171
Origin

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Why are some people wasting time running numbers instead of enjoying the game? :huh:
Mass Effect 3 Multiplayer is a coop game. Yet all the nerfing / balancing whinings are evaluating the characters only from the "Lone Wolf" / "Rambo" perspective. :sick:
What about playing the game in a team and with the team? How is the balance now? :whistle:

Why don't just stop all this nonsense and start playing for fun. You like the huntress, then enjoy it. You don't like it, move on and play with your krogan instead. Simple.

#172
Simbacca

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If the problem is that she's out damaging Krogans with the heavy 'melee' button*, I hope it is would be remedied by buffing Tech Armor and Fortification heavy damage increases instead of rolling these back.  Been enjoying this spec over the past two weeks myself, for something different here and there.

Of course the damage still couldn't be the same, the difference between a fragile burst damage class and the more hardy tanks, that also receive DR during their heavy melee attacks, needs to be accounted for.

*though technically her attack is not melee, it's just Bioware can't magically add another button for barrier-draining biotic while retaining the other three abilities, not to mention having to add a whole new series of equipment, and the heavy 'melee' button was free on the class

Modifié par Simbacca, 12 décembre 2012 - 08:30 .


#173
millahnna

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In my experience, I was able to go toe to toe with a Prime and an Atlas and Heavy melee to death with backup from my squad on Gold with little difficulty. Again, I'm not that great of a player (I don't suck but I'm not ehrmergerd awesomesauce either), so someone who's really good should have no problems.

#174
Kushiel42

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Annomander wrote...

Why can't we have the krogan sentinel and soldier being better at melee, perhaps then I'd see fewer grenade spamming krogan, and more REAL krogan.


I still don't understand why you think that Krogan should hate greandes.

#175
Lovaas

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Ramsutin wrote...

Batarians punch harder, but the rewind is annoying.


I'd rather punch with a batarian than burst with an Asari because you actually have the health and shields to make it through the animation. That and I have a thing for characters wth obscene single target damage output.