Agein, it was easily repaired.Ticonderoga117 wrote...
dreman9999 wrote...
Catalyst: Your technology you rely on will be effect but those who servive will have little difficulty repairing the damage.
He can say that all he wants, doesn't save the people on space ships from dying horribly because they can't get fresh air.
Once and for all: Destroy kills EDI and the geth
#101
Posté 12 décembre 2012 - 04:09
#102
Posté 12 décembre 2012 - 04:11
AlanC9 wrote...
N7 Assass1n wrote...
For the last time: THE GETH WERE NOT AUGMENTED WITH REAPER TECH. They used Reaper code, WHICH IS SOFTWARE. Software is applicable to any numerical code used to generate the software. The advanced numerical values in the obvious hyper advanced minds of the Reapers allowed individual Geth to be sentient. It is not hardware like in the case of EDI, where it is explicitly stated she was constructed with some remnants of Sovereign.
Yep. I'm not quite clear what this s supposed to prove, but yes, the geth did not have Reaper hardware installed.
What I mean is that, EDI was literally built from Reaper components. The Geth on the other hand were using Code developed by the Reapers that is nothing more than a sequential pairing of continuous numbers that accelerated the Geth's transition to Sentience. Realistically, they probably would of evolved to that point or would of discovered the numerical code needed for that software to achieve the sentience they wanted.
What this proves? Nothing. Destroy is still not fully explained since, the Crucible beam destroys all REAPERS, and Reaper TECH, but I never remember anything having to do with Code, which can be developed by anyone who discovers the pairings.
Probably just grasping at straws again.
Also:
@Dreman, yes in the ME universe everything is centered around that type of technology, but that would mean it would be another Dark Age, and it was stated Post-EC by a developer that, now, with EC, that is not the case.
#103
Posté 12 décembre 2012 - 04:11
dreman9999 wrote...
It 's clear that was esaily repairs. Hech, the normandy on that planet in the end for a reason.
Easy to repair when you have the parts. Impossible to repair without them.
#104
Posté 12 décembre 2012 - 04:24
A space ships is not going to have spare parts? You do understand that emp only effect electronics that are connected to electricity. Any spare chips, parts and circit borads would not be effected. Learn how surge protectors work.Ticonderoga117 wrote...
dreman9999 wrote...
It 's clear that was esaily repairs. Hech, the normandy on that planet in the end for a reason.
Easy to repair when you have the parts. Impossible to repair without them.
Modifié par dreman9999, 12 décembre 2012 - 04:25 .
#105
Posté 12 décembre 2012 - 04:26
I head-canon destroy myself, don't get me wrong, but I don't pretend the canon explanation is open to debate.
#106
Posté 12 décembre 2012 - 04:29
dreman9999 wrote...
A space ships is not going to have spare parts? You do understand that emp only effect electronics that are connected to electricity. Any spare chips, parts and circit borads would not be effected.
Ok, I want you to remove your motherboard, disconnect everything, rub your feet on the carpet a bit, and touch the motherboard. It will fry and you have just reproduced what an EMP will do.
Plus, you're assuming ships have spare parts for every single vital computer system and can actually easily replace them.
#107
Posté 12 décembre 2012 - 04:40
You do understand that they have fabricators on the ship. The have replacement parts for essential parts.Ticonderoga117 wrote...
dreman9999 wrote...
A space ships is not going to have spare parts? You do understand that emp only effect electronics that are connected to electricity. Any spare chips, parts and circit borads would not be effected.
Ok, I want you to remove your motherboard, disconnect everything, rub your feet on the carpet a bit, and touch the motherboard. It will fry and you have just reproduced what an EMP will do.
Plus, you're assuming ships have spare parts for every single vital computer system and can actually easily replace them.
#108
Posté 12 décembre 2012 - 04:44
dreman9999 wrote...
You do understand that they have fabricators on the ship. The have replacement parts for essential parts.
So how do you repair the fabricator... because again, everything is broke.
#109
Posté 12 décembre 2012 - 05:43
N7 Assass1n wrote...
What this proves? Nothing. Destroy is still not fully explained since, the Crucible beam destroys all REAPERS, and Reaper TECH, but I never remember anything having to do with Code, which can be developed by anyone who discovers the pairings.
Probably just grasping at straws again.
I imagine it's straws, yeah. The italed bit is a common interpretation on these boards, but it doesn't seem to have any basis.
#110
Posté 12 décembre 2012 - 05:48
#111
Posté 12 décembre 2012 - 05:53
CosmicGnosis wrote...
Edit: Some people believe that Destroy targets only synthetics with "Reaper code", which means that only EDI and the geth die, and not necessarily all synthetics. I suspect that BioWare actually intended for all synthetics to die, but I have altered the OP to state that at least EDI and the geth die.
Since when can pure energy distinguish between and/or form allegiances.
They either all die or all survive, that doesn't say much for solving the reaper threat.
#112
Posté 12 décembre 2012 - 06:04
arial wrote...
however, Shepard had synthetic implants, as did most Soldiers and Biotics.
But on high-ems we get the breath scene.
I honestly think destroy only targets Reaper code. Geth uploaded Reaper code to themselves, so they die. EDI was based on Reaper Code, so shes dead. Relays are wrecked, because they had Reaper code.
So it targets specifically code that comes directly from a reaper. OR Parts that come directly from a reaper or reaper made parts
And NOT:
Code that is derived from code from a reaper OR parts designed from parts from a reaper, or parts designed after parts designed by reapers.
Which is why all the starships didn't blow up.
#113
Posté 12 décembre 2012 - 06:17
sH0tgUn jUliA wrote...
So it targets specifically code that comes directly from a reaper. OR Parts that come directly from a reaper or reaper made parts
That still doesn't make sense, you don't control AI's with Reaper code, just Reapers.
#114
Posté 12 décembre 2012 - 06:26
I refuse synthesis and control because I personally feel they are 'indoctrinated' choices. Yes, I said it. For me, destroying the reapers is the only choice to make.
#115
Posté 12 décembre 2012 - 06:55
Destroy kills EDI and the geth. Accept it.
GOOD!!! IM STILL PICKING IT!
#116
Posté 12 décembre 2012 - 07:03
And OK, there's that picture.
BUT: I didn't see that picture in MY playthrough, so it didn't necessarily happen in my playthrough.
And EDI, OK, maybe she SEEMED to have died, but seriously, they're synthetics. They're meant to be easily repaired.
I don't say destroy didn't kill the synthetics, I'm saying we can repair them.
Heck, Cerberus brought Shepard back to life, and the catalyst said tech would be easily repaired, so why not?
...yup, I'm in complete denial until Bioware shows me a screen that says 'THE GETH AND EDI ALL DIED AND ARE NOT COMING BACK'
But until then, the geth and EDI come back. I mean, if you could choose, you would choose that they live, and I think that Bioware (not necessarily knowingly) gave us that choice.
#117
Posté 12 décembre 2012 - 07:06
*sigh*feriwan wrote...
OK, EDI's on the wall.
And OK, there's that picture.
BUT: I didn't see that picture in MY playthrough, so it didn't necessarily happen in my playthrough.
And EDI, OK, maybe she SEEMED to have died, but seriously, they're synthetics. They're meant to be easily repaired.
I don't say destroy didn't kill the synthetics, I'm saying we can repair them.
Heck, Cerberus brought Shepard back to life, and the catalyst said tech would be easily repaired, so why not?
...yup, I'm in complete denial until Bioware shows me a screen that says 'THE GETH AND EDI ALL DIED AND ARE NOT COMING BACK'
But until then, the geth and EDI come back. I mean, if you could choose, you would choose that they live, and I think that Bioware (not necessarily knowingly) gave us that choice.
Think really hard about this. If it were so easy to "resurrect" EDI and the Geth after Destroy, it would mean the Reapers, too, would be just as "not quite dead" in the aftermath. Perhaps only as dead as the derelict that still indoctrinated anyone who spent too much time on it - only now these not-dead-just-sleeping hulks are scattered on every major world.
Is that what you want?
#118
Posté 12 décembre 2012 - 07:10
Since when can "pure energy" spontaneously turn every living thing in the galaxy into some kind of mishmash of "organic" and "synthetic" material (what, are they separate on the periodic table now?) which still manages to function despite each species targeted having radically different body chemistry, etc?DirtySHISN0 wrote...
CosmicGnosis wrote...
Edit: Some people believe that Destroy targets only synthetics with "Reaper code", which means that only EDI and the geth die, and not necessarily all synthetics. I suspect that BioWare actually intended for all synthetics to die, but I have altered the OP to state that at least EDI and the geth die.
Since when can pure energy distinguish between and/or form allegiances.
They either all die or all survive, that doesn't say much for solving the reaper threat.
All we know is that whatever the Destroy wave is made of, it didn't cause every amp-implanted biotic, every Quarian (who made widespread use of cybernetics to compensate for their weakened immune systems), or Shepard to drop dead - which suggests it didn't target "synthetics" as advertised. The Reapers, EDI, and the Geth are dead, and the element in common there is a basis in Reaper architecture.
Modifié par DeinonSlayer, 12 décembre 2012 - 07:21 .
#119
Posté 12 décembre 2012 - 07:13
#120
Posté 12 décembre 2012 - 07:44
#121
Posté 12 décembre 2012 - 07:48
#122
Posté 12 décembre 2012 - 07:58
Tomwew wrote...
this is in dispute?
That was my first thought either. I thought that it is clear, that destroying the reapers will end all synthetic lifeforms. The Catalyst says that the construct wasn't really finished so the destruction will not target only the reapers.
#123
Posté 12 décembre 2012 - 08:27
Fixers0 wrote...
EDI also dies in Low EMS control if it''s zapped by Harbinger.
And that right there just proves how stupid this all is.
Halisstra1 wrote...
That
was my first thought either. I thought that it is clear, that
destroying the reapers will end all synthetic lifeforms. The Catalyst
says that the construct wasn't really finished so the destruction will
not target only the reapers.
Yes it can, it only targets Reapers in Control.
Modifié par EnvyTB075, 12 décembre 2012 - 08:36 .
#124
Posté 12 décembre 2012 - 08:32
TheBlackBaron wrote...
Alright then. Acceptable losses.
This. Why are people even talking about this
#125
Posté 12 décembre 2012 - 08:37
Fixers0 wrote...
EDI also dies in Low EMS control if it''s zapped by Harbinger.
Actually, I think I remember seeing someone confirm that EDI's name is not placed on the memorial if her body was destroyed in Low-EMS Control.





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