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spawn camping


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9 réponses à ce sujet

#1
wolf3957

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So I've been playing quite a bit of silver and gold, as well as solo bronze, and I'm quickly realizing that the enemies now spawn-camp. By this I mean that, in objective missions such as escort and delivery objectives, enemies spawn right where the objective is. Why? I've also noticed that once enemies, such as phantoms, have downed you, they will sit by your body waiting for someone to try to revive you. They will almost instantly kill them, or will definitely instantly kill you if you try to revive yourself. I'm failing to see the balance in these tactics.

#2
Drayce333

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There is no balance in Mass Effect Multiplayer.

Enemies like the Phantom and Dragoon are suppose to be cheap.

#3
capn233

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They don't always spawn right where the objective is. It depends on luck in the objective placement and where the team is when they are assigned their spawn point.

Phantoms do tend to camp fallen teammates though, and that is pretty much by design.

#4
Abraham_uk

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Dragoons don't bother me.

The phantoms really ruin my day with their one hit kills melee attacks.

#5
Ares Caesar

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Objective spawns are actually improved prior to the last patch (a month or so ago?) as more often they'll spawn a bit further away, unlike previously where they would spawn on the 2 closest spawn points most certainly. Its why the hack objective has been one of the trickiest to master, because on the highest difficulties you either need the entire team to be willing to use missiles or coordinated team "in and outs" where everyone goes in for a short time and then leaves again when things get too chaotic.

Objective waves overall, have always been the toughest aspects of multiplayer, the rest of the waves simply test your ability to use the entire map to avoid getting killed while whittling away at the enemy spawn budget.

With Phantoms in particular (since they cannot execute/stomp) they typically require another teammate in line of sight to get them to move away from your corpse (to stop teabagging you)... if you've also drained her barriers and removed some health she'll also immediately go into a defensive regeneration mode in the nearest available cover (which often isnt far from your corpse) -- this is the most common scenario and typically by the time your teammate reaches you she's fully regenerated and ready to kill your teammate. The solution is to simply wait for that immediate moment she's not on top of you and medigel or let a teammate know over the mic that you've got a phantom camping your corpse. Of course if you're playing solo they have no one to react to so they will just sit and teabag you, at which point its not worth using a medigel because you WILL get sync-killed.

#6
Red Panda

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Abraham_uk wrote...

Dragoons don't bother me.

The phantoms really ruin my day with their one hit kills melee attacks.


Yeah, but what bothers me is that they almost goad the player into reviving so they can kill them by doing their "victory crouch" on a downed player. It's like they want to move, but then they stop, so they crouch down again.

Not sure if intended. Posted Image

#7
wolf3957

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OperatingWookie wrote...

Abraham_uk wrote...

Dragoons don't bother me.

The phantoms really ruin my day with their one hit kills melee attacks.


Yeah, but what bothers me is that they almost goad the player into reviving so they can kill them by doing their "victory crouch" on a downed player. It's like they want to move, but then they stop, so they crouch down again.

Not sure if intended. Posted Image


I'm positive it is intended, considering they didn't act that way before the most recent download content patches. Also, yes, the dragoons are quite overpowered, especially when I'm shooting them and hitting them with incinerate, and they continue to charge. Or, my favorite, when I'm a vorcha, hitting them square with the flamethrower, and they still manage to wind up their whips and attack me.

#8
wolf3957

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It would seem that anything that can grab or instantly kill you spawn-camps your body, because last night I had a husk just standing over me.

Modifié par wolf3957, 19 décembre 2012 - 05:12 .


#9
HTTP 404

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I think its a good challenge...when I see someone go down by a phantom, I look for the phantom, kill the phantom, then revive. You have to adapt and strategize. We are the humans here, they are just AI. You found a pattern, exploit it.

#10
wolf3957

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Perhaps, though it's not about exploitation to me, it's about balance. I could understand if it was just a couple of powerful enemies that did this, but most of them? The husks? The guardians? The marauders? Also, it's never just one, it's usually two or three.

Modifié par wolf3957, 24 décembre 2012 - 02:09 .