SuperFly_2000 wrote...
Zarok...maybe you will never understand this but I like to play together with other people. Actually it is even impossible for me to understand how one can enjoy the company of scripted/computer controlled party members, NPC's and adversaries when much of this, especially the party members and some of the NPC's could definately be controlled by a humand mind.
You're right. I don't understand why you feel you need other people to make a gaming experience enjoyable. Besides a game like this wouldn't really do much for multiplayer. Besides, If you want an RPG multiplayer experience you might as well go for an MMO. Otherwise it'd be a rather half assed mutliplayer experience. Also with multiplayer it would take too much away from the story unless they try to get into explaining how all the other people fit into it. If you want to enjoy someone's company I would suggest leaving the house. But a game like this does not need multiplayer. And I doubt it would work.
SuperFly_2000 wrote...
Not saying that human control doesn't make thing monotone as well. Because usually there are a lot of rules and balancing that still must be held, yet I am sure it can not compare to the interaction you can get when playing co-operative with the party members.
Again. You don't need interaction with people to enjoy a game. It's a game not real. I don't play games to interact with people who probably will just become more annoying than helpful. Some games work well with multiplayer such as Unreal Tournement. But this game however works better with Single Player.
SuperFly_2000 wrote...
Sure...you can't have the same advanced story that has the same amount of impact on the world but on the other hand you can have an infinite amount of stories.
If you want to roleplay with friends online I'm sure there are websites for that. I however do not want that taking away from the gaming experience and story just so I can pretend to have actual real interactions with people over the internet.
SuperFly_2000 wrote...
How can you even say that you don't understand why multiplayer is needed for a game like this. Let me tell you about a game like this: This whole game and all similar games derives from gaming systems like the Dungeons & Dragons which to start with is a cooperative game with a dungeonmaster. So you haven't really understood what kind of a game you are playing yet....
I understand that quite well. However this is not dungeons and dragons. It's a game with story made by game designers. If I wanted dungeons and dragons I would play that. However I play a game like this were I don't have to pretend there's a story in it because I like games like this. I don't mind using my imagination but I expect game designers to come up with their own stories.
SuperFly_2000 wrote...
I can see that you out of egoistical reasons would like Bioware just to concentrate on making single player campaigns for you but let me tell you that Bioware has done more than enough single player games the last years. The list is very long...
There's also enough mmo's and online Roleplaying forums that you can do all the Dungeons and Dragons style you want. This however is not the game for it.
SuperFly_2000 wrote...
All of this is because single player games are easier to make money of. At laeast that is what everybody thinks, which is probably because there is not enough material, especially technical, to make such games.
Actually multiplayer games especially mmos make a lot of money. I would suggest you go play one of those if you can't be happy with a single player gaming experience.
SuperFly_2000 wrote...
I am in no way a follower of the World of Warcraft game. I even despise it. But....I think no one can close his eyes to how big this game is. Out of the viewpoint of revenue for a single game this is the games of all games. All other games are in pale in comparison to the amount of hours played in total.
That's funny. You seem like a follower of World of Warcraft. It seems like your style. It's funny how you were talking about single player games making money now your talking about world of warcraft. Make up your bloody mind. I don't care how big the game is. I don't care for World of Warcraft.
SuperFly_2000 wrote...
The problem is that WoW is made for each and everyone and less for the more hardcore roleplayers out there.
SuperFly_2000 wrote...
So...what I am saying is....people want to play together....and I think Bioware is the right company to show the world how just how (in what way) to play a roleplaying game together....not Blizzard.
Casual gamers I find mostly want to play together. That's why the wii is so popular. Most gamers can enjoy a good single player game with a story written by people who are actually paid to do so. If I wanted to make up my own story I would write it myself. I game for actual gaming and in this case I like to have a story in the game. Do you also expect to make up the story for movies with your friends when you go the cinema?
SuperFly_2000 wrote...
To the question why to play multiplayer I think I have given a couple of answers. Even though I think the question is incorrect. Instead it should be...."why not to play multiplayer".
Well I think your answer is incorrect. So far you haven't given me a single "good" reason. All you've said is for some strange reason you can't enjoy a story made by game designers and you can't have fun with a game without having some other moron play it with you.