The Woldan wrote...
I've always liked when games featured big subterranean levels with heavy exploration, so its no surprise that I loved the deep roads, I even found them waaay too short in DAO and of course in DA2 as well.
Being miles under ground is such a greet feeling exploring alien places no one has seen in decades or even centuries, not knowing what horrors and other exciting stuff may be in the ruins left behind from long forgotten cultures.
I still remember the Underdark in Baldurs Gate II, the tunnel systems in Icewind Dale 2, the lost city in Thief the Dark Project and the lovely crafted underground Dwemer ruins in Skyrim, I loved them all. I totally hope that the deep roads will make a return in DAI.Pzykozis wrote...
Then again I have a soft spot for them, lava, crystals, glowing lyrium, underground lakes give them all to me. I've always said though I'd love a game set purely in the deep roads fighting back th encroaching darkspawn and perhaps being able to slowly reinstate parts of the dwarven kingdom. Glorious.
I like it!....well as long as the protagonist doesn't have to be a dwarf.
I like the concept for DA3!... well a s long as the protagonist doesn't have to be a human.





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