Stardusk wrote...
TheCandlejack wrote...
Lord_Sirian wrote...
TheCandlejack wrote...
Lord_Sirian wrote...
TheCandlejack wrote...
Lord_Sirian wrote...
TheCandlejack wrote...
Yes, but some classes make the game even easier. Case in point, the GI.
Every class makes this game incredibly easy if you have a working brain and halfway decent hand-eye coordination. 
I'm aware, any class can work. What I'm saying are the typically more powerful classes (TGI, GI, Destroyer, Fury etc.) make it even more incredibly easy.
And here was me thinking you were a good player.
Guess I was mistaken.
<_< I'm a lowly console scrub anyways, so my opinion doesn't matter. I don't care much for the TGI or Destroyer, I find them to be boring classes that are overused.
Great players should not argue that classes x y z are easy mode. Great players will be able to make the vast majority of classes into engines of DOOOOOOOOOOOOOM.
When I play the GI, I actually have to put effort in to make it work. That's not the definition of an easy mode class. It kills things super fast yes, but requires effort, good knowledge of survivability and excellent aim. Same with the Destroyer.
Contrast that with classes such as the Batarian Soldier, the Drell Vanguard/Adept, Demolisher, QMI, Novaguard, Slayer, Kroguard, Valkyrie, etc.
For me, these are all classes I choose (except for the Kroguard/Valkyrie/Demolisher, which I very rarely play) when I want to relax and not have to think or concentrate while playing. If any classes make the game 'ridiculously easy', it is these ones.
Okay, I concede. You got me there. I apologize for making snap assumptions about things.
It would be nice if this thread could get back to the original point; what about his powers is so amazing? as an Engineer? Compare him to other Engineers; he has better weapon passives and jetboots. What else?
Personally, I've liked Homing Grenades. I can look past the slow travel time. I have a more aggresive playstyle, so I'm usually fighting closer range. My Grenades usually do help me in taking out tougher enemies faster, such as Dragoons. Sabotage, I agree, it needs a buff. It's a very situational power. I did use it a few times to stun an enemy and prime them for a tech burst though.
The Turret, again, a buff should be applied to it. I don't use it as a source of damage though, I use it as a priming device and a diversion item. I toss it into a group, let it use it's flamethrower to prime enemies, and detonate them with my Grenade.
I also used it as a small distraction on objective waves like the pizza delivery to keep bosses and mooks at bay for a few seconds. I know it's not an amazing power, but it has it's uses. I just like the feel of the character. He may not be an amazing class, but I like how he plays. Personal preference shining through.
Modifié par TheCandlejack, 12 décembre 2012 - 05:15 .