Agreed. I'll be the first to admit that I didn't like the thought of the Vorcha Hunter, so I didn't even unlock him the week of his release. Once I played him, he quickly became my favorite Vorcha (not a huge fan of Flamer). He also gives my stocked up cryo ammo some use.Screenbetween wrote...
Jack Crapper wrote...
What I like about this character is how the powers actually do work well together.
The Sentry Turret (although I opt for rocket turret on the QFE with some degree of success) & Sabotage (without TC boosts) are underwhelming by themselves. The Homing Grenades do decent damage, but they are slow.
However, when you combine the three, which you can fairly easily, you get very good results. Again, I'll have to test on a solo to really know to what extent.
The Sentry Turret with Shock & Flamer is a great crowd control & priming tool (I admit that I wish it did more damage). Add Sabotage for the Tech buff, and it does much more damage. On top of that, Sabotage will prime the Homing Nades for TBs (which also benefit from Sabo's Tech buff), and the Flamer primes for FEs. You'll get one or the other, and sometimes both (depending on the enemies' protection, and if split nade evo is taken).
Of course you can put a good weapon on a bad character and make it work, but I feel that the powers do their job of whittling down enemies, containing spawns, and giving me freedom to unload my weapon upon them, a symphonic harmony of destruction.
Hopefully, this will all hold up in the solo test, but for 5 matches played, I felt weapon and power went hand in hand quite well. He is less of a caster and more of a hybrid, imo. Somewhat like I view the Huntress or Valkyrie. They have powers, but I only use them to complement my weapon usage.
I'm not saying he is the best character out there, but I do feel he is far from the worst. I don't feel it is just novelty speaking either.
There is intelligent life in the universe! lol
You're right, he's solid. I'll go as far and say there's some interesting potential here, but it will take time until he's really figured out. Bioware's clever. Every class seems to hold some secret, some special combination that can work well. After all that though, it's simply personal preference.
Man, I love this game.
I still haven't come around to the Volus Mercenary though. I know a few people do like him, but he is simply not for me.
Anyway, I hope that opinions do turn around for the Saboteur. In the meantime, I'll continue to enjoy playing him.





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