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Let's be honest about the Turian Engineer...He is not a good character.


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#26
Stardusk

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iOnlySignIn wrote...

He needs:

(1) -50% Reduction in Sabotage base cool down

(2) Turian Sentinel Fitness & Passive

After that he will be about as good as the QFE/Turian Sentinel, but quite a unique character.

It's that simple.


Despite your Caltechian brain, I find your conclusions...disturbing.

#27
Guest_MastahDisastah_*

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Titus Thongger wrote...

He should have a tech ability that could really reap the benefits from sabotage tech vulnerability.

Still, I think I would use him if there is a tech heavy team eg flamers, paladin's with snap freeze coupled with a overload user. Independently I dont think he's very good but he will have very good synergy with a tech-heavy team


He has it: homing grenade is considered tech power.
However his sabotage might need testing, as it seems something wrong is involved.

#28
TheKillerAngel

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The Sin wrote...

The Turian Saboteur is LACKLUSTRE. He might be the first Turian I actually won't like using. Lack of power synergy, powers with long cooldown on a power-based class & a really lame turret. He does not fill / create any unique niche in the Engineer class.

He actually does fill a niche in the Engineer class but the niche is sort of pointless for an Engineer.

Grenade focused engineer - N7 Demolisher
Turret powerhouse engineer - Geth Engineer
Distraction Engineer :- Human Engineer , Salarian Engineer
Debuff Engineer :- Volus Engineer, Quarian Male Engineer
Regenerative Engineer :- Vorcha Engineer
Healing Engineer :- Volus Engineer, Geth Engineer
Trap Engineer :- Volus Engineer , Vorcha Engineer
Power Combo Engineer :- Human Engineer, Salarian Engineer, Quarian Female Engineer
Weapons Oriented Engineer :- Geth Engineer, Turian Engineer

Sure if you spec him correctly you can have him as the Engineer with a high weapon damage & stability bonus. However the Geth Engineer can be specced with high weapon damage, high ROF, high accuracy & high pure damage. & the Geth Engineer comes with a healing bot. So he is not even the best weapons oriented engineer

But isn't an Engineer supposed to use powers to weaken enemy ? His weakening power which is sabotage does not work on all targets. It does not work on enemies with no guns whereas overload, energy drain , cryo blast does some form of damage against all types of target & all types of defenses (armor,shield,barrier). Other than that, sabotage does not give you a kill feed / score.

So without a shadow of doubt he is the worst Turian & worst Engineer in the game. The Vorcha is way better than the Saboteur with his regen, spammable powers that do proper damage & Vorcha's dodges work better than jetpacks. Jetpacks are cooler & that's about it...


Bolded part is untrue. It hacks all synthetic targets and affects all organic enemies with backfire damage.

#29
WiqidBritt

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MastahDisastah wrote...

Titus Thongger wrote...

He should have a tech ability that could really reap the benefits from sabotage tech vulnerability.

Still, I think I would use him if there is a tech heavy team eg flamers, paladin's with snap freeze coupled with a overload user. Independently I dont think he's very good but he will have very good synergy with a tech-heavy team


He has it: homing grenade is considered tech power.
However his sabotage might need testing, as it seems something wrong is involved.


I don't think Homing Grenades give tech power medals, therefore I do not think it counts as a tech power.

#30
WiqidBritt

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TheKillerAngel wrote...

The Sin wrote...

The Turian Saboteur is LACKLUSTRE. He might be the first Turian I actually won't like using. Lack of power synergy, powers with long cooldown on a power-based class & a really lame turret. He does not fill / create any unique niche in the Engineer class.

He actually does fill a niche in the Engineer class but the niche is sort of pointless for an Engineer.

Grenade focused engineer - N7 Demolisher
Turret powerhouse engineer - Geth Engineer
Distraction Engineer :- Human Engineer , Salarian Engineer
Debuff Engineer :- Volus Engineer, Quarian Male Engineer
Regenerative Engineer :- Vorcha Engineer
Healing Engineer :- Volus Engineer, Geth Engineer
Trap Engineer :- Volus Engineer , Vorcha Engineer
Power Combo Engineer :- Human Engineer, Salarian Engineer, Quarian Female Engineer
Weapons Oriented Engineer :- Geth Engineer, Turian Engineer

Sure if you spec him correctly you can have him as the Engineer with a high weapon damage & stability bonus. However the Geth Engineer can be specced with high weapon damage, high ROF, high accuracy & high pure damage. & the Geth Engineer comes with a healing bot. So he is not even the best weapons oriented engineer

But isn't an Engineer supposed to use powers to weaken enemy ? His weakening power which is sabotage does not work on all targets. It does not work on enemies with no guns whereas overload, energy drain , cryo blast does some form of damage against all types of target & all types of defenses (armor,shield,barrier). Other than that, sabotage does not give you a kill feed / score.

So without a shadow of doubt he is the worst Turian & worst Engineer in the game. The Vorcha is way better than the Saboteur with his regen, spammable powers that do proper damage & Vorcha's dodges work better than jetpacks. Jetpacks are cooler & that's about it...


Bolded part is untrue. It hacks all synthetic targets and affects all organic enemies with backfire damage.



what, exactly, backfires on a Brute that causes damage?

#31
mybudgee

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I enjoy him.. It helps to spec OUT of the turret imho

#32
LuckyBullet95

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You know what? **** it, if BioWare do buff already powerful classes based off of the forumites complete lack of understanding of synergy, game mechanics and general lack of skill then the only people who will really benefit are those who are already good with it. Sure unnerf Sabotage, sure boosts his passives, go ahead give him 1500 health and shields. I don't care. he just becomes all the more of a powerful class..

#33
Crimson Vanguard

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WiqidBritt wrote...

TheKillerAngel wrote...

The Sin wrote...

The Turian Saboteur is LACKLUSTRE. He might be the first Turian I actually won't like using. Lack of power synergy, powers with long cooldown on a power-based class & a really lame turret. He does not fill / create any unique niche in the Engineer class.

He actually does fill a niche in the Engineer class but the niche is sort of pointless for an Engineer.

Grenade focused engineer - N7 Demolisher
Turret powerhouse engineer - Geth Engineer
Distraction Engineer :- Human Engineer , Salarian Engineer
Debuff Engineer :- Volus Engineer, Quarian Male Engineer
Regenerative Engineer :- Vorcha Engineer
Healing Engineer :- Volus Engineer, Geth Engineer
Trap Engineer :- Volus Engineer , Vorcha Engineer
Power Combo Engineer :- Human Engineer, Salarian Engineer, Quarian Female Engineer
Weapons Oriented Engineer :- Geth Engineer, Turian Engineer

Sure if you spec him correctly you can have him as the Engineer with a high weapon damage & stability bonus. However the Geth Engineer can be specced with high weapon damage, high ROF, high accuracy & high pure damage. & the Geth Engineer comes with a healing bot. So he is not even the best weapons oriented engineer

But isn't an Engineer supposed to use powers to weaken enemy ? His weakening power which is sabotage does not work on all targets. It does not work on enemies with no guns whereas overload, energy drain , cryo blast does some form of damage against all types of target & all types of defenses (armor,shield,barrier). Other than that, sabotage does not give you a kill feed / score.

So without a shadow of doubt he is the worst Turian & worst Engineer in the game. The Vorcha is way better than the Saboteur with his regen, spammable powers that do proper damage & Vorcha's dodges work better than jetpacks. Jetpacks are cooler & that's about it...


Bolded part is untrue. It hacks all synthetic targets and affects all organic enemies with backfire damage.



what, exactly, backfires on a Brute that causes damage?

Internal Organ Bleeding?

#34
TheKillerAngel

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WiqidBritt wrote...

what, exactly, backfires on a Brute that causes damage?


The Reaper's mechanical augmentations :innocent: 

#35
Asebstos

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WiqidBritt wrote...

MastahDisastah wrote...

He has it: homing grenade is considered tech power.
However his sabotage might need testing, as it seems something wrong is involved.


I don't think Homing Grenades give tech power medals, therefore I do not think it counts as a tech power.

Same. I think Sabo only boosts turret damage, not nade damage.

#36
TheGoda

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Backfire works on everything, weapons or not. Just saying.

#37
hfball

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Having unlocked, looked at the powers of, and never specced the volus sentinel, I can honestly say I have enjoyed the Turian much more. Some of these were just made to be different. Some were just made.

#38
Relix28

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Stardusk wrote...

 Sabotage: long cooldown, damage is not that great, lacks real synergy with his other powers


Thats a good one. :lol:

#39
heybigmoney

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I was hoping sabo's tech vulnerability would turn homing nades and rocket turrets into monstrous damage..... but its all just pretty meh.

He's decent enough, but I don't think a drastically reduced cooldown on sabotage is going to save this character either.

#40
Stardusk

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Relix28 wrote...

Stardusk wrote...

 Sabotage: long cooldown, damage is not that great, lacks real synergy with his other powers


Thats a good one. :lol:




Yeah...Sentry turret gets a small boost but its damage is already so pitiful it might as well be nothing. What great power synergy does he have compared to a Human Engineer or a Paladin?

#41
Stardusk

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heybigmoney wrote...

I was hoping sabo's tech vulnerability would turn homing nades and rocket turrets into monstrous damage..... but its all just pretty meh.

He's decent enough, but I don't think a drastically reduced cooldown on sabotage is going to save this character either.


This was everyone's hope. Now a dashed hope in this world of ruins.

#42
HolyAvenger

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Epitome of meh.

#43
Grunt_Platform

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With Sabotage's long cooldown and his garbage power damage bonuses, he really has to struggle to pull anything off with his powers. Homing grenades do alright at medium range at least.. but that's not enough to save him.

Here's hoping they give some serious buffs to sabotage next week, if nothing else.

Modifié par EvanKester, 12 décembre 2012 - 09:23 .


#44
darthxaher

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My feelings are mixed for him.

As an engineer he is not great. Other than the grenades, the other two powers do very little damage, they are more distraction-type-power than direct-damage-power. Sabotage boosted Grenades so good single target damage though. One thing that is a bit annoying is, all if his powers have quite a delay to take effect be it the backfire effect of Sabotage or long travel time of Grenades (it's quite easy to miss the 50% damage boost window of Sabotage) or the Sentry turret.

On the other hand, he is quite playable in Gold as a weapon oriented character, Jetpack dodge is really helpful. I also thought I'd suck at Gold games with him, surprisingly I did not. I haven't played Plat with him, but many classes are already really hard to play in Plat, so I woudn't judge him in Plat standard. I like him more than the Havoc to be honest at the moment. He needs buff to his abilities though, Cyonan mentioned some ideas in his thread, I like them.

Modifié par darthxaher, 12 décembre 2012 - 09:29 .


#45
Javosama

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Stantron and myself two-man crewed a match of collector/gold/glacier today, and I decided to try the new turian engy for the first time rocking a Scorpion X and no sabotage. He used a Geth soldier and while we did extract and I did top that chart, I have to say that I felt completely naked using this new turian. His powers felt completely bland and while I did use them to maximum capacity, I would have killed to have stim packs handy during that encounter. My skills, the Scorpion gun, and back up from Stantron helped win the day during that match. The turian character felt so handicapped by his own powers that I felt like a god for even beating the collectors as badly as we did. I'm far from being a rookie in this game, but that match pushed my skills to the limit. We held the freaking line today! :D

#46
RiouHotaru

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Lord_Sirian wrote...

Ok seriously, I agree he's not a good character. But plenty of those exist in the game.

Sometimes it becomes really evident that the devs do not play regularly above bronze/silver.


Considering it's been outright stated that they balance for bronze/silver, NOT gold/platinum?  That should be obvious.

But the Turian Engineer is not a bad character.  And they are looking into Sabotage's really high cooldown.  He's got an odd mix of powers, but folks are already doing platinum runs with him, so obviously he's not so awful as to be unviable.

EDIT: It's fairly obvious that he's meant to be a "little bit of everything" character.  Sabotage against the geth (yes, even with long cooldowns), while the Sentry turret (which will likely get buffed to Quarian levels next balance) offers interference and synergy with his grenades.  He's a very mediocre character ability wise, sure.  But he's an turian (high shields/health, accuracy/stability inherent), and incredibly mobile (jetpack).  He's a fairly sturdy character who could specced in a number of ways without being super-specialized like the human or Quarian Engineer.

Modifié par RiouHotaru, 12 décembre 2012 - 09:49 .


#47
HolyAvenger

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I believe they balance for silver, as that is where the majority of the player base resides.

#48
Cyonan

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RiouHotaru wrote...

Considering it's been outright stated that they balance for bronze/silver, NOT gold/platinum?  That should be obvious.

But the Turian Engineer is not a bad character.  And they are looking into Sabotage's really high cooldown.  He's got an odd mix of powers, but folks are already doing platinum runs with him, so obviously he's not so awful as to be unviable.


Where exactly was this stated?

Nothing in this game is not viable, however being viable doesn't mean he's good.

#49
Guest_MastahDisastah_*

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Asebstos wrote...

WiqidBritt wrote...

MastahDisastah wrote...

He has it: homing grenade is considered tech power.
However his sabotage might need testing, as it seems something wrong is involved.


I don't think Homing Grenades give tech power medals, therefore I do not think it counts as a tech power.

Same. I think Sabo only boosts turret damage, not nade damage.


What you think and the reality are different things.
Proof here

#50
megabeast37215

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Sentry Turret needs some big ole' buffs.

The character is... meh... whatever. If you build him like a weapons platform and skip Sabo or Turret... he's ok. His synergy is ok... I really need more time on the character to make a final opinion.

I like how you can throw the turret ahead of you, then spam Sabotage b/c the turret isn't competing for cooldown time anymore... he just doesn't do that much raw power damage, it will take some time to deduce other benefits of the class.

I like how he's really mobile, that's always a big plus.