It's like the story of Billy Goat Gruff... just not as epic... or kinky...xFCx Shade wrote...
Suspicious.Alijah Green wrote...
hmmmm so all the real players come out and Stardusk goes AFK
Let's be honest about the Turian Engineer...He is not a good character.
#176
Posté 12 décembre 2012 - 04:20
#177
Posté 12 décembre 2012 - 04:21
darthxaher wrote...
Riot Inducer wrote...
Sabotage backfire damage kicks in a second or two after it's applied regardless of weaponfire. Also as far as I know, despite lore, the target actually using or even having a weapon is irrelevant. Sabotage backfire can damage and kill husks so...
Yeah, I heard this on the forum a while ago, but I don't know, at melee range dragoons seem to be unaffected by it. At times it seems to work, but at times it doesn't. Hence I came to the conclusion.
Hmm, if what you are saying is true, it might be the lag factor, with enough lag and the inherent delay it might seem that it's not working. OK I'd do some investigation next time I'm hosting just for my peace of mind.
Thanks for reminding.
it might also be something with how dragoon's operate, they seem to be very resistant (if not immune) to stagger effects while in their melee animations so it could be that combined with their high health making it appear as if sabotage is not affecting them.
#178
Posté 12 décembre 2012 - 04:22
I'm aware, any class can work. What I'm saying are the typically more powerful classes (TGI, GI, Destroyer, Fury etc.) make it even more incredibly easy.Lord_Sirian wrote...
TheCandlejack wrote...
Yes, but some classes make the game even easier. Case in point, the GI.
Every class makes this game incredibly easy if you have a working brain and halfway decent hand-eye coordination.
#179
Posté 12 décembre 2012 - 04:24
Alijah Green wrote...
hmmmm so all the real players come out and Stardusk goes AFK
Hardly. Yes, I am convinced. It is an amazing class, an amazing Engineer, maybe the best one out there! I am clearly doing it wrong because I am a terrible player.
Lauding the the T.Engineer because he has jetpacks is nice but so what? The other new Turians have jetpacks as well. Regarding other things, I am assuming we live in another dimension; Sentry Turret does very little damage, barely distracts, most targets are dead if you are playing with good players by the time Homing Grenades hit the enemy. Sabotage is ok for hacking enemies. I still fail to see what is amazing about this character or even particularly good. He has good weapon passives and jetpacks, I'll give him that.
#180
Posté 12 décembre 2012 - 04:25
Give him aim "assist", so he can feel our pain.
Oh, and a controller.
/offtopic
I lol'd at Stardusk's argument haha
#181
Posté 12 décembre 2012 - 04:26
iOnlySignIn wrote...
Stardusk wrote...
I don't know ANYONE who can do this.
Javstepping
Sp3c7eR
Not like that.
#182
Posté 12 décembre 2012 - 04:27
[/quote]
Even if that's the case (and it isn't), we're playing easy mode because we're not bound by inferior controls for a shooter? That's some assbackwards logic right there.
[/quote]
Opinions. I've played approx. an equal amount of time on X360 and a PC, and I find the PC to be much easier. Thanks for trying, though.
Edit: Apologies for the missing quote boxes and such. iPods can be a pain.
Modifié par xFCx Shade, 12 décembre 2012 - 04:28 .
#183
Posté 12 décembre 2012 - 04:29
Alijah Green wrote...
So what bad build did you make this time StarDusk.....
The loudest critics are the ones with nothing to show for it. I used a no fitness build and a cyclonic modulator. Where are your builds and videos? Since I am allegedly always wrong you can start making your own guides, etc.
#184
Posté 12 décembre 2012 - 04:30
I played with some people from Spectre X yesterday with the Turian Engi. Glorious Fire Explosions everywhere, and the Turret did manage to distract a Prime or twoxcrunr1647 wrote...
The best way to f*ck with Jay's headshot streaks?
Give him aim "assist", so he can feel our pain.
Oh, and a controller.
/offtopic
I lol'd at Stardusk's argument haha
#185
Posté 12 décembre 2012 - 04:31
You may want at least 4 ranks in Fitness considering he's flimsier than the other Armiger Turians. Also, the videos argument is flawed, not all console players can afford a recording device. PC players can use Fraps, but they also run the problem of a suffering frame rate when it's running.Stardusk wrote...
Alijah Green wrote...
So what bad build did you make this time StarDusk.....
The loudest critics are the ones with nothing to show for it. I used a no fitness build and a cyclonic modulator. Where are your builds and videos? Since I am allegedly always wrong you can start making your own guides, etc.
Modifié par TheCandlejack, 12 décembre 2012 - 04:34 .
#186
Posté 12 décembre 2012 - 04:32
Arppis wrote...
He has grenades? I already don't like the character.
This!
Although, if they increased the animation speed of the grenades (along with the animation speed of some other piowers while at it) he just might becme somewhat fun to play.
#187
Posté 12 décembre 2012 - 04:32
It looks to me like this character has an incredibly reliable power damage combo--two damaging powers, a debuff, and a tech explosion--that only requires one CD, meaning you can bring heavyish weapons. Sentry turret may or may not be the weak link, but CD independence + burst damage combo + debuff + follow-up prime is usually pretty good news, right? That plus the dodges makes a decent kit against any faction, at least on paper...
Or am I missing something?
Modifié par Shinnyshin, 12 décembre 2012 - 04:34 .
#188
Posté 12 décembre 2012 - 04:35
I thought you couldn't hear over your propulsion packs and homing grenades. Nevertheless, all of this is a positive for this kit.Shinnyshin wrote...
I may be missing something, but...doesn't Sabotage prime a tech explosion while also increasing the direct damage of the next few tech powers? And isn't homing grenade a tech power that can detonate and is CD independent?
It looks to me like this character has an incredibly reliable power damage combo--two damaging powers, a debuff, and a tech explosion--that only requires one CD, meaning you can bring heavyish weapons. Sentry turret may or may not be the weak link, but CD independence + burst damage combo + debuff is usually pretty good news, right? That plus the dodges makes a decent kit on paper...
Or am I missing something?
#189
Posté 12 décembre 2012 - 04:35
Sabotage sets up Tech Bursts and Homing Nades detonate. The Tech Vulnerability evo on Sabotage enhances the damage your Grenades can inflict, and helps with the Tech Bursts as well.Shinnyshin wrote...
I may be missing something, but...doesn't Sabotage prime a tech explosion while also increasing the direct damage of the next few tech powers? And isn't homing grenade a tech power that can detonate and is CD independent?
It looks to me like this character has an incredibly reliable power damage combo--two damaging powers, a debuff, and a tech explosion--that only requires one CD, meaning you can bring heavyish weapons. Sentry turret may or may not be the weak link, but CD independence + burst damage combo + debuff is usually pretty good news, right? That plus the dodges makes a decent kit against any faction, at least on paper...
Or am I missing something?
#190
Posté 12 décembre 2012 - 04:36
#191
Posté 12 décembre 2012 - 04:38
It comes down to personal preference. What one person perceives as bad, another will perceive as good. I can't stand the Harrier and don't think it's all that great of a weapon, but everyone else sees it as good. (Note: I know the Harrier is good, it's a proper AR, I just hate it's lack of ammo)CmnDwnWrkn wrote...
No, he really isn't a good character. Getting tired of people claiming that the fact you can play as him makes him not bad. Yes, you could technically play a character with no powers whatsoever. But it would be a bad character.
Modifié par TheCandlejack, 12 décembre 2012 - 04:39 .
#192
Posté 12 décembre 2012 - 04:38
TheCandlejack wrote...
Sabotage sets up Tech Bursts and Homing Nades detonate. The Tech Vulnerability evo on Sabotage enhances the damage your Grenades can inflict, and helps with the Tech Bursts as well.Shinnyshin wrote...
I may be missing something, but...doesn't Sabotage prime a tech explosion while also increasing the direct damage of the next few tech powers? And isn't homing grenade a tech power that can detonate and is CD independent?
It looks to me like this character has an incredibly reliable power damage combo--two damaging powers, a debuff, and a tech explosion--that only requires one CD, meaning you can bring heavyish weapons. Sentry turret may or may not be the weak link, but CD independence + burst damage combo + debuff is usually pretty good news, right? That plus the dodges makes a decent kit against any faction, at least on paper...
Or am I missing something?
This has never been confirmed by the number crunchers. You don't get tech kills for homing grenades afaik.
#193
Posté 12 décembre 2012 - 04:39
He isn't the greatest character ever, but that is because he has two underwhelming powers that could easily be fixed if they have the will to do so. All the pets, but especially Sentry Turret are mediocre to poor. Sabotage is skewed because it used to only be on the QFI who could bend it with Tac Cloak.
I made him semi-decent by deleting Turret and running Typhoon X and Scorpion w/ ULM. Sabotage has an ok cooldown that way, and you don't need to spam it when you can spam bullets. If you don't like the Typhoon take some other (better) weapon.
#194
Posté 12 décembre 2012 - 04:40
No it hasn't specifically. But both Arc and Homing grenades are enhanced by Engineering Kit... so that implies that they should get TV bonus.Stardusk wrote...
This has never been confirmed by the number crunchers. You don't get tech kills for homing grenades afaik.
#195
Posté 12 décembre 2012 - 04:40
Therefore, success.
That is all.
#196
Posté 12 décembre 2012 - 04:41
CmnDwnWrkn wrote...
No, he really isn't a good character. Getting tired of people claiming that the fact you can play as him makes him not bad. Yes, you could technically play a character with no powers whatsoever. But it would be a bad character.
I think people are missing the real question when talking about synergy, damage output etc.
Is he fun to play!
Modifié par synapsefire, 12 décembre 2012 - 04:42 .
#197
Posté 12 décembre 2012 - 04:42
#198
Posté 12 décembre 2012 - 04:42
Homing Grenades count as a tech power. They receive benefits from power and tech damage bonuses. Engineering Kit and Omni-Capacitors enhance it's damage.Stardusk wrote...
TheCandlejack wrote...
Sabotage sets up Tech Bursts and Homing Nades detonate. The Tech Vulnerability evo on Sabotage enhances the damage your Grenades can inflict, and helps with the Tech Bursts as well.Shinnyshin wrote...
I may be missing something, but...doesn't Sabotage prime a tech explosion while also increasing the direct damage of the next few tech powers? And isn't homing grenade a tech power that can detonate and is CD independent?
It looks to me like this character has an incredibly reliable power damage combo--two damaging powers, a debuff, and a tech explosion--that only requires one CD, meaning you can bring heavyish weapons. Sentry turret may or may not be the weak link, but CD independence + burst damage combo + debuff is usually pretty good news, right? That plus the dodges makes a decent kit against any faction, at least on paper...
Or am I missing something?
This has never been confirmed by the number crunchers. You don't get tech kills for homing grenades afaik.
Modifié par TheCandlejack, 12 décembre 2012 - 04:43 .
#199
Posté 12 décembre 2012 - 04:42
#200
Posté 12 décembre 2012 - 04:43
Saying "I do just fine with him" is irrelevant. Yesterday I did just fine in a game with my Batarian Sentinel even though I completely forgot to spec him.
The Saboteur's powers are horrible so there's no way you can do great with him by spamming his powers, which is what an engineer should be about.
The Sentry Turret is almost useless and can even be a liability sometimes.
Sabotage deals almost no damage vs organics and has a ridiculously long cooldown. The only good thing about it is the stagger effect, but plenty of powers do that much more efficiently while also being able to detonate tech explosions. The Hacking aspect is useful in some situations but nothing amazing.
Homing grenades are kind of nice but not that great. Probably the second worst grenades in the game.
So basically, we have an engineer who struggles at making tech explosions, who can't really debuff (the homing nade debuff is quite pathetic) and he doesn't have a reliable crowd control tool.
How the hell can someone argue it's a good character ?





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