Aller au contenu

Photo

Trying to find a "logical" IC reason to actually save the Rachni Queen...


  • Veuillez vous connecter pour répondre
27 réponses à ce sujet

#26
Chrome tater tot

Chrome tater tot
  • Members
  • 253 messages
pure logic? The only firsthand experience you have with rachni is talking to an abused queen begging you to set her free and kill her corrupted children. Help a rachni queen now, gain a rachni army as allies when you need them. That sounds like a good, logical choice to me. Also, YOU are your shepard, so any reason you would have to make any choice would apply to shepard as well.

#27
Impala

Impala
  • Members
  • 45 messages

Mr Maniac wrote...

Shepard should already at this point know of indoctrination, from Benezia and possibly the Virmire dudes; it doesn't take much to make the link when she mentions a "sour note". In which case, the rachni weren't the ones who caused the war, and you may as well wipe out every race just in case they end up indoctrinated. But, okay, maybe she just overheard Benezia when you were talking to her. Maybe she's just trying to quickly grab it as an excuse.

The thing is, the Rachni Queen at all talking with you just does not match up with the events of the Rachni War. The rachni are supposed to be irredeemably hostile: they would not calmly ask you to let them free, and even point out your alternate option of aciding them. Consider something: Shepard wasn't there for the wars. All he has are old stories. To assume the Queen is going to start a war could be a big leap of faith. A big fear reaction.

Also, there may be a bunch of ****ing giant machine gods coming that desire nothing but the destruction of all organic life. You say these guys were able to rage a giant war with every other Council race? Why, that's actually quite useful! Especially if they owed their existence to you. There's still a risk of them not really caring that you saved their lives, but that's up to your Shepard to consider and judge; after all, there are Paragon and Renegade choices for a reason.


...So as soon as she says sour note, and there is the 2% chance she is possibly telling the truth, you immeiately let loose one of the most dangerous people/races on the galaxy. You realize that Rachni are obviously much easier to indoctrinate since you only need to indoctrinate one being and then you get an entire army following her orders.

It's a horrible decision to let her live unless you have played the other 2 games and know the outcome...the reward is not even close to the risk.

If I'm walking through a prison and I meet a random mass murdered who tells me he was actually being controlled, how is it any way logical to let him go in the hopes that some day this person (who all you know about it that they are a mass murderer) is going to help you. The only way anyone can back up the decision is by using after the hand facts.

Modifié par Impala, 14 avril 2013 - 07:33 .


#28
Jukaga

Jukaga
  • Members
  • 2 028 messages
Killing off the Rachni is the only viable choice. We find out later that the Rachni are a manufactured race at least in the form they now exist in. They exist only to cause havoc and prepare the galaxy for a Reaper invasion.

It's not their fault, but they are too easily manipulated by the Reapers to be kept alive. They've been a boogeyman for several cycles and have no place in galactic society.