Provide some benefit for players who don't romance anyone
#101
Posté 13 décembre 2012 - 02:08
#102
Posté 13 décembre 2012 - 02:12
Hawke's private painting is made all the more amazing with the all-natural pastels he uses!Navasha wrote...
I can see it now.. a small cutscene where Isabela unceremoniously barges into Hawkes room without knocking, stops mid sentence as the camera zooms in on her shocked face. Then cuts to a camera outside the room with Isabela quickly stepping out of the room and slamming the door, saying,
"So Sorry, Hawke.. I will... I will just wait out here until your done." as she chuckles silently to herself.
Personally, I think Varric arranging for some hookers to visit the Hawke estate would have been hilarious... especially if it became a reoccuring joke over the acts the longer you stayed unromanced.
'Hawk, I heard you spent a year in the smugglers/mercenaries without a chance for relief. So I got my new business friend a special friend for the night.'
'Hawk, knowing you've been keeping it in these last three years is why I went out of my way to find triplets for you. Triplets, Hawk! Do you know how hard it was to find virgin triplets? You better be thankful.'
'Hawk, this year I have you beat. Seventh time, and seven times the women, the charm?'
#103
Posté 13 décembre 2012 - 02:22
Did you know that in a very specific sub-genre of Japanese RPGs, not romancing someone is often the flag for the 'Bad End'?Shadow of Light Dragon wrote...
I have to admit that finishing a game without romancing anyone and getting an achievement for it is not an unreasonable request. From a certain POV it's far less tawdry than getting achievements for every LI you get in the sack.
#104
Posté 13 décembre 2012 - 02:29
Dean_the_Young wrote...
Did you know that in a very specific sub-genre of Japanese RPGs, not romancing someone is often the flag for the 'Bad End'?Shadow of Light Dragon wrote...
I have to admit that finishing a game without romancing anyone and getting an achievement for it is not an unreasonable request. From a certain POV it's far less tawdry than getting achievements for every LI you get in the sack.
I did not! But I wouldn't be against such a thing if it made sense within the context of the game.
#105
Posté 13 décembre 2012 - 04:14
in DA:O my LI was Morrigan, because she is decent character, she is woman (in context not a little stupid girl). However even if you do not romance her, you still can kill Flemeth(or at least you have this quest). Same with... what her name... the bard... Leliana.
In ME series i don't like any of possible LIs.
If you romance a character or you do not, this should not effect any of game content avaliable. Quest wise.
should i have achievment for not romancing? no. and why should i?
should i be denied of quests content because of not romancing npc? no.
Modifié par secretsandlies, 13 décembre 2012 - 04:17 .
#106
Posté 13 décembre 2012 - 04:21
This has got to be the only good idea I've seen in this whole thread.TheBlackBaron wrote...
I agree. Provide a Desire Demon for them or something.
#107
Posté 13 décembre 2012 - 06:38
bobobo878 wrote...
This has got to be the only good idea I've seen in this whole thread.TheBlackBaron wrote...
I agree. Provide a Desire Demon for them or something.
This. Plus romance with a broodmother and stone golem. Maybe an archdemon if Bioware feels generous. But no romances other than these options.
#108
Posté 13 décembre 2012 - 06:45
#109
Posté 13 décembre 2012 - 06:46
Legatus Arianus wrote...
What about punishing those who Romance someone in the game?!
I like this idea. They should all end horribly.
#110
Posté 13 décembre 2012 - 06:59
ReconTeam wrote...
bobobo878 wrote...
This has got to be the only good idea I've seen in this whole thread.TheBlackBaron wrote...
I agree. Provide a Desire Demon for them or something.
This. Plus romance with a broodmother and stone golem. Maybe an archdemon if Bioware feels generous. But no romances other than these options.
What about a Desire Broodmother?
#111
Posté 13 décembre 2012 - 07:01
TheBlackBaron wrote...
What about a Desire Broodmother?
Whats the difference? Doesn't everybody already desire the broodmother?
#112
Posté 13 décembre 2012 - 07:27
LPPrince wrote...
Now, can there be little things content-wise added for those who avoid romances? Like dialogue in game? Sure, I guess. But as far as weapons or achievements or someone saying, "Hey, GOOD FOR YOU MAN, YOU AVOIDED SEDUCING THESE FINE MEN AND WOMEN IN YOUR PARTY, HERE'S A PANINI"?
LPPrince wrote...
If people don't like romancing people in Bioware games, that's cool. But I don't know why those people would expect anything for it.
Haven't you learned? The BSN is the place where logic comes to die.
Shadow of Light Dragon wrote...
From a certain POV it's far less tawdry than getting achievements for every LI you get in the sack.
That shouldn't happen either. You shouldn't get an achievement saying "LOL u boned Morrigan" or "LOL u boned Leliana".
Don't know why that was even an achievement in the first place. Dark Ritual I can understand.
But having sex with Morrigan or Leliana? Ooookay....
Modifié par The Ethereal Writer Redux, 13 décembre 2012 - 07:31 .
#113
Posté 13 décembre 2012 - 07:35
#114
Posté 13 décembre 2012 - 08:21
#115
Posté 13 décembre 2012 - 08:49
Atleast let us have multiple romances this time around, please. Nothing better than banging everyone in your group and then dumping them right after.
Modifié par Arppis, 13 décembre 2012 - 08:51 .
#116
Posté 13 décembre 2012 - 09:24
Shadow of Light Dragon wrote...
I have to admit that finishing a game without romancing anyone and getting an achievement for it is not an unreasonable request. From a certain POV it's far less tawdry than getting achievements for every LI you get in the sack.
They probably understood it wasn't a good idea, since in DA2 we didn't get achievements for every LI, but only for the first one.
Dean_the_Young wrote...
Did you know that in a very specificShadow of Light Dragon wrote...
I
have to admit that finishing a game without romancing anyone and
getting an achievement for it is not an unreasonable request. From a
certain POV it's far less tawdry than getting achievements for every LI
you get in the sack.
sub-genre of Japanese RPGs, not romancing someone is often the flag for the 'Bad End'?
The only Japanese genre that I could think about is the visual novel genre. Are they a sub-genre of Japanese RPG?
Arppis wrote...
Atleast
let us have multiple romances this time around, please. Nothing better
than banging everyone in your group and then dumping them right after.
What do you mean with "multiple romances"? In both games you can romance multiple characters, and you can somehow dump Isabela and Fenris right after the sex scene, if I recall right, and everyone in DAO.
If you mean more than two characters, it's possible in both games, though in both cases your PC has to be bi.
I doubt that we'll get more than two female and two male LI.
#117
Posté 13 décembre 2012 - 09:47
There really should be some more shallow "love" intrests to persue tho. Some one nighters in there but short of a *onkey show kind of thing.
#118
Posté 13 décembre 2012 - 09:53
Speaking from a bloke's perspective, when you're in a relationship or getting some you tend to be more confident just because you are getting your oats, and also become more protective of those you like/love. So maybe a slight charisma or defensive bonus in that case.
When out of one you tend to become more aggressive and driven, simply because your wanting your oats and you tend to be both sharper & twitchier too. So maybe a slight boost to strength and speed in that case?
It'd be cool to build a celebate Monk-style character with maximum strength and speed stats due to lack of nookie.
Modifié par SpunkyMonkey, 13 décembre 2012 - 09:55 .
#119
Posté 13 décembre 2012 - 10:17
The Ethereal Writer Redux wrote...
LPPrince wrote...
If people don't like romancing people in Bioware games, that's cool. But I don't know why those people would expect anything for it.
Haven't you learned? The BSN is the place where logic comes to die.
Yes.. It's almost as if it hasn't been stated a few times that its not about expecting something for avoiding the romance merely something to select OTHER than the romance. If people want to conflate avoiding romance with skipping content altogether that's fine but that's not really what was/is being discussed.
#120
Posté 13 décembre 2012 - 10:28
SpunkyMonkey wrote...
I'd like to see romance affect stats slightly.
Speaking from a bloke's perspective, when you're in a relationship or getting some you tend to be more confident just because you are getting your oats, and also become more protective of those you like/love. So maybe a slight charisma or defensive bonus in that case.
When out of one you tend to become more aggressive and driven, simply because your wanting your oats and you tend to be both sharper & twitchier too. So maybe a slight boost to strength and speed in that case?
It'd be cool to build a celebate Monk-style character with maximum strength and speed stats due to lack of nookie.
....
And what if someone wants to play an asexual characther and thus those stats wouldn't make sense since they don't need other people to satisfy that particular urge?
On another level I think that the whole romance = stat boots is not a good message to send.
#121
Posté 13 décembre 2012 - 10:50
Maria Caliban wrote...
I don't understand why people like coffee and beer. It's like torture for the tongue.Pedrak wrote...
I will never, ever understand the appeal of achievements.
But they do.
That doesn't really answer my doubts about why people like achievements. But i can write you a long essay on the merits and the reasons to love coffee, if you care.
#122
Posté 13 décembre 2012 - 11:47
#123
Posté 13 décembre 2012 - 01:03
David Gaider wrote...
Allan Schumacher wrote...
Wouldn't the reward be denying yourself the cheesy and shallow content?
I'm afraid I'm with Allan on this one. Romances are already optional content, which you're under no obligation to use. The idea that we'd make extra content to reward people who don't want to use other content seems a little self-defeating. The non-romance content is the rest of the game.
You're welcome.
Not additional content, but possibly equal to the revelations one discovers in said romances. It may have been quite informative and enjoyable to see the respect one could gain from Merrill and Isabela by not tring to bed them, and listen and befriend them; to treat them as equals instead of followers.
Personally, I would like to see the merits of being Just Friends explored more than just with Aveline. And that said, while it crushed my little heart, was some of the finest writing experienced in DA2 for me.
#124
Posté 13 décembre 2012 - 02:21
It would not be enough to simply not pursue romances, you would have to make sure to shut down all romance paths so you could not start them up at the end of the game. Some possible results could be:
- Achievement Unlocked: Purity (or Single Focus or Dedication): You have remained dedicated to *mission/purpose* and are famous for your strength of purpose.
- Confrontation with a desire demon
- A quest (either appears on the Chantry Board or is given by one of the Sisters) where such resistance is crucial to success, even survival. So far none have returned.
- You become the confidante of every companion regarding their love lives
#125
Posté 13 décembre 2012 - 02:45
Because they're trying to achieve more than the average person.
Did you speak to Wynne at all i nDA:O? No doubt - like many forum-goers - you found her sanctimonious. Doesn't change the fact that she's right about relationships and trying to achieve something great.
Romance is a selfish act - and if you're trying to achieve something greater than yourself - you have less time to concentrate on selfish acts.
The "more content" would be given to the PCs drive - you know, since they're actually concentrating on the story and not some frivolous virtual romance (and no Bioware game has yet incorporated the LI into the actual story).
Honestly - Hawke SHOULD have romances because he's a giant useless tool who has no sight on anything bigger than being a witness to events around him.
But your typical world altering figure (not all main characters alter the world of course) should have great gains by not participating in the distractions of people interested only in their little world.
An Inquisitor - for example - likely has a great task to perform. With a great weight on his or her shoulders.
If Bioware games were actually mature - and not "grimdark" - they would incorporate how this great task weighs on the relationship... and how it would very likely end poorly.
But instead they'll give you a doe eyed sycophant who agrees with your every step and just can't wait to be dragged into bed for some underwear sex. (I don't blame them - they're a business - and this is what the average consumer wants)
It's interesting how many forumers want "mature" and "dark" - but they're the same ones that want successful healthy relationships in a video game. I thought rainbows and puppies were what so many people raged against.
Modifié par Medhia Nox, 13 décembre 2012 - 03:01 .





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