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so there is a new interview on Game Informer.....


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#26
4stringwizard

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Greylycantrope wrote...

dreamgazer wrote...

http://social.biowar...758618/12758842

One of the goals for the Extended Cut, as part of addressing player feedback, was to provide more time with the love interest, and more opportunity for players to say goodbye to them and provide additional moments of connection between them. We did this in several ways:

Shepard can now actually say goodbye to the love interest when they are split up at the conduit run.

When Shepard sees flashbacks of important characters during the final decision, the flashbacks are now variable based on your playthrough – so your love interest can appear as one of the flashbacks, providing another moment of reflection between Shepard and that character.

A memorial scene was added, partly to show a close bond between Shepard and the love interest. The scene is variable, and if Shepard has a love interest in a given playthrough, it will be that character who places Shepard’s name on the memorial wall.

You may notice that in the “Shepard lives” ending, the love interest hesitates to place Shepard’s name on the wall, and instead looks up as though deep in thought. This is meant to suggest that the love interest is not ready to believe Shepard is dead, and the final scene reveals they are correct. As the Normandy lifts off, there is hope that the love interest and Shepard will again be together.

Suggest being the opreative word there, still not a confirmation.

I'm pretty sure that's equal to a yes.  I doubt Bioware would put that scene in there if they didn't mean for it to signify something concrete.

#27
spirosz

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Greylycantrope wrote...

Suggest being the opreative word there, still not a confirmation.


You know what's strange, we can see Shepard dying in Control and Synthesis - Control is still Shepard in a sense, but not "our Shepard", if you wanna view it that way, but with Destroy, you see a breathe and that's it.  I think if Bioware animated Shepard either getting up after the breathe (depending on your EMS), then people wouldn't complain, cause we can have a clearier view of the body surviving.  I don't know, I think that scene could of been executed better IMO.  

#28
GreyLycanTrope

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MegaSovereign wrote...
"and the final scene reveals they are correct."

Correct for the few seconds Shepard has left more like. The breathe scene was in the original ending, this was not elaborated on.

Modifié par Greylycantrope, 13 décembre 2012 - 03:11 .


#29
Iakus

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[quote]crimzontearz wrote...

and two things strike me as VERY ODD

aside from the fact that the developer interviewed (one Aaryn Flynn) looks a LOT like one of my best childhood friends (Gianpiero Cioffi) here are two quotes from him

"the ending stuff was tough to take, we all played it and went through it and none of us really got the magnitude that people were going to be upset about it"

to which my first knee jerk thought was....THE HELL? Really? NO ONE got it? how in hell did NO ONE foresee this?[/quote]

It's astounding, but it explains so much why i';ve felt like I was banging my head against a wall.  Because to you, me, and so many others, the flaws are patently obvious.

It's like we're having this conversation with Bioware:

"Look!  Clouds!"
"Huh?"  I don't see anything"
"Dude, it's raining!"


[quote]
a little after he says

"I am happy with how the extended cut turned out. I think we did a good job of trying to wrap those choices up and reflect that back to the player in a fair and responsible way. it's a good learning experience for us in the future, in that you can underestimate how much people love their characters. So we'll be watching that much more carefully next time"

OK...so....since I always sound as a broken record (but this really pisses me off) how exactly is it FAIR that Control and Synthesis get full closure INCLUDING A GOD SPEECH FROM SHEPARD in control......and Destroy just gets IMPLICATIONS?[/quote]


guess that is it right? they are happy.....this last DLC will obviously not add anything to this mess so.....blah[/quote]

Dead Shepards get closure.  Live Shepards get implications.  And everyone's happy

Wait [smilie]http://social.bioware.com/images/forum/emoticons/pouty.png[/smilie]

#30
Mcfly616

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dreamgazer wrote...

Greylycantrope wrote...

Mcfly616 wrote...

Destroy: Shepard survives. There's your closure. Don't like it? Oh well....


Erm not necessarily the case:

Chris Priestly wrote...

Shepard Living or Dying is up to the individual. There is no "official" live or die.



:devil:



http://social.biowar...758618/12758842

One of the goals for the Extended Cut, as part of addressing player feedback, was to provide more time with the love interest, and more opportunity for players to say goodbye to them and provide additional moments of connection between them. We did this in several ways:

Shepard can now actually say goodbye to the love interest when they are split up at the conduit run.

When Shepard sees flashbacks of important characters during the final decision, the flashbacks are now variable based on your playthrough – so your love interest can appear as one of the flashbacks, providing another moment of reflection between Shepard and that character.

A memorial scene was added, partly to show a close bond between Shepard and the love interest. The scene is variable, and if Shepard has a love interest in a given playthrough, it will be that character who places Shepard’s name on the memorial wall.

You may notice that in the “Shepard lives” ending, the love interest hesitates to place Shepard’s name on the wall, and instead looks up as though deep in thought. This is meant to suggest that the love interest is not ready to believe Shepard is dead, and the final scene reveals they are correct. As the Normandy lifts off, there is hope that the love interest and Shepard will again be together.

lol thanks....you beat me to it. Bookmarked that article the other day, so I could pull it out the next time someone pulled that argument out.

#31
shepskisaac

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Greylycantrope wrote...

MegaSovereign wrote...
"and the final scene reveals they are correct."

Correct for the few seconds Shepard has left more like.

lol please, everyone knows Breathe Scene = Shep survived yay!

#32
Iakus

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dreamgazer wrote...

Greylycantrope wrote...

Suggest being the opreative word there, still not a confirmation.


"The final scene reveals they are correct" is a pretty clear confirmation, though, no, you don't get to physically see your LI and Shepard smooch and celebrate at the end as a point-blank affirmation.


If you have to explain the scene, the scene failed.

#33
spirosz

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iakus wrote...

dreamgazer wrote...

Greylycantrope wrote...

Suggest being the opreative word there, still not a confirmation.


"The final scene reveals they are correct" is a pretty clear confirmation, though, no, you don't get to physically see your LI and Shepard smooch and celebrate at the end as a point-blank affirmation.


If you have to explain the scene, the scene failed.


It's like explaining a joke after being told.  

#34
MegaSovereign

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Greylycantrope wrote...

MegaSovereign wrote...
"and the final scene reveals they are correct."

Correct for the few seconds Shepard has left more like.


Dang that's pretty cynical. It's honestly harder for me to headcanon it that way. The game strongly suggests that he is alive.

Not happy with the lack of closure on his character arc, but I don't get how someone could honestly watch the high EMS destroy ending and go "yup Shepard's a goner alright!"

Modifié par MegaSovereign, 13 décembre 2012 - 03:14 .


#35
GreyLycanTrope

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spirosz wrote...
You know what's strange, we can see Shepard dying in Control and Synthesis - Control is still Shepard in a sense, but not "our Shepard", if you wanna view it that way, but with Destroy, you see a breathe and that's it.  I think if Bioware animated Shepard either getting up after the breathe (depending on your EMS), then people wouldn't complain, cause we can have a clearier view of the body surviving.  I don't know, I think that scene could of been executed better IMO.  

Honestly I have no doubt that Shepard is alive with that breath, I just can't see him/her living for much longer given how blown to hell s/he is and how far away help is.

#36
crimzontearz

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MegaSovereign wrote...

crimzontearz wrote...

that is from the same guy who PERSONALLY told me that extra context changes the ending

uhhh...unreliable much?


What do you mean?

in a thread I stated that I never wanted a full rewrite of the ending but clarity about Shepard in the destroy ending.

Tully's response to me was that "adding extra context actually changes the ending"

someone should tell him to read the press release for the EC I think

#37
o Ventus

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Mcfly616 wrote...

The point of the ending was to show the outcome of your choices.


And it really didn't.

And the impact they had on the galaxy. Who the **** cares how he survived? He simply: Did. And that's all that matters. How the hell did the Lazarus Project work exactly? Go ahead, I'll wait.....

Umm... I care. Hence my asking. Are you retarded? "He did" isn't good enough. There's nothing to speculate from.

How is each species handling the aftermath? That's another story for another day. You gave the galaxy an actual future, the ending is conveying that sense of forging forward into the unknown.


You just admitted how its a total lack of closure. I think that answer my above question.

And if you watched the Memorial Scene and didnt get the fact that your L.I. believes you're alive and is coming to het you.....well, I'm not sure what to tell you.


Funny. I don't recall seeing Miranda anywhere in the end.

Modifié par o Ventus, 13 décembre 2012 - 03:16 .


#38
spirosz

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Don't get me wrong, I don't want one of those Shepard and & LI reunion scenes, I would just love that scene to be better executed, or extended (I know it won't happen though).

#39
Humanoid_Typhoon

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Vagueness +confirming vagueness= concrete unambiguous clarity.

Seems legit.

#40
dreamgazer

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iakus wrote...

dreamgazer wrote...

Greylycantrope wrote...

Suggest being the opreative word there, still not a confirmation.


"The final scene reveals they are correct" is a pretty clear confirmation, though, no, you don't get to physically see your LI and Shepard smooch and celebrate at the end as a point-blank affirmation.


If you have to explain the scene, the scene failed.


They have to explain the scene to some people, apparently.  Others got the message just fine.

#41
spirosz

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Greylycantrope wrote...

spirosz wrote...
You know what's strange, we can see Shepard dying in Control and Synthesis - Control is still Shepard in a sense, but not "our Shepard", if you wanna view it that way, but with Destroy, you see a breathe and that's it.  I think if Bioware animated Shepard either getting up after the breathe (depending on your EMS), then people wouldn't complain, cause we can have a clearier view of the body surviving.  I don't know, I think that scene could of been executed better IMO.  

Honestly I have no doubt that Shepard is alive with that breath, I just can't see him/her living for much longer given how blown to hell s/he is and how far away help is.


Yeah, it's the whole conflict with reality and what's shown in game, what does Bioware expect, to not use our brains? Yeah, sure - Shepard survived the impossible, but it was clearly shown how, even if it was "space magicy" in the sense. 

#42
Iakus

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dreamgazer wrote...

They have to explain the scene to some many people, apparently.  Others got the message just fine.


Fixed that for you.

And yes, they do.  A charred, faceless torso on a wrecked and abandoned space station is "implications"

A battered Shepard putting Anderson's name on the memorial wall is "certainty"

#43
MegaSovereign

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crimzontearz wrote...

MegaSovereign wrote...

crimzontearz wrote...

that is from the same guy who PERSONALLY told me that extra context changes the ending

uhhh...unreliable much?


What do you mean?

in a thread I stated that I never wanted a full rewrite of the ending but clarity about Shepard in the destroy ending.

Tully's response to me was that "adding extra context actually changes the ending"

someone should tell him to read the press release for the EC I think


If you want my opinion on this. I think they left the breath scene the way it is in order to keep the IT interpretation intact. Pretty bad move tbh. They tried to make both sides happy but they ended up disappointing more people by leaving it the way it is.

#44
TheJediSaint

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Mr.House wrote...

If Bioware is really happy about this, I'm very afraid for DA3.


Good thing that DA3 is being developed by a completely different team, then.

#45
CosmicGnosis

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MegaSovereign wrote...

If you want my opinion on this. I think they left the breath scene the way it is in order to keep the IT interpretation intact. Pretty bad move tbh. They tried to make both sides happy but they ended up disappointing more people by leaving it the way it is.


Exactly. IT ruined the Extended Cut.

#46
spirosz

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TheJediSaint wrote...

Mr.House wrote...

If Bioware is really happy about this, I'm very afraid for DA3.


Good thing that DA3 is being developed by a completely different team, then.


That developed DA II and it's flaws.  Not a bad game, mind you, just sayin'

#47
crimzontearz

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MegaSovereign wrote...

crimzontearz wrote...

MegaSovereign wrote...

crimzontearz wrote...

that is from the same guy who PERSONALLY told me that extra context changes the ending

uhhh...unreliable much?


What do you mean?

in a thread I stated that I never wanted a full rewrite of the ending but clarity about Shepard in the destroy ending.

Tully's response to me was that "adding extra context actually changes the ending"

someone should tell him to read the press release for the EC I think


If you want my opinion on this. I think they left the breath scene the way it is in order to keep the IT interpretation intact. Pretty bad move tbh. They tried to make both sides happy but they ended up disappointing more people by leaving it the way it is.

well but you see my point about him being unreliable tho right?

#48
GreyLycanTrope

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MegaSovereign wrote...
Dang that's pretty cynical. It's honestly harder for me to headcanon it that way. The game strongly suggests that he is alive.

Not happy with the lack of closure on his character arc, but I don't get how someone could honestly watch the high EMS destroy ending and go "yup Shepard's a goner alright!"

More realism than cynisism, Reaper laser to the face, followed by exploding tube, followed by exploding Station, and buried with undoubtedly heavy rocks. Not the mention the gunshot and previous loss of blood following the encounter with TIM. And the Normandy crew has to fix up the ship, have their little memorial ceremony and make their way back towards Earth and actually manage to find and recover Shepard in that mess. This might take a few hours Shepard needs Med Evac now.

Modifié par Greylycantrope, 13 décembre 2012 - 03:22 .


#49
Mathias

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MegaSovereign wrote...

I take TullyAckland's word over Chris Priestly....And not just because of confirmation bias lol.


Because Chris is not a trustworthy source and has been caught in a lie on more than one occasion?

#50
shepskisaac

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So, link?