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so there is a new interview on Game Informer.....


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#76
crimzontearz

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xsdob wrote...

crimzontearz wrote...

xsdob wrote...

OP, where is this article your quoting from? I have the recent issue of gameinformer and I can't seem to find it, mine has the GTA5 cover.

issue 237 page 41


Damn. You already have january's issue? Did that come from a special subscription or something? I only got decembers 236 issue about 4 or 5 days ago.

regular GS subscription.

that said be happy....ME3 got GOTY and best RPG

whatever

#77
xsdob

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crimzontearz wrote...

xsdob wrote...

crimzontearz wrote...

xsdob wrote...

OP, where is this article your quoting from? I have the recent issue of gameinformer and I can't seem to find it, mine has the GTA5 cover.

issue 237 page 41


Damn. You already have january's issue? Did that come from a special subscription or something? I only got decembers 236 issue about 4 or 5 days ago.

regular GS subscription.

that said be happy....ME3 got GOTY and best RPG

whatever

I know. I posted the original thread about it here.Image IPB

And the quote about "high potential for tears"

I brought 2 great new sources of pessimism to this board and got no credit for it.

Modifié par xsdob, 13 décembre 2012 - 03:52 .


#78
crimzontearz

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xsdob wrote...

crimzontearz wrote...

xsdob wrote...

crimzontearz wrote...

xsdob wrote...

OP, where is this article your quoting from? I have the recent issue of gameinformer and I can't seem to find it, mine has the GTA5 cover.

issue 237 page 41


Damn. You already have january's issue? Did that come from a special subscription or something? I only got decembers 236 issue about 4 or 5 days ago.

regular GS subscription.

that said be happy....ME3 got GOTY and best RPG

whatever


I know. I posted the original thread about it here.:D

And the quote about "high potential for tears"

I brought 2 great new sources of pessimism to this board and got no credit for it.

I give you credit and thank you for it

#79
spirosz

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fiendishchicken wrote...

Same with the dreamgazer guy. He's just trying to be a condescending douche. 


Well from the posts I've seen, he's really open-minded and I respect that.  

#80
xsdob

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Anyway, so ME3 won 3 different best rpg of the year contest huh?

Let's see, speculation time. Who paid what to try and win that bid and how much did EA need to pay to beat it.

Also, no saying the other companies didn't place bids either, cause that's total bull in this industry.

#81
Dominus

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"the ending stuff was tough to take, we all played it and went through it and none of us really got the magnitude that people were going to be upset about it"

Well, had I seen it (or at least heard the concept)before the launch date, I would've immediately pointed towards the last episode of NGE. Also, All of that. This is likely stuff they've already heard 100 times since launch day, though.

It's a good learning experience for us in the future, in that you can underestimate how much people love their characters.

Characters are certainly one aspect, but I think it's a bit more multi-faceted than simply fulfillment and closure for popular video game characters.

#82
Iakus

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xsdob wrote...

Anyway, so ME3 won 3 different best rpg of the year contest huh?

Let's see, speculation time. Who paid what to try and win that bid and how much did EA need to pay to beat it.

Also, no saying the other companies didn't place bids either, cause that's total bull in this industry.


Or it was a really bad year fro RPGs

#83
MegaSovereign

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crimzontearz wrote...

MegaSovereign wrote...

crimzontearz wrote...

MegaSovereign wrote...

crimzontearz wrote...

that is from the same guy who PERSONALLY told me that extra context changes the ending

uhhh...unreliable much?


What do you mean?

in a thread I stated that I never wanted a full rewrite of the ending but clarity about Shepard in the destroy ending.

Tully's response to me was that "adding extra context actually changes the ending"

someone should tell him to read the press release for the EC I think


If you want my opinion on this. I think they left the breath scene the way it is in order to keep the IT interpretation intact. Pretty bad move tbh. They tried to make both sides happy but they ended up disappointing more people by leaving it the way it is.

well but you see my point about him being unreliable tho right?


Regardless, the fact that you require a Bioware employee to explain to you what just happened is not a good thing on Bioware's part. I don't see him being "unreliable" because he told you that they didn't want to change the context. Adding to the breath scene would have changed the context no matter how you try to spin it. People have their own interpretations and Bioware does not *want* to invalidate them.

Greylycantrope wrote...

More realism than cynisism, Reaper laser to the face, followed by exploding tube, followed by exploding Station, and buried with undoubtedly heavy rocks. Not the mention the gunshot and previous loss of blood following the encounter with TIM. And the Normandy crew has to fix up the ship, have their little memorial ceremony and make their way back towards Earth and actually manage to find and recover Shepard in that mess. This might take a few hours Shepard needs Med Evac now.


Nope, I love ya but that's straight up cynisism. EC changed it to where the laser doesn't hit him directly.
Shepard survived through much worse. And things exploding near Shepard happen all the time (see ME3 intro).

Why does the Normandy have to be the ship that initiates the rescue? Hackett knows Shepard is on the Citadel. It's likely that he would send a search team to look for survivors, as an example. =/

Modifié par MegaSovereign, 13 décembre 2012 - 04:00 .


#84
Guest_Catch This Fade_*

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spirosz wrote...

fiendishchicken wrote...

Same with the dreamgazer guy. He's just trying to be a condescending douche. 


Well from the posts I've seen, he's really open-minded and I respect that.  


What if he's not?

Modifié par J. Reezy, 13 décembre 2012 - 03:57 .


#85
fiendishchicken

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spirosz wrote...

fiendishchicken wrote...

Same with the dreamgazer guy. He's just trying to be a condescending douche. 


Well from the posts I've seen, he's really open-minded and I respect that.  


I'm talking about here. He just seems to be trying to get under people's skin more than anything else.

Modifié par fiendishchicken, 13 décembre 2012 - 03:58 .


#86
dreamgazer

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iakus wrote...

Thematic intent doesn't mean squat if it doesn't properly convey said intent.

Few people will argue that the breath scene doesn't mean Shepard is alive at that particular moment.  But people have huge problems w ith "how does Shepard survive beyond those next few moments?".  Heck look at posts on this very thread!

The scene failed for many, many people to convey Shepard suvives.  Intent notwithstanding, the imagery it evokes is of Shepard dying alone (and likely in a great deal of pain) in the wreckage of the Citadel

Alive =/= Survive

Compounded with the utterly ludicrous decision teh Catalyst forces on the player, I find it incredibly difficult to believe that no one at Bioware saw the problems coming from a mile away.


I disagree that the imagery purports that Shepard dies alone, and that thematic intent doesn't mean anything if it doesn't offer a payoff (it conveyed said intent well enough for me), but I won't dispute the logistical issues regarding a pick-up from the Citadel's rubble in time---yet, that's an issue with the "shuttle operation" in MEHEM, too.  The scene in the EC, however, gives you enough to go with your gut , and to use a little brain power to get the placard-holder and the crew to the rubble (wherever it is) for a post-battle rescue.  

Could've been executed better, of course, as with many things in the game, but certainly not enough to force someone to assume the worst.

Modifié par dreamgazer, 13 décembre 2012 - 03:58 .


#87
Meltemph

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" I think we did a good job of trying to wrap those choices up and reflect that back to the player in a fair and responsible way."

That was only half if that of the problem with the ending. The biggest problem is how contrived and silly it was and how the ending devoured everything you did up to this point. I forget who, but someone made the point in tehbombcast that, at the end of 3, what we learn was if we could have built the crucible earlier all we would have needed was someone to go flip a switch...

It significantly reduces the impact of everything up to that point.
.

Modifié par Meltemph, 13 décembre 2012 - 03:59 .


#88
xsdob

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iakus wrote...

xsdob wrote...

Anyway, so ME3 won 3 different best rpg of the year contest huh?

Let's see, speculation time. Who paid what to try and win that bid and how much did EA need to pay to beat it.

Also, no saying the other companies didn't place bids either, cause that's total bull in this industry.


Or it was a really bad year fro RPGs


Depends on what's considered an rpg really.

To me a lot of games are rpg's, but not a lot are cmg's.

That said, I consider mmo's like guild wars 2 or SWTOR, who have a story campaign within them with choosable dialouge and actions, to be rpg's as well. And in that, me3 beat guild wars 2.

#89
spirosz

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J. Reezy wrote...

spirosz wrote...

fiendishchicken wrote...

Same with the dreamgazer guy. He's just trying to be a condescending douche. 


Well from the posts I've seen, he's really open-minded and I respect that.  


What if he's not?


Image IPB

#90
dreamgazer

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fiendishchicken wrote...

spirosz wrote...

fiendishchicken wrote...

Same with the dreamgazer guy. He's just trying to be a condescending douche. 


Well from the posts I've seen, he's really open-minded and I respect that.  


I'm talking about here. He just seems to be trying to get under people's skin more than anything else.


Yeah, I'm really not, but feel free to knee-cap my outlook on that basis.

#91
GreyLycanTrope

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nevar00 wrote...
Honestly I'd rather he just die than the alternative nonsense.  So he's able to survive a MASSIVE exploding space station, fall through the atmosphere back to earth, and then have pieces of said space station land on him. 

I know the ending (counting the entire game more or less, but especially the end itself) took the set rules and guidelines the rest of the series had set and threw them out the window but come on, now need to ****** in the wound.

Actually to Shep doesn't fall back down to Earth, still on what's left of the Citadel. You have gravity and air because the kintetic barriers popped up to seal of the holes. Similar to what you saw on the Normandy in ME2 when the occulus broke into the cardgo hold. So s/he doesn't have to worry so much about re-entry just everything else we've listed, odds of survival still extremely low.

#92
DoomsdayDevice

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Not sure if anyone else already said this - but this is probably fake.

Mike Gamble said on Twitter: "Don't believe everything you read." It is believed to be referring to this 'interview'.

#93
Eterna

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Doesn't matter what they say, you guys would still be pissed.

#94
MegaSovereign

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DoomsdayDevice wrote...

Not sure if anyone else already said this - but this is probably fake.

Mike Gamble said on Twitter: "Don't believe everything you read." It is believed to be referring to this 'interview'.


No one can be trusted. :bandit:

#95
crimzontearz

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MegaSovereign wrote...

crimzontearz wrote...

MegaSovereign wrote...

crimzontearz wrote...

MegaSovereign wrote...

crimzontearz wrote...

that is from the same guy who PERSONALLY told me that extra context changes the ending

uhhh...unreliable much?


What do you mean?

in a thread I stated that I never wanted a full rewrite of the ending but clarity about Shepard in the destroy ending.

Tully's response to me was that "adding extra context actually changes the ending"

someone should tell him to read the press release for the EC I think


If you want my opinion on this. I think they left the breath scene the way it is in order to keep the IT interpretation intact. Pretty bad move tbh. They tried to make both sides happy but they ended up disappointing more people by leaving it the way it is.

well but you see my point about him being unreliable tho right?


Regardless, the fact that you require a Bioware employee to explain to you what just happened is not a good thing on Bioware's part. I don't see him being "unreliable" because he told you that they didn't want to change the context. Adding to the breath scene would have changed the context no matter how you try to spin it. People have their own interpretations and Bioware does not *want* to invalidate them.

Greylycantrope wrote...

More realism than cynisism, Reaper laser to the face, followed by exploding tube, followed by exploding Station, and buried with undoubtedly heavy rocks. Not the mention the gunshot and previous loss of blood following the encounter with TIM. And the Normandy crew has to fix up the ship, have their little memorial ceremony and make their way back towards Earth and actually manage to find and recover Shepard in that mess. This might take a few hours Shepard needs Med Evac now.


Nope, I love ya but that's straight up cynisism. EC changed it to where the laser doesn't hit him directly.
Shepard survived through much worse. And things exploding near Shepard happen all the time (see ME3 intro).

Why does the Normandy have to be the ship that initiates the rescue? Hackett knows Shepard is on the Citadel. It's likely that he would send a search team to look for survivors, as an example. =/



no, What I mean is that in one breath he says one thing (it is obvious we implied Shepard lives through added context) but when one points out that no, it is not obvious, he says that extra context, which is what the EC PUBLICLY set out to give, would be bad because it would change the ending

#96
crimzontearz

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Eterna5 wrote...

Doesn't matter what they say, you guys would still be pissed.

I can prove you wrong

#97
dreamgazer

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xsdob wrote...

Depends on what's considered an rpg really.


I think ME3 would have a much tougher time if it were considered the action-RPG that it actually is, because several very solid games fitting into that genre were released this year.  But, yeah, this year was pretty darn lackluster in terms of pure RPGs.

#98
Iakus

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dreamgazer wrote...

iakus wrote...

Thematic intent doesn't mean squat if it doesn't properly convey said intent.

Few people will argue that the breath scene doesn't mean Shepard is alive at that particular moment.  But people have huge problems w ith "how does Shepard survive beyond those next few moments?".  Heck look at posts on this very thread!

The scene failed for many, many people to convey Shepard suvives.  Intent notwithstanding, the imagery it evokes is of Shepard dying alone (and likely in a great deal of pain) in the wreckage of the Citadel

Alive =/= Survive

Compounded with the utterly ludicrous decision teh Catalyst forces on the player, I find it incredibly difficult to believe that no one at Bioware saw the problems coming from a mile away.



I disagree that the imagery purports that Shepard dies alone, and that thematic intent doesn't mean anything if it doesn't offer a payoff (it conveyed said intent well enough for me),


You may not have interpreted the scene that way, but it's pretty clear that a lot did.
 
As for thematic intent, if Bioware ponts at a scene and says "this is a happy, hopeful scene" and so many others look at it and see sadness and despair, does the intent mean anything to those people?

but I won't dispute the logistical issues regarding a pick-up from the Citadel's rubble in time---yet, that's an issue with the "shuttle operation" in MEHEM, too.  The scene in the EC, however, gives you enough to go with your gut , and to use a little brain power to get the placard-holder and the crew to the rubble (wherever it is) for a post-battle rescue.  


MEHEM keeps Shepard in the Council chambers, a place well-known (particularly to anyone who was around in ME1 and knows where the console to open the Citadel arms would be)

The scene in EC, however, is limited to a Force Sensitive LI.  There's no brainpower involved, it's just  a pitiful attempt to inject "hope" into a scene that has no logical reason for it.

Could've been executed better, of course, as with many things in the game, but certainly not enough to force someone to assume the worst.


Bolded is the understatement of the year.  And I, crimzontearz  and many others are living refutation of the second part.

#99
Eterna

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crimzontearz wrote...

Eterna5 wrote...

Doesn't matter what they say, you guys would still be pissed.

I can prove you wrong


No you can't. 

#100
Iakus

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Eterna5 wrote...

Doesn't matter what they say, you guys would still be pissed.


While you have your crystal ball out, could I get next week's lottery numbers?  :P