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so there is a new interview on Game Informer.....


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#176
3DandBeyond

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And to add to this about Game Informer-there's another article about work on ME4 and info from Mike Gamble. The Montreal team is responsible for it-the Omega and MP team. Forget about story.

#177
PluralAces

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i just read that they changed the ending from a boss battle with the Illusive man to the ending that we currently have...isnt that funny?

#178
devSin

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SpamBot2000 wrote...

That tweet was about the Jennifer Hepler thing, not ME3. Still, it was not very professional.

People were harassing one of his employees. His response was appropriate, if defensive.

What would you have suggested as a "professional" response to some deranged morons constantly (and anonymously) attacking one of the people who works for you?

SpamBot2000 wrote...

And far from getting booted, Aaryn Flynn actually took over from Ray Muzyka when he left.

Aaryn was already the studio general manager at that time.

#179
LTKerr

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And that's why I don't (can't) trust Bioware anymore. If they didn't see any problem in ME3 ending and they take the Extended Cut as a "good learning experience", that means they can actually write something worse. Wow...

Modifié par LTKerr, 13 décembre 2012 - 03:07 .


#180
SpamBot2000

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devSin wrote...

SpamBot2000 wrote...

That tweet was about the Jennifer Hepler thing, not ME3. Still, it was not very professional.

People were harassing one of his employees. His response was appropriate, if defensive.

What would you have suggested as a "professional" response to some deranged morons constantly (and anonymously) attacking one of the people who works for you?

SpamBot2000 wrote...

And far from getting booted, Aaryn Flynn actually took over from Ray Muzyka when he left.

Aaryn was already the studio general manager at that time.


The whole affair seems extremely suspicious to me. Some random people start picking on a female BW employee over something she had said in an interview that took place several years before. This happened to occur a couple of weeks before BioWare were going to release what they must have suspected was a very disappointing sequel to the ME saga, with a controversial Day One DLC.

First of all, who would have even remembered that she said she wished she could skip over silly shooting bits in games? Well, how about the people who made those shooting bits? I see no reason for anyone else to harbor a grudge over something so trivial over the years.

And then you look at the effect of the controversy. BioWare got an excellent soapbox to grandstand about the evils of the beastly gamer hordes just in time to prepare the ground for the counterattack on pissed off ME fans. The cost? 1000 (Canadian) dollars, donated to an anti-bullying organization. Seems like a bargain to me.

Obviously most people at BW would not have been in the loop for something like this. The revulsion they expressed for the kinds of things some anonymous internet posters were saying would have been genuine. But the timing and the specific content of these vile attacks is certainly curious.

Now I'm not saying this is definitely what happened. But just recently I was directed to an article about how EA paid a bunch of people to stage a fake Christian protest against the release of Dante's Inferno in 2009, something that I would have dismissed as improbable before seeing it mentioned in credible articles. So I wouldn't put this kind of thing past them.

EDIT: Oh yeah, about the 'unprofessionality'... It's certainly understandable, but reacting to taunts of this kind has never really been a solution to them appearing. Ignoring them would seem more discouraging of the behavior in question. You know, the not feeding of trolls and all that.

Modifié par SpamBot2000, 13 décembre 2012 - 03:29 .


#181
Ieldra

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crimzontearz wrote...
"the ending stuff was tough to take, we all played it and went through it and none of us really got the magnitude that people were going to be upset about it"

to which my first knee jerk thought was....THE HELL? Really? NO ONE got it? how in hell did NO ONE foresee this?

This is certainly odd. Part of it could be previous exposure to the ideas behind the ending which would steer interpretation away from the worst interpretation. Another could be heavily underestimating how invested people are in the setting, not just the characters. They certainly didn't appear to understand how much the fragmentation of civilization, equaling the end of the world as we know it, would hurt the players, especially with no hopeful images following the galactic disaster.

Another aspect is that they made the game with a heavy focus on how things would be received emotionally. I gather they were rather too successful in that regard and an ending that depends so much on emotional detachment to appreciate just didn't work.

About Destroy: it has a good epilogue told by Hackett. If it's not as awesome as the Control epilogue, nor as exotic as Synthesis, well, that's the point. Post-Destroy, things go back to normal and then some. If you want a different future, choose a different ending.

#182
3DandBeyond

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devSin wrote...

SpamBot2000 wrote...

That tweet was about the Jennifer Hepler thing, not ME3. Still, it was not very professional.

People were harassing one of his employees. His response was appropriate, if defensive.

What would you have suggested as a "professional" response to some deranged morons constantly (and anonymously) attacking one of the people who works for you?

SpamBot2000 wrote...

And far from getting booted, Aaryn Flynn actually took over from Ray Muzyka when he left.

Aaryn was already the studio general manager at that time.


Well, let's see because I have been in management in the private and public sector, in emergency services and in retail.

The professional response that is allowed by employers at most places of business never includes dropping the F-bomb on even irrational, or out of line people.  The professional response is to go through channels and have the person banned (from twitter if it occurs there or certainly from your own business website).  How does one anonymously attack someone on twitter or on the BSN?  Yes, I know we don't know their real names, but they have a user id as well as an IP.  I've modded on company forums and fan forums before and people can be banned by user id or even the whole IP can be banned, if needed.  I also was the subject of attacks that came from one Phillipine worker for an electronics manufacturer on their product forum because this person was openly lying to others and seemed to have a mental problem.  Through some information that I and other users were able to determine, the company took action and appropriately all I got was assurance that it was handled (as well as a gift card).

The response by BW employees it seems to any insult (totally inappropriate and worthy of action) has tended to be very unprofessional and is used to label all of us as the same as the offender.  It isn't only the offender that BW employees avoid by not coming on the BSN-it's also the White Knights and those that have never said anything bad about BW, but they think we are all the same.

As far as the attacking part of it-you do know that words cannot hurt you, right?  And, every single company or person that exists on the internet has had to put up with these attacks at one time or another.  People that represent businesses are expected to remain professional and deal with it appropriately-they are the face of the business.  And no matter how outrageous and nasty a comment is, part of their job is to take it, and take care of it, professionally.

In any other venue, a worker that handled it the way he did would be fired.  No matter what was said, the reaction was not appropriate.  I know because I've been there and seen a lot and people are not all mentally sound or decent.  It's much easier to deal with them on the internet than in person.  And yet, you would not be allowed to react as he did in person.  No business would allow it.

#183
crimzontearz

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Ieldra2 wrote...

crimzontearz wrote...
"the ending stuff was tough to take, we all played it and went through it and none of us really got the magnitude that people were going to be upset about it"

to which my first knee jerk thought was....THE HELL? Really? NO ONE got it? how in hell did NO ONE foresee this?

This is certainly odd. Part of it could be previous exposure to the ideas behind the ending which would steer interpretation away from the worst interpretation. Another could be heavily underestimating how invested people are in the setting, not just the characters. They certainly didn't appear to understand how much the fragmentation of civilization, equaling the end of the world as we know it, would hurt the players, especially with no hopeful images following the galactic disaster.

Another aspect is that they made the game with a heavy focus on how things would be received emotionally. I gather they were rather too successful in that regard and an ending that depends so much on emotional detachment to appreciate just didn't work.

About Destroy: it has a good epilogue told by Hackett. If it's not as awesome as the Control epilogue, nor as exotic as Synthesis, well, that's the point. Post-Destroy, things go back to normal and then some. If you want a different future, choose a different ending.


no Ieldra, for the millionth time because you keep forgetting our discussion my issue is not the future of the galaxy, I could njot give a rat's *** about that. The fact is that my shepard gets no closure, only ambiguity as opposed to YOUR shepard (I know you pick synhthesis, your call, your tastes, I don't care) who goes down in a blaze of glory and the Control Shepard who becomes a machine god and get full goddamn ****ing closure

dude, I do not dislike you but is there any ****ing way I can explain this to you so you actually understand me when I tell you it is not the closure of the rest of the galaxy I care for but that of Shepard that feels unfair to me?

Modifié par crimzontearz, 13 décembre 2012 - 03:38 .


#184
3DandBeyond

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Ieldra2 wrote...

crimzontearz wrote...
"the ending stuff was tough to take, we all played it and went through it and none of us really got the magnitude that people were going to be upset about it"

to which my first knee jerk thought was....THE HELL? Really? NO ONE got it? how in hell did NO ONE foresee this?

This is certainly odd. Part of it could be previous exposure to the ideas behind the ending which would steer interpretation away from the worst interpretation. Another could be heavily underestimating how invested people are in the setting, not just the characters. They certainly didn't appear to understand how much the fragmentation of civilization, equaling the end of the world as we know it, would hurt the players, especially with no hopeful images following the galactic disaster.

Another aspect is that they made the game with a heavy focus on how things would be received emotionally. I gather they were rather too successful in that regard and an ending that depends so much on emotional detachment to appreciate just didn't work.

About Destroy: it has a good epilogue told by Hackett. If it's not as awesome as the Control epilogue, nor as exotic as Synthesis, well, that's the point. Post-Destroy, things go back to normal and then some. If you want a different future, choose a different ending.


The funny thing is the idea that no one said or thought anything bad about the ending is just not true.  Lance Henrikson said it was abrupt.  There did seem to be some very likely dispute over how the ending was handled.  And even when things seem perfect, there will always be someone who disagrees, unless that kind of thing is not allowed.  I've worked for places where that was the case-you could never say you disagreed with anything the company did.  But judging from a lot of the panel discussions I've seen, far too many of the writers were so involved in the characters or story parts they were writing, that they didn't care that much about anything else.

#185
crimzontearz

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3DandBeyond wrote...

Ieldra2 wrote...

crimzontearz wrote...
"the ending stuff was tough to take, we all played it and went through it and none of us really got the magnitude that people were going to be upset about it"

to which my first knee jerk thought was....THE HELL? Really? NO ONE got it? how in hell did NO ONE foresee this?

This is certainly odd. Part of it could be previous exposure to the ideas behind the ending which would steer interpretation away from the worst interpretation. Another could be heavily underestimating how invested people are in the setting, not just the characters. They certainly didn't appear to understand how much the fragmentation of civilization, equaling the end of the world as we know it, would hurt the players, especially with no hopeful images following the galactic disaster.

Another aspect is that they made the game with a heavy focus on how things would be received emotionally. I gather they were rather too successful in that regard and an ending that depends so much on emotional detachment to appreciate just didn't work.

About Destroy: it has a good epilogue told by Hackett. If it's not as awesome as the Control epilogue, nor as exotic as Synthesis, well, that's the point. Post-Destroy, things go back to normal and then some. If you want a different future, choose a different ending.


The funny thing is the idea that no one said or thought anything bad about the ending is just not true.  Lance Henrikson said it was abrupt.  There did seem to be some very likely dispute over how the ending was handled.  And even when things seem perfect, there will always be someone who disagrees, unless that kind of thing is not allowed.  I've worked for places where that was the case-you could never say you disagreed with anything the company did.  But judging from a lot of the panel discussions I've seen, far too many of the writers were so involved in the characters or story parts they were writing, that they didn't care that much about anything else.


even more funny is the fact I have a direct quote from a Dev saying Casey always argued for a good non sacrifical ending as an option and was CONVINCED it was in the game until the game was datamined after release

#186
SpamBot2000

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crimzontearz wrote...

even more funny is the fact I have a direct quote from a Dev saying Casey always argued for a good non sacrifical ending as an option and was CONVINCED it was in the game until the game was datamined after release


Huh? 

Please share!

#187
dreamgazer

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SpamBot2000 wrote...

crimzontearz wrote...

even more funny is the fact I have a direct quote from a Dev saying Casey always argued for a good non sacrifical ending as an option and was CONVINCED it was in the game until the game was datamined after release


Huh? 

Please share!


I'd like to see this as well, and from a credible source.

#188
3DandBeyond

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crimzontearz wrote...


no Ieldra, for the millionth time because you keep forgetting our discussion my issue is not the future of the galaxy, I could njot give a rat's *** about that. The fact is that my shepard gets no closure, only ambiguity as oppoed to YOUR shepard (I know you pick synhthesis, your call, your tastes, I don't care) who goes down in a blaze of glory and the Control Shepard who becomes a machine god and get full goddamn ****ing closure

dude, I do not dislike you but is there any ****ing way I can explain this to you so you actually understand me when I tell you it is not the closure of the rest of the galaxy I care for but that of Shepard that feels unfair to me?


Same for me.  Shepard was the most important person in the story, IMO.  It was set up that way.  All writers would be jealous of what was accomplished in getting people to care for these characters and especially Shepard.

Part of that whole gasp scene is not just that Shepard's friends and LI know s/he is ok, but that Shepard knows that they are.  BW set it up (what is supposed to happen with protagonists) so that the player identifies with and in many ways is Shepard.  So, Shepard had feelings and never had a life, not really.  Always did things for everyone else.  When at last Shepard finally gets people to recognize the threat that will kill them all, they are even reluctant to help themselves.  Shepard is constantly kicking everyone to help themselves.  In the end, Shepard is the one that deserves a future-the future s/he worked hard to get for everyone else.  And you don't leave heroes in a pile of rubble like so much garbage.  Especially not when you see dying Shepards with the skin being ripped or burned off of their faces.

For the life of me, there's no way I can see Synthesis or Control as somehow beautiful or cool or great because of reasons that have all been said before, the lack of exposition being only one thing.  I will never want either of them to become true.

Destroy was the goal and if not the goal of some people, it was the goal of my Shepard.  It was the goal of every rational person in the game.  It was what they sent Shepard to do.  The crucible was thought by everyone to be a big destructo beam that would destroy reapers.  So, BW punishes Shepard and the player for choosing destroy.  Why?  Because they did not want anyone to miss out on their other cool-looking but stupid sounding choices.  They did not want destroy to be canon, nor did they want the crucible to be just a big reaper off button.  But, everything they did in the game was meant to say any other choice is wrong.  Hackett says it, Mordin says it, Legion says it, all of the main and minor stories say it, every character thinks it because of what they believe the crucible will do.

Shepard should be brought home, out of the rubble, and treated decently because BW never needed hype to sell the games-all they ever needed was Shepard.

Modifié par 3DandBeyond, 13 décembre 2012 - 03:52 .


#189
CDS923

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crimzontearz wrote...

and two things strike me as VERY ODD

aside from the fact that the developer interviewed (one Aaryn Flynn) looks a LOT like one of my best childhood friends (Gianpiero Cioffi) here are two quotes from him

"the ending stuff was tough to take, we all played it and went through it and none of us really got the magnitude that people were going to be upset about it"

to which my first knee jerk thought was....THE HELL? Really? NO ONE got it? how in hell did NO ONE foresee this?

a little after he says

"I am happy with how the extended cut turned out. I think we did a good job of trying to wrap those choices up and reflect that back to the player in a fair and responsible way. it's a good learning experience for us in the future, in that you can underestimate how much people love their characters. So we'll be watching that much more carefully next time"

OK...so....since I always sound as a broken record (but this really pisses me off) how exactly is it FAIR that Control and Synthesis get full closure INCLUDING A GOD SPEECH FROM SHEPARD in control......and Destroy just gets IMPLICATIONS?

guess that is it right? they are happy.....this last DLC will obviously not add anything to this mess so.....blah



Sadly, there probably won't be a next time for a lot of consumers. 


And I'm Destroy, all the way. 

#190
Wayning_Star

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Ieldra2 wrote...

crimzontearz wrote...
"the ending stuff was tough to take, we all played it and went through it and none of us really got the magnitude that people were going to be upset about it"

to which my first knee jerk thought was....THE HELL? Really? NO ONE got it? how in hell did NO ONE foresee this?

This is certainly odd. Part of it could be previous exposure to the ideas behind the ending which would steer interpretation away from the worst interpretation. Another could be heavily underestimating how invested people are in the setting, not just the characters. They certainly didn't appear to understand how much the fragmentation of civilization, equaling the end of the world as we know it, would hurt the players, especially with no hopeful images following the galactic disaster.

Another aspect is that they made the game with a heavy focus on how things would be received emotionally. I gather they were rather too successful in that regard and an ending that depends so much on emotional detachment to appreciate just didn't work.

About Destroy: it has a good epilogue told by Hackett. If it's not as awesome as the Control epilogue, nor as exotic as Synthesis, well, that's the point. Post-Destroy, things go back to normal and then some. If you want a different future, choose a different ending.


everyone must remember that all this and most everthing else is "just" an interpretation. When applied to said 'cosmic catastrophy', there isn't such an it. Only our respective conceptions. The only reason many are so irked over the endings, is that there isn't any..that include dominance of any given cohort. The reality here is : you must pay to play.

simple really. (and I don't mean buying video games, per se ;)

#191
Fedi.St

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Greylycantrope wrote...

Mcfly616 wrote...

Destroy: Shepard survives. There's your closure. Don't like it? Oh well....


Erm not necessarily the case:

Chris Priestly wrote...

Shepard Living or Dying is up to the individual. There is no "official" live or die.



:devil:



First time I see this comment. If this is true then most probably me4 will be a prequel.

#192
AllThatJazz

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Diurdi wrote...

AllThatJazz wrote...
This was nothing to do with the ending of Mass Effect, it was to do with the Jennifer Hepler stuff (do you remember, when a female Bioware writer was subjected to a twitter hate and bullying campaign, issued with death threats and compared to cancer, for saying that she didn't enjoy combat in videogames?). Aaryn Flynn responded as a friend of the woman's to the people he perceived as attacking her. An unfortunate time to be sure, but not quite so simplistic as 'Evil Bioware Being Mean To Helpless Innocent Fans'. 

It doesn't matter. They could be sending death threats, you still don't respond like that in public. You just ignore it.


It does matter. It wasn't terribly professional, no, but it was Flynn's personal twitter account, not an official Bioware account. If someone was sending death threats to any of my friends, I would not feel bad about telling them to **** off. Maybe not the most professional response, but a very human one which would at least give the (albeit temporary) satisfaction of sticking up for a friend under fire. Additionally, I imagine the guy will have been told off by his bosses, but that wouldn't have happened in the public eye, and nor should it have. 

You might note that the other account (BrandesHepler) to which the remarks Flynn responded to were addressed, has been deactivated. That was Jennifer Hepler's account - she no longer has a twitter account because of the sheer volume of abuse from the various morons who decided to sacrifice genuine debate on game mechanics for the sake of harassment for lulz.  

@Spambot .... while there isn't much I would put past EA, I might need a bigger tinfoil hat for that one :P

Edit: Er, since continuing this line of thought will probably get the thread locked, I won't say any more on it.

Modifié par AllThatJazz, 13 décembre 2012 - 03:54 .


#193
Wayning_Star

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Fedi.St wrote...

Greylycantrope wrote...

Mcfly616 wrote...

Destroy: Shepard survives. There's your closure. Don't like it? Oh well....


Erm not necessarily the case:

Chris Priestly wrote...

Shepard Living or Dying is up to the individual. There is no "official" live or die.



:devil:



First time I see this comment. If this is true then most probably me4 will be a prequel.


I read that they're(biowarEa) are spreading their entire cast of dev'n writers from all camps to the sequel, all troops are on full alert. Might just end up being "Epic" as for lack of a better term..Image IPB

#194
crimzontearz

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Sighs... There is a picture of my PM box with this post on it floating I
In many older threads and I am on my phone right now so... Here is a transcript


Brenon Holmes
07:08 PM 2012-03-05 Hmm... well - we'll have to wait and see them. I'm pretty sure there's a fourth ending, but I was only tangentially involved in a lot of those discussions - so I'm not 100% sure about it :).

(maybe it got cut for some reason and I didn't hear about it?)

I don't want to get people's hopes up is all.

I know Preston and Casey wanted a "happy" ending... and the NG+ thing does ring a few bells... I'll poke Preston tomorrow and ask.




And later he said



Brenon Holmes
11:29 PM 2012-03-05 The 4th one that was being talked about was a happier ending where Shepard lives, everything was going to be relatively positive. No messianic sacrifice stuff, but again... I'm not really in the know. So I wouldn't take that to the bank :).

I'll ask tomorrow and get a real answer.

#195
3DandBeyond

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Fedi.St wrote...

Greylycantrope wrote...

Mcfly616 wrote...

Destroy: Shepard survives. There's your closure. Don't like it? Oh well....


Erm not necessarily the case:

Chris Priestly wrote...

Shepard Living or Dying is up to the individual. There is no "official" live or die.



:devil:



First time I see this comment. If this is true then most probably me4 will be a prequel.


Take it all with a grain of salt.  Jessica Merizan also has said that in any future ME game, Synthesis will have happened.  This is the best way to ****** off a huge group of fans that are sitting on the fence.  But they love to do that.

Priestley also said that the gasp scene and endings do provide closure and there's no ambiguity since it could be Shepard living or dying, depending upon what you want.  That's not closure and is ambiguity, but he believes ambiguity is closure, so go figure.

A lot of this came to the forefront because of twitter and some of the comments BW made on it about the gasp scene.  Jessica was one who really caused a stir by saying the EC would have a reunion, then when there wasn't one she said there was because it was implied, so it would happen.  Then, she said the gasp scene could be Shepard living or dying.  And on a panel, one BW writer said the gasp was a beacon of hope (or some such) while another said it was Shepard's dying gasp.  And so on.  I've seen people die and the gasp is an intake of air, not the release of air from the lungs.  It's so stupid that they created such an atmosphere where this discussion even takes place, but someone thinks it's funny.

#196
Wayning_Star

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AllThatJazz wrote...

Diurdi wrote...

AllThatJazz wrote...
This was nothing to do with the ending of Mass Effect, it was to do with the Jennifer Hepler stuff (do you remember, when a female Bioware writer was subjected to a twitter hate and bullying campaign, issued with death threats and compared to cancer, for saying that she didn't enjoy combat in videogames?). Aaryn Flynn responded as a friend of the woman's to the people he perceived as attacking her. An unfortunate time to be sure, but not quite so simplistic as 'Evil Bioware Being Mean To Helpless Innocent Fans'. 

It doesn't matter. They could be sending death threats, you still don't respond like that in public. You just ignore it.


It does matter. It wasn't terribly professional, no, but it was Flynn's personal twitter account, not an official Bioware account. If someone was sending death threats to any of my friends, I would not feel bad about telling them to **** off. Maybe not the most professional response, but a very human one which would at least give the (albeit temporary) satisfaction of sticking up for a friend under fire. Additionally, I imagine the guy will have been told off by his bosses, but that wouldn't have happened in the public eye, and nor should it have. 

You might note that the other account (BrandesHepler) to which the remarks Flynn responded to were addressed, has been deactivated. That was Jennifer Hepler's account - she no longer has a twitter account because of the sheer volume of abuse from the various morons who decided to sacrifice genuine debate on game mechanics for the sake of harassment for lulz.  

@Spambot .... while there isn't much I would put past EA, I might need a bigger tinfoil hat for that one :P

Edit: Er, since continuing this line of thought will probably get the thread locked, I won't say any more on it.



online it's easy to become goaded into conferentation. The lack of expressionalism is the call for extreme statements to 'excite' controversial interchanges. I call it 'Goat Roping'. Some trolls are better at it than others tho..so the big D threats are the last vestage of hope for witless troll attack. Bar fights on a typewriter.... others "might" consider it dialectic intercourse, OR http://en.wikipedia...._of_Being_Right

#197
SpamBot2000

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3DandBeyond wrote...

Jessica Merizan also has said that in any future ME game, Synthesis will have happened. 


One of the only two posts by Jessica Merizan I've ever seen on the story forum in the 6 months I've been reading it was a denial she ever meant to say that. She says that is her 'personal canon' or something to that effect.

Her other post was a denial of having said something too.

Modifié par SpamBot2000, 13 décembre 2012 - 04:07 .


#198
3DandBeyond

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AllThatJazz wrote...


It does matter. It wasn't terribly professional, no, but it was Flynn's personal twitter account, not an official Bioware account. If someone was sending death threats to any of my friends, I would not feel bad about telling them to **** off. Maybe not the most professional response, but a very human one which would at least give the (albeit temporary) satisfaction of sticking up for a friend under fire. Additionally, I imagine the guy will have been told off by his bosses, but that wouldn't have happened in the public eye, and nor should it have. 

You might note that the other account (BrandesHepler) to which the remarks Flynn responded to were addressed, has been deactivated. That was Jennifer Hepler's account - she no longer has a twitter account because of the sheer volume of abuse from the various morons who decided to sacrifice genuine debate on game mechanics for the sake of harassment for lulz.  

@Spambot .... while there isn't much I would put past EA, I might need a bigger tinfoil hat for that one :P

Edit: Er, since continuing this line of thought will probably get the thread locked, I won't say any more on it.



The problem is once you link your personal and business life on twitter or anywhere out there, your personal account no longer is that.  The line is blurred.  Not saying he's a celebrity, but putting yourself out there in the public eye and then using your previously personal account for business purposes, changes things.  I think you missed the mess that Facebook causes people when looking for a job.  Anything you put on the internet exists forever.  So, some people use Facebook with their full name to show themselves vomiting after drinking binges or doing any manner of things, and then wonder why they didn't get some great job in IT.  Others use Facebook to promote their resumes.

And, want a personal account, make one-don't use your full name or use a name that random people wouldn't be able to find.  But, if you work for a company, attend panels that the public attends and then tweet about those things, your personal account is no longer personal.  You represent your business.

See, you have no idea that she no longer has a twitter account.  She might, but it may be a truly personal one.

I am absolutely not condoning idiots that abuse people in this way, but those people need to be reported to twitter and banned, you don't respond in kind or you just lost the argument.

#199
Wayning_Star

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crimzontearz wrote...

Sighs... There is a picture of my PM box with this post on it floating I
In many older threads and I am on my phone right now so... Here is a transcript


Brenon Holmes
07:08 PM 2012-03-05 Hmm... well - we'll have to wait and see them. I'm pretty sure there's a fourth ending, but I was only tangentially involved in a lot of those discussions - so I'm not 100% sure about it :).

(maybe it got cut for some reason and I didn't hear about it?)

I don't want to get people's hopes up is all.

I know Preston and Casey wanted a "happy" ending... and the NG+ thing does ring a few bells... I'll poke Preston tomorrow and ask.




And later he said



Brenon Holmes
11:29 PM 2012-03-05 The 4th one that was being talked about was a happier ending where Shepard lives, everything was going to be relatively positive. No messianic sacrifice stuff, but again... I'm not really in the know. So I wouldn't take that to the bank :).

I'll ask tomorrow and get a real answer.



actually, the idea of giving spoilers isn't in the co's best interests. Bad enough that thoughtful fans posted the walkthroughs online for everyone  to move without moving..(play without playing) as it were.

#200
Diurdi

Diurdi
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AllThatJazz wrote...

Diurdi wrote...

AllThatJazz wrote...
This was nothing to do with the ending of Mass Effect, it was to do with the Jennifer Hepler stuff (do you remember, when a female Bioware writer was subjected to a twitter hate and bullying campaign, issued with death threats and compared to cancer, for saying that she didn't enjoy combat in videogames?). Aaryn Flynn responded as a friend of the woman's to the people he perceived as attacking her. An unfortunate time to be sure, but not quite so simplistic as 'Evil Bioware Being Mean To Helpless Innocent Fans'. 

It doesn't matter. They could be sending death threats, you still don't respond like that in public. You just ignore it.


It does matter. It wasn't terribly professional, no, but it was Flynn's personal twitter account, not an official Bioware account. If someone was sending death threats to any of my friends, I would not feel bad about telling them to **** off. Maybe not the most professional response, but a very human one which would at least give the (albeit temporary) satisfaction of sticking up for a friend under fire. Additionally, I imagine the guy will have been told off by his bosses, but that wouldn't have happened in the public eye, and nor should it have. 

You might note that the other account (BrandesHepler) to which the remarks Flynn responded to were addressed, has been deactivated. That was Jennifer Hepler's account - she no longer has a twitter account because of the sheer volume of abuse from the various morons who decided to sacrifice genuine debate on game mechanics for the sake of harassment for lulz.


It doesn't matter that its his personal twitter account. It still reflects upon the company. It was an idiotic thing to do, and he did it multiple times to different people. You can't gain anything, only lose by doing it.

Lots of people recieve this sort of public hatemail on a daily basis, there's no other recourse than to ignore it and possibly inform the authorities if the threats get too morbid.

Modifié par Diurdi, 13 décembre 2012 - 04:11 .