Why do the romances treat sex as so integral? In fact, sex is usually treated as a form of 'validation' for the romance. Now for some characters that makes sense, I'm not debating that (Zevran and Isabel are the most obvious examples). However, in DA:O your Warden could have relationships with other party members purely on an emotional level (including Zevran, in fact!). That's not to say they weren't emotionally hurt or disapproving when the Warden turned them down, but it wouldn't be true interaction if you just chose whatever was worth the most points regardless.
In DA:E (DAII) EVERY SINGLE ONE had it integral. If you refused it, it prevented any progress whatsoever (or ended the relationship). Now, for Isabella, this makes sense. For characters like Anders though... his is more possessive obsession - the fact that he treats it as a break-up if Hawke refuses to let him move in with them is an indicator of wanting something more than the physical. And Merril is also more appreciative of Hawke as a support, guardian, as a person.
You could argue Sebastian as an example. And yeah, that seems as close to anything asexuals (be they heteromantic or otherwise) got. But (1) he is DLC, (2) he only applies to heteromantics, and (3) any relationship there is incredibly pointless and contrived. Not much dialogue out of the ordinary - and what there is, is VERY forward on Hawke's behalf with physical (rather than emotional) suggestion - and the only physical contact between them ever... a kiss? No. A hug? Not even. A handshake? 'Course not. No, when he proposes he momentarily rests his hand on Hawke's shoulder, for no more than a couple seconds. That's almost damning.
This is BSN, so I fully expect everyone to miss my point, deliberately read into the most offensive/inane possible interpretation, or make sarcastic remarks. In fact the mere fact I mentioned this will be read as a personal challenge for some people to fufill ALL those predictions in the SAME SENTENCE.
Yes, I am aware that romances are completely optional, added due to postitive feeback from previous players of previous games.
Yes, I am aware that romances are not a priority and thus, will not be made substationally more detailed than they have been in the past.
Yes, I am aware that Bioware does not believe themselves capable of providing options that cater to everybody.
...but this is hardly a difficult suggestion. It was already present in DAO, complete with relevant dialogue and reactions. The Warden may deny Alistair, but he will still die for her on the tower. He will still be cut by her 'betrayal' if she recruits Logan. He will still react as though romanced, because he still is.
I'm not saying that the character in question has to just go "sure okay, well would you like to play card instead then?" like it was no big deal (assuming, of course, that it is in character of them to care) - some rivalry points (or... whatever system one is using) would be appropriate, just as turning down Anders was. But do, please, make it an option.
Modifié par Karsciyin, 13 décembre 2012 - 06:58 .





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