Karsciyin wrote...
I'm going to regret making yet another romantic thread, probably, but this is something I haven't seen much on the forums (and if it is out there, it is old enough if would be thread necromancy if I were to touch it).
Why do the romances treat sex as so integral?
*snip
Personally, I don't see them as integral. I do not consider sex to be the end game of a relationship...... In real life.
Video games are not real life however. They are entertainment. Make of that what you will in the context of this discussion, but I argue this.
BW games require role play and role play is best when it gives you multiple options for how to proceed. When it comes to how you want to further a relationship with a character, the player should have the option to proceed in a variety of manners. Sex being one, of many, of them.
The reason I hold this view is because BW made Baulders Gate 2 and gave us 3 romancible characters who you could have, implied sex with as you never see it. The consequence's however are different for all.
Viconia start's to push you away because she's afraid of losing you, being hunted by the Drow Deity. Then if you refuse to abandon her she give's into her love with a sense of grief that the best thing to happen in her life will not last forever.
Jaheria want's to be with you, but want's to settle things alone with her old organisation so you don't get hurt by them.
And Aerie, the relationship is destroyed by having sex with her. But by not having sex the relationship deepens.
I think a mature attitude towards the relationship in question, as well as the consequence's of those choices is a more important aspect of the gameplay as opposed to a, hide the evidence under a matress approach. A sexual relationship is not wrong. And putting one into a game is as valid as writing one in a book or filming one in a movie.
Provided it pushes some aspect of the narrative forward and is not just there to be gratuitous.
Modifié par Redbelle, 13 décembre 2012 - 06:00 .





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