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Why was I forced to act so out of character?


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269 réponses à ce sujet

#1
Draining Dragon

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The biggest example is Joker's comment after Thessia. I actually found it very funny, and I wanted to say so. Well, Bioware says "Nope, you need to be a hardass."

#2
M Hedonist

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I didn't find the joke funny, but I didn't want to scold Joker for it, either. How hard could've been to just add the classic "I should go" option? Right, the dialogue wheel doesn't have a middle option anymore.

#3
Xilizhra

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Draining Dragon wrote...

The biggest example is Joker's comment after Thessia. I actually found it very funny, and I wanted to say so. Well, Bioware says "Nope, you need to be a hardass."

I admit, Shepard's had many times to be a complete ****, and now seems like an arbitrary time to remove it. However, I never find removing "complete ****" options to be genuinely objectionable.

I didn't find the joke funny,
but I didn't want to scold Joker for it, either. How hard could've been
to just add the classic "I should go" option? Right, the dialogue wheel
doesn't have a middle option anymore.

I more wanted an interrupt of some sort... painful or otherwise.

Modifié par Xilizhra, 13 décembre 2012 - 06:02 .


#4
Nightwriter

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It was a tasteless joke that was supposed to be a tasteless joke. Shepard felt personally accountable for Thessia and snapped when he heard Joker saying the asari might not have gotten near genocided if they hadn't been such skanks. Reaction was understandable.

#5
AresKeith

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The thing about me is, I wanted to feel for Thessia but I couldn't because the mission was too short to feel anything.

If Bioware added more missions to it like Tuchanka and Rannoch, and/or made it a Hub then I would feel something for Thessia

#6
dreamgazer

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Sauruz wrote...

I didn't find the joke funny, but I didn't want to scold Joker for it, either.


Agreed.  My canon Shepard would've internally thought some of the things that were said, but would've avoided turning the situation into a reprimand.

"Not now, Joker". 

#7
pablosplinter

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Draining Dragon wrote...

The biggest example is Joker's comment after Thessia. I actually found it very funny, and I wanted to say so. Well, Bioware says "Nope, you need to be a hardass."


Yeah I know. There were plenty of instances like this for me. Another one was when Victus son dies...you get the chance to be quite hard on him and be somehwhat dismissive of his sacrifice in a few bits, but in others I found Shepard acting completely opposite without my control

I'm sitting ther thinking "What the hell did you say that for?" most of the time tbh

Modifié par pablosplinter, 13 décembre 2012 - 06:09 .


#8
NoForgiveness

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*sigh* i miss the neutral option...

#9
fiendishchicken

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Well, I felt forced out of character a lot in ME3. My Shepard is cool, but he is a hardass.

Ironically, doing the renegade option here made me feel like I had some control:

"You're a damn good pilot Joker, and because of that, I've been able to put up with all your crap. But there's a war on, and your attitude got old a long time ago"

My Shepard was pissed after Thessia. He had the chance to end the war right then and there. He was absolutely livid. He impulsively kicks Allers off the ship, digs into Traynor so hard that she is brought to tears, gets into an argument with Joker, almost starts a fight with James, and really starts to lose it.

Thessia is when his spirit breaks. It's when he loses hope. Only the goal of revenge against Kai Leng is keeping him going at this point. An inspirational speech from Javik, and seeing Miranda again at Sanctuary remind him of his purpose and his motivation respectively. And having Liara having her tantrum as well actually has him have to have him inspire her.

#10
Jadebaby

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MR_PN wrote...

*sigh* i miss the neutral option...



#11
Joy Sauce

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Yes. Everything post-Thessia bothered me. I would have liked the opportunity to be nicer to Joker and EDI and I would have LOVED the opportunity to confront the asari councillor (them withholding prothean tech should have been a major scandal, but it was never even mentioned again).

#12
Enhanced

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You are playing as Shepard, not yourself. You can either be a paragon or renegade version of him. Neither version would think the loss of life is a joke.

Modifié par Enhanced, 13 décembre 2012 - 06:26 .


#13
SNascimento

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I don't understand that either. I mean, at the VGAs Casey said their goal is to give the player as much freedom as possible. Yet, that is exactly what ME3 didn't do.

#14
Mr.House

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SNascimento wrote...

I don't understand that either. I
mean, at the VGAs Casey said their goal is to give the player as much
freedom as possible. Yet, that is exactly what ME3 didn't do.

It's consistant with ME2 at least.

Modifié par Mr.House, 13 décembre 2012 - 06:28 .


#15
Ticonderoga117

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I wanted to laugh. Instead I got "Be angry" or "Be angry". Mmmm, roleplaying.

#16
Mr.House

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Ticonderoga117 wrote...

I wanted to laugh. Instead I got "Be angry" or "Be angry". Mmmm, roleplaying.

Because you have always been able to do whatever you want in the series right?

#17
dreamgazer

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Mr.House wrote...

Ticonderoga117 wrote...

I wanted to laugh. Instead I got "Be angry" or "Be angry". Mmmm, roleplaying.

Because you have always been able to do whatever you want in the series right?


Of course not, but a well-worded neutral option could've covered a lot of ground. 

#18
Barquiel

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Joker chose his time and his audience completely wrong when he made that joke. I found Shepards reaction too mild.

Joy Sauce wrote...

I would have LOVED the opportunity to confront the asari councillor (them withholding prothean tech should have been a major scandal, but it was never even mentioned again).


Probably because it wasn't Tevos's/Irissa's idea to hide the beacon, and we don't meet the matriarchs who made the decision.

#19
nevar00

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The whole dream sequence with the kid pretty much did that for the entire game along with forced dialogue.

They chose to make the game more "cinematic" and less about player choice. Which that combined with bad writing and decisions meaning nothing kills any replay value.

I know a lot of people say they went Gears of War for this game but honestly that is true in a lot of ways. It is space Gears of War, only the combat isn't as fun. So why would I choose to play this over Gears of War if I was looking for a cover shooter?

Same thing is happening with the James Bond series. Goldeneye 64, Nightfire, Agent Under Fire, Everything or Nothing... all great games that I love to play. Now the new James Bond games are Call of Duty clones with a spy coating, only a much poorer version. As a fan of James Bond I'd love to buy and play a James Bond game: not a CoD game. If I wanted to play a CoD game I'd buy a Call of Duty game, not a mediocre clone.

#20
SNascimento

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Thessia is the worst part of the game in that aspect. You are forced to bring Liara, you are forced to put up with all her whinning and you are force to feel bad about Thessia, the Asari and Liara.
.
Damn, that is so frustrating.

#21
SpamBot2000

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Because roleplaying is so videogamey. And that's not something Casey Hudson likes to have in his cinematic productions.

#22
Guest_FemaleMageFan_*

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My shepard would have responded with "Do you know the definition of insanity?"

#23
Ticonderoga117

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Mr.House wrote...
Because you have always been able to do whatever you want in the series right?


No, but when presented with two options, they at least had a different tone. At that scene they basically just had auto-dialogue disguised by the wheel.

#24
DeinonSlayer

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Nightwriter wrote...

It was a tasteless joke that was supposed to be a tasteless joke. Shepard felt personally accountable for Thessia and snapped when he heard Joker saying the asari might not have gotten near genocided if they hadn't been such skanks. Reaction was understandable.

I have a huge problem with the above. Mac felt that way. I, and by extension Shepard, shouldn't. It drives a wedge between player and character in a role-playing game. More to the point, it's quite possibly hypocritical on Shepard's part. By this point in the narrative, Shepard may have quite intentionally doomed the Krogan, Rachni and Geth. The Quarians can die as a direct consequence of Shepard's actions (neglecting to mention the upload and that they'll only react defensively), and Shepard shrugs it off, blaming them for it. Yet this Shepard gets broken up about, this Shepard claims responsibility for?

This is the only genocide in the narrative that Shepard doesn't instigate!

"But... everyone LOVES Asari." Nope. I for one wanted to chew out Tevos. I sure as hell wouldn't be apologizing to her. The battle for Earth, and all casualties incurred therein, would never have happened if the Asari government hadn't sat on this beacon so long for their own selfish purposes. It's made all the worse because they were passing judgment on other races for so long, forbidding the hoarding of Prothean artifacts when that's exactly what they were doing.

[/rant]

Modifié par DeinonSlayer, 13 décembre 2012 - 06:53 .


#25
LinksOcarina

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DeinonSlayer wrote...

Nightwriter wrote...

It was a tasteless joke that was supposed to be a tasteless joke. Shepard felt personally accountable for Thessia and snapped when he heard Joker saying the asari might not have gotten near genocided if they hadn't been such skanks. Reaction was understandable.

I have a huge problem with the above. Mac felt that way. I, and by extension Shepard, shouldn't. It drives a wedge between player and character in a role-playing game. More to the point, it's quite possibly hypocritical on Shepard's part. By this point in the narrative, Shepard may have quite intentionally doomed the Krogan, Rachni and Geth. The Quarians can die as a direct consequence of Shepard's actions (neglecting to mention the upload and that they'll only react defensively), and Shepard shrugs it off, blaming them for it. Yet this Shepard gets broken up about, this Shepard claims responsibility for?

This is the only genocide in the narrative that Shepard doesn't instigate!

I for one wanted to chew out Tevos. I sure as hell wouldn't be apologizing to her. The battle for Earth, and all casualties incurred therein, would never have happened if the Asari government hadn't sat on this beacon so long for their own selfish purposes. It's made all the worse because they were passing judgment on other races for so long, forbidding the hoarding of Prothean artifacts when that's exactly what they were doing.


Here is an important question.

did the plot dictate this, or the story?