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Why was I forced to act so out of character?


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#226
txgoldrush

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Ticonderoga117 wrote...

txgoldrush wrote...
And yet, at the beginning, does Shepard know how exactly to defeat the Reapers? Please....what else is he going to say...he is as lost as everyone in the room. Another false accusation of bad writing.

Nevermind the Turians and the Asari tried tactic strategy, it didn't work.


We need a way past thier shields. Do that, and your golden.

Or, "We need to unite with the other races of the Galaxy. We can't do this on our own. With the collective might of the Galaxy, we can beat these Reapers!"

Or, "You bastards had me in lockdown for six months, what the hell do you want? I told you this would happen."

Or, "You are the people who are meant to leade armies or fleets, why don't you come up with something! You grounded me!"

Just about anything is better than basically, "We're going to suck and die because we're going to use tactics from the 1800's to fight Reapers."


and yet what Shepard said in the room was true...therefore, no bad writing.

#227
JBPBRC

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[quote]txgoldrush wrote...

[quote]JBPBRC wrote...

[quote]Ticonderoga117 wrote...

 What does that line mean Shep?!

[/quote]

Shepard: We fight die or we die! (Which, oddly enough, is identical to Shepard being mad or being mad about Thessia)

Council: That's it? THAT'S OUR PLAN??

To be fair though, everyone has the idiot ball passed around in this game. The Alliance should've *had* a plan prior to this, instead of sitting around like bowling pins waiting for the Reapers to come knock them down.

[/quote]

Ummm......the Crucible that Hackett and Liara were working on.[/quote]

Look more carefully, this is clearly the Alliance Council in Vancouver, not the Council Council.

[/quote]

#228
Ticonderoga117

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txgoldrush wrote...
and yet what Shepard said in the room was true...therefore, no bad writing.


No, this entire things NEEDS strategy and tactics. That's how you don't die horribly. You come up with a much better plan than "Build this incomplete thing".

#229
txgoldrush

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Ticonderoga117 wrote...

txgoldrush wrote...
and yet what Shepard said in the room was true...therefore, no bad writing.


No, this entire things NEEDS strategy and tactics. That's how you don't die horribly. You come up with a much better plan than "Build this incomplete thing".


and yet Shepard has no strategy...he does not know how to beat the Reapers, only that they were coming.

#230
David7204

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Look, I'm not terribly fond of that line and a few others, but let's not be petty. It's literally one line out of thousands. Maybe even ten of thousands. Even a bad line is better than 50% of dialogue in other games and no worse than Shepard saying things like "You're just a machine, and machines can be broken!" in ME 1.

Modifié par David7204, 14 décembre 2012 - 10:01 .


#231
FlamingBoy

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David7204 wrote...

Look, I'm not terribly fond of that line and a few others, but let's not be petty. It's literally one line out of thousands. Maybe even ten of thousands. Even a bad line is better than 50% of dialogue in other games and no worse than Shepard saying things like "You're just a machine, and machines can be broken!" in ME 1.


mass effect made a franchise on clever writing, so when bad writing happens its more noticeable and also questionable and perhaps even unacceptable especially if "50%" of other games are worse .

Lets use gears of war as an example:
Gears of War made a career of smooth 3rd person combat (according to myself), the writing was pretty dodgy and meatheady but it suited the story because it was not its core pull, lets say that at certain sections of gears of war the 3rd person combat gittered out and stop working. It would become immediately noticeable to the fans and therefore cause a certain uproar, and it would be justified, because the developers let them down in the unwritten contract (aka) between its audience.
Therefore they suffer a backlash

Mass Effect suffers the same issue, mass effect sole pull for most (or myself and others judge by this forum) is the conversation wheel and the expectation of competent dialogue, we have come to expect such a thing due for the most part the very good dialogue through out the 3 games (even the 3rd one had good writing!! in a conversation sense). Hence such dialogue that is campy or so "unshepard" simply because it was easy isn't what mass effect was about, it breaks the spell that bioware tried to maintain throughout the series (and on another note, tried so hard to break in the ending). The fact that these lines happen at such pivotal moments just makes it worse

anyway I think I have explained why its so fustrating when terrible lines come out of mass effect despite "many good lines"

#232
David7204

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I understand. And I'm glad the bar is set higher here than it is elsewhere.

But nobody bats a thousand.

Modifié par David7204, 14 décembre 2012 - 10:26 .


#233
Brovikk Rasputin

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Why does the game force me to play as a soldier? I never wanted that. I just want to travel around the galaxy, making friends and build houses for poor Batarians. IT DOESN'T FIT MY SHEPARD!

#234
o Ventus

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Brovikk Rasputin wrote...

Why was I forced to shoot mercenaries in ME2? That was so out of character for my Shepard, since he always wanted to become a member of the Blue Suns!!!

Stop forcing decisions on to me!!!!!11


So is missing the point a paid sport now?

#235
Vigil_N7

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Why was I never given the option of coercing Ashley into a threesome with Liara in Mass Effect 1? That was so out of character for my Shepard, since he'd always been a bit of a ladies man and a man who could get what he wanted.

Completely killed my immersion, thanks bioware.

#236
EnvyTB075

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J. Reezy wrote...

EnvyTB075 wrote...

Nightwriter wrote...

Shepard felt personally accountable for Thessia


Your shepard perhaps, mine not so much.

Nope yours too.


I doubt it.

#237
Uncle Jo

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Dunno. Shep going nuts in the war room and snapping Joker wasn't that awkward to me. Thessia is the first mission where Shep fails. Not only the Asari planet is lost, but also the Catalyst and any clue which leads to it. There is no time left and things became really bad. There is a lot a pressure on her shoulder and maybe a joke which even indirectly points to this failure is not what Shep needs to hear right now. Just my opinion though.

#238
GreyLycanTrope

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EnvyTB075 wrote...

J. Reezy wrote...

EnvyTB075 wrote...

Nightwriter wrote...

Shepard felt personally accountable for Thessia


Your shepard perhaps, mine not so much.

Nope yours too.


I doubt it.

In game material says otherwise, you clearly don't know your own character, this is why Mac had to take the reigns and tell you what that character should be feeling.

#239
o Ventus

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If Shepard flips this badly when failing a mission, what would happen if Joker beat Shepard in a hand of poker?

#240
GreyLycanTrope

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o Ventus wrote...

If Shepard flips this badly when failing a mission, what would happen if Joker beat Shepard in a hand of poker?

What if the Citadel DLC is just an eleborate poker tournament between the characters? We might actually find out.

Modifié par Greylycantrope, 14 décembre 2012 - 05:30 .


#241
jtav

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I think the problem is that in ME3, the story makes Shepard feel things the player doesn't, repeatedly, and resorts to hamfisted emotional manipulation, Kid didn't bother me and Shep's seen worse. Thessia, I was mostly thinking "it's your own damn fault."

#242
thehomeworld

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Because all you do is customize the main actor he/she isn't yours they're the actor for the event they do what the script says you maybe able to insert how you want the lines to go but really it's BWs play and they decided the hero would be upset that he/she just lost an entire world on his/her watch while he/she was promising them that they would be saved.

#243
thehomeworld

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o Ventus wrote...

If Shepard flips this badly when failing a mission, what would happen if Joker beat Shepard in a hand of poker?


Not a good what if there billions died on Thessia it doesn't compare to losing at poker. Normally people would care if others died while they were attempting to save them and when they fail to save them they would be hard hit.

Modifié par thehomeworld, 14 décembre 2012 - 06:12 .


#244
BHRamsay

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I'll admit I had one of these moments. I'd been doing a paragon run and got to the Geth Server Mission

Legion has just pulled his little maneuver and my Shepherd responds either by rolling over for it or some **** y comment

oddly enough my renegade shepherd did the same mission and She accuses Legion of using her like everybody else

why oh why must I renegade the whole game just to get what I believe is one of the better mass effect moments

#245
The Night Mammoth

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Greylycantrope wrote...

o Ventus wrote...

If Shepard flips this badly when failing a mission, what would happen if Joker beat Shepard in a hand of poker?

What if the Citadel DLC is just an eleborate poker tournament between the characters? We might actually find out.


Maybe MegaSovereign's finally getting his blackjack and hookers. 

#246
Steelcan

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Barquiel wrote...


Stop making up BS. The codex, planet descriptions, the epilogue, Liara's dialogue...even the number of casualties mentioned in the leaked script (400 million death asari on Thessia mean 5,1 billion asari are still alive at the end of the war) and the multiplayer lore tell you that there is a resistance on Thessia ...and that there are still billions of asari alive.

Many people complained that Shepard was an emotional brick in ME2 (especially when it came to the lazarus project). ME1 had the locker room scene and ME3 has Thessia. It shows Shepard's exhaustion and frustration, the situation in the whole galaxy is pretty much hopeless and it proves that Shep is not a tireless automaton. Again: Shepard has just failed to get the Catalyst, the last hope of civilization in the entire Galaxy. So Shepard is obviously stressed, Joker made a tasteless joke, Joker and Shepard snapped at each other, Joker admits that he's watching over Shepard, you apologize (or not). The whole episode just shows that Shep is not the flawless hero, but only a human. It doesn't even have much to do with Thessia. No where in these scenes is Shepard "crying" about Thessia.

. Hmmm all I recall Liara doing is crying into her bed like the useless piece of crap she is....
And I never said there wasn't resistance, but strategically the planet is lost

#247
Steelcan

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Xilizhra wrote...

Steelcan wrote...
]
"We've lost contact with Thessia, the planet has gone dark"

5min later I'm talking to someone on Earth....

And you have a damned quantum entanglement communicator with a direct point-to-point link to Earth. They're pretty much brand new by the time of ME2, and I'm fairly sure that Thessia hadn't invested in any.

Thessia will survive, better than Earth and Palaven. At least in Destroy. In Control, I can fix everything.

. I thought the Asari were so advanced?

#248
KillerSnake616

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im not sure if its been said but im not about to read through 10 pages

it comes down to this. bioware wanted to draw in the shooter crowd to make more money. they already had most of us hooked from 1 and 2. that means the majority of us were going to get it the minute the game came out. a day after at the most. after that, when people realized 90% of our options were taken from the game, we already bought the game and they already had our money. word of mouth sold more copies of the game to those that want straight shooters. even then those that wanted a straight up shooter would have been disappointed by how long it took for the game to get going. hell even i fell asleep once early in the game

what does that mean?? less time spent on script. in ME1, damn near anytime Shepard spoke, we had options as to what he was saying. ME2, still a lot of options, but not near as many as there could of been (and im not talking about conversations with your crew here). that is partly due to there being less standing around and talking though. in ME3, conversation options turned into an afterthought 

ME1 was an RPG with shooter elements. ME2 sacrificed some RPG for more action. ME3 is a shooter with some RPG elements. it killed the game....and not in a good way

Modifié par KillerSnake616, 14 décembre 2012 - 07:45 .


#249
Barquiel

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Steelcan wrote...

Xilizhra wrote...

Steelcan wrote...
]
"We've lost contact with Thessia, the planet has gone dark"

5min later I'm talking to someone on Earth....

And you have a damned quantum entanglement communicator with a direct point-to-point link to Earth. They're pretty much brand new by the time of ME2, and I'm fairly sure that Thessia hadn't invested in any.

Thessia will survive, better than Earth and Palaven. At least in Destroy. In Control, I can fix everything.

. I thought the Asari were so advanced?


The Reapers conquer Earth in a matter of hours -> Earth has the highest reaper presence/most Processors -> we have some guerilla warfare (Anderson did say the reapers were focusing on major urban areas at first while at the same time they were pretty much ignoring rural areas, so thats how people managed to stay alive) -> According the the codex it will take 10 years to harvest Earth

Thessia fell faster then Palaven but the planet description for Thessia says that Asari cities are hard for the Reapers to conquer -> Thessia has a lower reaper presence/less Processors than Earth -> we have some guerilla warfare > According to you it will take 3 days to harvest Thessia

I really don't know why you're trying to create a plothole here that simply doesn't exist...but sure, whatever you say.

Modifié par Barquiel, 14 décembre 2012 - 07:51 .


#250
Steelcan

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Barquiel wrote...

The Reapers conquer Earth in a matter of hours -> Earth has the highest reaper presence/most Processors -> we have some guerilla warfare (Anderson did say the reapers were focusing on major urban areas at first while at the same time they were pretty much ignoring rural areas, so thats how people managed to stay alive) -> According the the codex it will take 10 years to harvest Earth

Thessia fell faster then Palaven but the planet description for Thessia says that Asari cities are hard for the Reapers to conquer -> Thessia has a lower reaper presence/less Processors than Earth -> we have some guerilla warfare > According to you it will take 3 days to harvest Thessia

I really don't know why you're trying to create a plothole here that simply doesn't exist...but sure, whatever you say.

. Just because every Asari isn't dead doesn't mean the planet is lost.  Earth can still get out news, Palaven isn't post by any stretch, Thessia on the other hand....  There's zero communications, the Asari fleets are in full retreat the planet is lost.  Liara said it, Javik says it, Shepard says it.