Aller au contenu

Photo

Feel Free to Lock Doors Behind Me


24 réponses à ce sujet

#1
Maria Caliban

Maria Caliban
  • Members
  • 26 094 messages
Dear BioWare:
  • Feel free to lock doors behind me. Instead of running, I will attempt to beat the challenge you've given me.
  • It okay to have tedious combat. What people consider tedious varies wildly, but I don't expect every fight to be deeply challenging or interesting. It's okay to just have filler.
  • You can have enemy waves. I guess it's not that realistic for templars to drop from the sky, but more bandits rushing around the corner or leaping from the shadows is fine.
  • Don't feel bad about reusing maps. It's not that big a deal to me.
  • I'm okay with contrived situations. Not everything that happens has to make sense, not every character has to have a well explained motivation, and sometimes the plot will railroad me instead of giving me complete freedom.
  • Romances don't have to meet my ideal. In fact, I like surprises. And if I don't like any of the NPCs who are available, that's fine too.
  • It's okay if the PC is newbie. Or, if they're experienced. I'll probably like the game either way.
Yours,
Maria

#2
Fast Jimmy

Fast Jimmy
  • Members
  • 17 939 messages
Lol Taking the age-old BSN tradition of the anti-thread to new heights.

Bravo.

#3
apascone

apascone
  • Members
  • 159 messages
This made me smile. Thats it no chuckle

#4
MichaelStuart

MichaelStuart
  • Members
  • 2 251 messages
I don't get it, but maybe I'm not meant to get it.

#5
Sol Nox

Sol Nox
  • Members
  • 503 messages
Cheers.

#6
AntiChri5

AntiChri5
  • Members
  • 7 965 messages

MichaelStuart wrote...

I don't get it, but maybe I'm not meant to get it.


Thread, thread, thread, thread.

Antithread. Antithread.

Anti-antithread.

#7
Guest_Ivandra Ceruden_*

Guest_Ivandra Ceruden_*
  • Guests

Fast Jimmy wrote...

Lol Taking the age-old BSN tradition of the anti-thread to new heights.

Bravo.


This.

Personally I don't agree on the re-use of maps, because it's friggin' lazy on the part of the devs. Use your creativity, make the game world come alive, goddammit! I gotta earn my money too to pay for your product, y'know. 

Also, people are far too obsessed with the whole 'romance this and/or romance that' deal. I'm fed up with the subject and am almost at the verge of wanting no romances in my game alltogether anymore. 

#8
RogueWriter3201

RogueWriter3201
  • Members
  • 1 276 messages

Maria Caliban wrote...


Dear BioWare:

  • Feel free to lock doors behind me. Instead of running, I will attempt to beat the challenge you've given me.
  • It okay to have tedious combat. What people consider tedious varies wildly, but I don't expect every fight to be deeply challenging or interesting. It's okay to just have filler.
  • You can have enemy waves. I guess it's not that realistic for templars to drop from the sky, but more bandits rushing around the corner or leaping from the shadows is fine.
  • Don't feel bad about reusing maps. It's not that big a deal to me.
  • I'm okay with contrived situations. Not everything that happens has to make sense, not every character has to have a well explained motivation, and sometimes the plot will railroad me instead of giving me complete freedom.
  • Romances don't have to meet my ideal. In fact, I like surprises. And if I don't like any of the NPCs who are available, that's fine too.
  • It's okay if the PC is newbie. Or, if they're experienced. I'll probably like the game either way.
Yours,
Maria

 
[*]''Nuff said. 'Nuff said :wub:

#9
frankf43

frankf43
  • Members
  • 1 782 messages
bump

#10
Vandicus

Vandicus
  • Members
  • 2 426 messages

AntiChri5 wrote...

MichaelStuart wrote...

I don't get it, but maybe I'm not meant to get it.


Thread, thread, thread, thread.

Antithread. Antithread.

Anti-antithread.


Pikachu uses Anti-anti-antithread. Its supereffective!

#11
DarkKnightHolmes

DarkKnightHolmes
  • Members
  • 3 609 messages
Next thing people will say "Feel free to give me a slap in the face" or something like that to counter other threads.

#12
Inquisitor Recon

Inquisitor Recon
  • Members
  • 11 831 messages
We need to go deeper. I want an anti-thread about this anti-thread.

#13
Welsh Inferno

Welsh Inferno
  • Members
  • 3 295 messages
You forgot this


Image IPB

#14
syllogi

syllogi
  • Members
  • 7 258 messages
The Critical Bioware Fan asked the Bioware Developer how many more games it would take to play a perfect Dragon Age Game.

"Four more games" the Bioware Developer said, with an enigmatic smile.

The Critical Bioware Fan wailed and gnashed his teeth.

Maria Caliban asked the Bioware Developer how many more games it would take to play a perfect Dragon Age Game.

The Bioware Developer pointed to a tree. "As many games as that tree has leaves."

Maria Caliban laughed, and was granted the perfect Dragon Age Game instantly.

#15
LinksOcarina

LinksOcarina
  • Members
  • 6 594 messages
Personally I think both threads are pointless, but hey good on both sides for sticking to their guns.

#16
C9316

C9316
  • Members
  • 5 638 messages
 My impersonation of Bioware. =P

https://encrypted-tb...WWWsPmUjUf4ywbF

#17
Fast Jimmy

Fast Jimmy
  • Members
  • 17 939 messages

Ivandra Ceruden wrote...

Fast Jimmy wrote...

Lol Taking the age-old BSN tradition of the anti-thread to new heights.

Bravo.


This.

Personally I don't agree on the re-use of maps, because it's friggin' lazy on the part of the devs. Use your creativity, make the game world come alive, goddammit! I gotta earn my money too to pay for your product, y'know. 

Also, people are far too obsessed with the whole 'romance this and/or romance that' deal. I'm fed up with the subject and am almost at the verge of wanting no romances in my game alltogether anymore. 



webkit-fake-url://AF0CF6F6-BE7E-481E-AD7A-82F1B9E87957/imagejpeg
M
Good... goood...

#18
PsychoBlonde

PsychoBlonde
  • Members
  • 5 130 messages

Maria Caliban wrote...
Feel free to lock doors behind me. Instead of running, I will attempt to beat the challenge you've given me.


I'm fine with this, although I prefer to have a lampshade over my mysteriously locking automatic door when possible.

It okay to have tedious combat. What people consider tedious varies wildly, but I don't expect every fight to be deeply challenging or interesting. It's okay to just have filler.


It's also "okay" to have ****ty dialog and a bad story--if something else in the game makes up for it enough that I want to keep playing.  I don't think this should be your GOAL, however.  I don't expect ALL combat to be 100% perfectly non-tedious.  But I'll take all the improvement I can get.  This is a continuum, not an on/off switch.

You can have enemy waves. I guess it's not that realistic for templars to drop from the sky, but more bandits rushing around the corner or leaping from the shadows is fine.


Just not in every single fight.

Don't feel bad about reusing maps. It's not that big a deal to me.


It actually makes me laugh when people complain about this, because I've been replaying Baldur's Gate recently, and you know how many times I've been in the "same" house?  A BUNCH OF TIMES.  I'm all for the reuse of areas if it helps you to add tons of other interesting content.  But I do like to have as many cool awesome unique areas as possible.

I'm okay with contrived situations. Not everything that happens has to make sense, not every character has to have a well explained motivation, and sometimes the plot will railroad me instead of giving me complete freedom.


This actually squidges several different and distinct issues together: (numbered list time!!!!)

1.  When people talk about something feeling "contrived", usually this means that it's obvious the limitation came first and the explanation was manufactured afterwards, as in the case where it was ONLY possible to cure the Arl of Redcliffe by finding the Urn of Sacred Ashes.  This wasn't a particularly BOTHERSOME example because it was telegraphed well in advance and involved other cool stuff like fighting a bigass dragon.  But it's still contrived, because here's a world with healing magic and various herbs that can fix near-fatal wounds in a matter of seconds.  The existence of a special unique (or even non-unique!) poison that can't be cured is not mentioned in the lore beforehand nor is it ever mentioned again.  That level of contrivance is livable, though.  Another level of contrivance would be a door that we can't open until we've done 5 dungeon levels to locate the key.  Granted, even this might be okay depending on how it is handled, but if you put it in immediate proximity to a dwarf with mining explosives, people are going to start pointing the fingers and rolling the eyes.

2.  Everything that happens totally has to make sense.  To the devs.  Not necessarily to the players, although hopefully the devs are motivated to include us on the fun.  And it is much better writing to create people who act the way they do for a reason that isn't just "they're bat**** crazy", because it's not very rewarding to fight people who are bat**** crazy or otherwise Can't Help It.  That's not heroics, that's pest control.  Which is also why Loghain and Arl Howe were a much more interesting and compelling part of Origins than the effing Archdemon.

3.  Of course the plot will "railroad" you.  It's a video game.  Only so many possible options and only so much reward for having them in.  It is nice when reasonably opaque lampshades get hung over why we need this particular lump of metal to open the big door or when you think to give us other minor options that won't totally break the effing game.  But overall, I'm expecting a fair amount of linearity no matter what.  That's what I play the series for.  I have Skyrim if I feel like a bunch of random faffing about.

Romances don't have to meet my ideal. In fact, I like surprises. And if I don't like any of the NPCs who are available, that's fine too.


Well, I haven't really liked any of the romances thus far in the series.  I remain hopeful that one day, there will be one.  In any case, this hasn't ruined my enjoyment of the games, so whatever.  I have my Sten crush.

It's okay if the PC is newbie. Or, if they're experienced. I'll probably like the game either way.


Yah, it be okay.  But there are a lot of games out there where the PC is a noob.  Or talks like they're a noob.  It'd just be nice to get something different upon occasion.  Lots of things would be nice, that's not the same as "mandatory".

Modifié par PsychoBlonde, 13 décembre 2012 - 10:09 .


#19
Pzykozis

Pzykozis
  • Members
  • 876 messages
Anthology of anti-threadness. Even anti-threading your own thread. Interesting.

#20
Guest_krul2k_*

Guest_krul2k_*
  • Guests
i just want a fat pc :(

#21
DarkSpiral

DarkSpiral
  • Members
  • 1 944 messages
*peeks inside*

Aha. I thought as much given the thread title. Enjoy yourself!

#22
Fredward

Fredward
  • Members
  • 4 996 messages
It makes me feel warm and fuzzy inside knowing I am not the only one who gets this weird knee jerk reaction to make a thread that is THE EXACT OPPOSITE of some thread that's demanding something. xp

#23
brushyourteeth

brushyourteeth
  • Members
  • 4 418 messages

ReconTeam wrote...

We need to go deeper. I want an anti-thread about this anti-thread.


"Feel Forced to Lock Doors Behind Me"?

#24
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 126 messages

Maria Caliban wrote...

Feel free to lock doors behind me. Instead of running, I will attempt to beat the challenge you've given me.

I refuse to view any in-game content as a challenge set for me.

#25
Allan Schumacher

Allan Schumacher
  • BioWare Employees
  • 7 640 messages
I chuckled but I think I'll close this beast down as it's on the spam side, but more importantly someone will eventually take it too seriously....