LinksOcarina wrote...
EntropicAngel wrote...
frostajulie wrote...
DA2 and ME3 were complete onlooker games with 0 RPG ability. The story was good but it was not an RPG DAO, ME1 and even IMO ME2 were really good RPGs that had a satisfying amount of story and really created the illusion of choice a million times better than DA2 and ME3 which is why for me these games have so much replayability and longevity because even when the story plays out the same way it still feels like my story. DA2 and ME3 do not do that. Not at all, and thats why even while they are ok games for the genre they suck balls when held up against Biowares previous works.
roleplaying isn't about story choice.
For some people it is.
But thats why we have shallow definitions of preference and a number of people presuming BioWare does one thing over another just as much as say CD Projekt Red.
And why we see a huge interest in Kickstarter games, where people feel they can handpick the exact type of game they want to see made. We'll see if reality meets expectations.





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