Homing grenades: I don't like them because they can only hit up to two targets and they are slow. Enemies can dodge them as well.
Cluster grenades : they scatter at all over the place and hard to control
Multi frag grenades: short range
What do you think are the worst grenades?
Débuté par
Virgil Sweetlove
, déc. 14 2012 04:46
#1
Posté 14 décembre 2012 - 04:46
#2
Posté 14 décembre 2012 - 04:48
I think stickies are still the worst grenade, IMO
Homing is close b/c its a little buggy, esp off host
Homing is close b/c its a little buggy, esp off host
#3
Posté 14 décembre 2012 - 04:48
Dafuq? Cluster Grenades? You're going to get hardcorely trolled and hated now, dude. Get ready.
P.S. Only bad nades are Sticky and Homing
P.S. Only bad nades are Sticky and Homing
#4
Posté 14 décembre 2012 - 04:48
lift grenades, cluster are better
#5
Posté 14 décembre 2012 - 04:50
I'm not fond of Sticky Nades.
Edit: Fixed autocorrect mistake.
Edit: Fixed autocorrect mistake.
Modifié par theillusiveman11, 14 décembre 2012 - 04:50 .
#6
Posté 14 décembre 2012 - 04:51
Sticky Nades, they're far too inconsistent for me; and Clusters? I beg to differ on them being bad.
#7
Posté 14 décembre 2012 - 04:51
There are really no bad grenades tbh. If I have to choose one, probably sticky since sometimes it just won't explode right under enemies' feet, but the insane damage output and tech bursting abilities make up for it.
Modifié par xlxkxcc, 14 décembre 2012 - 04:52 .
#8
Posté 14 décembre 2012 - 04:51
Homing because of their cast and travel time exposes you to enemy fire too long. Stickies are underrated and boss slayers.
#9
Posté 14 décembre 2012 - 04:51
Modifié par xlxkxcc, 14 décembre 2012 - 04:51 .
#10
Posté 14 décembre 2012 - 04:51
Idont even mind stickies as you get your bonus from cloak they gave an armor evo at 5 they stick to boss units and you can magnify their damage on the HI with cryo blast. Regular frags are the worst IMO there's nothing special about them
#11
Posté 14 décembre 2012 - 04:53
Sticky nades, they are so bad that I forgot they Exist
#12
Posté 14 décembre 2012 - 04:53
Arc grenades. They need a buff.
#13
Posté 14 décembre 2012 - 04:54
Forgot about regular frags, they are bad and should feel bad
#14
Posté 14 décembre 2012 - 04:57
inb4solo'dPlatinumonlyStickies
#15
Posté 14 décembre 2012 - 05:00
Every grenade that the Phantom can block with her bubble shield.
#16
Posté 14 décembre 2012 - 05:01
they are all good
#17
Posté 14 décembre 2012 - 05:02
Sticky grenades. Homing grenades are bad too because of the horribly long travel time.
Arc, Inferno and Cluster 'nades are the best nades IMO.
Arc, Inferno and Cluster 'nades are the best nades IMO.
#18
Posté 14 décembre 2012 - 05:03
sticky's tiny radius and blast delay is annoying, as is the looonng travel time on homings. Frags actually aren't bad at base- they're just on a kit that isn't heavy into power dmg. None of them are really bad, though.
Modifié par FlowCytometry, 14 décembre 2012 - 05:03 .
#19
Posté 14 décembre 2012 - 05:04
I personally don't like regular Frag grenades. That's prob my least favorite. Pretty boring, with no added effects.
#20
Posté 14 décembre 2012 - 05:04
matter of fact, this thread is bad. I guess they would be better if you could throw them into a cloud and make it rain acid on the enemies
#21
Posté 14 décembre 2012 - 05:08
To be honest, I would say sticky grenades are the worst and only because they don't always trigger with the proximity evolution picked. They're insanely good against armor though. Armored units are a complete joke with that damage bonus in rank 5.
#22
Guest_MastahDisastah_*
Posté 14 décembre 2012 - 05:08
Guest_MastahDisastah_*
Sticky grenade.
But to be honest all grenades are pretty good if used correctly.
I really don't get this homing grenade hate, they do something like 3k damage vs armor if specced correctly, lowering the armor damage mitigation by 50%, which other grenade can do that and track the enemy at the same time?
Sticky grenades on the other hand do extreme damage (5k vs armor under cloak if specced for max damage) BUT the characters that have them have really better powers to use, resulting in only 0-3/4 ranks put in them, which make them less good imo.
But to be honest all grenades are pretty good if used correctly.
I really don't get this homing grenade hate, they do something like 3k damage vs armor if specced correctly, lowering the armor damage mitigation by 50%, which other grenade can do that and track the enemy at the same time?
Sticky grenades on the other hand do extreme damage (5k vs armor under cloak if specced for max damage) BUT the characters that have them have really better powers to use, resulting in only 0-3/4 ranks put in them, which make them less good imo.
#23
Posté 14 décembre 2012 - 05:09
I actually like Frags...
Oh well, buffs are always welcome and if enough people complain then maybe...
Oh well, buffs are always welcome and if enough people complain then maybe...
#24
Guest_Lord_Sirian_*
Posté 14 décembre 2012 - 05:10
Guest_Lord_Sirian_*
Definitely inferno grenades.
Biower should buff them.
Again.
Biower should buff them.
Again.
#25
Posté 14 décembre 2012 - 05:12
Homing for casting/travel time.





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