LuckyBullet95 wrote...
Lord Sirian how many phantom nades do you chuck per game?
OT - None of the grenades are bad though people tend to give Sticky, Frag and Homing Nades some doubts, possibly because of their inability to multi-detonate or prime. Lift Grenades would be up their too if they were on more than one class (a class moreso used a melee build even).
The Asari Vanguard frowns at you
I probably didn't throw more than a handful of them, and a long time ago, but I remember Cluster Grenades to be simply too random to be of any use. Actually I think they actively avoided ennemies <_<
Some people seems to like them tough, I'm gonna give them another try on the Vorcha I guess.