Aller au contenu

Photo

Screw Collectors


362 réponses à ce sujet

#351
bosshaole

bosshaole
  • Members
  • 3 messages

Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.


This blows my mind.  I primarily play silver, and for me Collectors are the hardest.  Reapers are the easiest, followed by Cerberus and then Geth are maybe a little bit easier than Collectors (stupid effin' bombers...)

#352
JORDAN720

JORDAN720
  • Members
  • 57 messages

LAZERAK47 wrote...

They are, by far, the cheapest faction in the game. Seeker swarms, webbing, Scion Shield negate, Praetorian cover-penetrating lasers, insta-down Abominations. What the hell, why make such a cheap faction? No other faction is nearly as cheap and Collectors have an annoying tendancy to ignore Biotic/tech explosions. Seriously, they make Gold and Platinum nearly impossible thanks to their sheer OPedness. Instead of nerfing all our characters, Collectors need a nerf BIG TIME!



I must say, its about time there is a good challenge in the game. Remember when bronze was difficult and doing silver was thought of as impossible? Now, most players can do gold without a sweat! I don't play platinum, really, but I'm just saying: with all of the new additions to the game providing players with more of an advantage of the factions, there seriously needed a new challenge, and this is one of them

#353
Spectre_Moncy

Spectre_Moncy
  • Members
  • 330 messages

LAZERAK47 wrote...

They are, by far, the cheapest faction in the game. Seeker swarms, webbing, Scion Shield negate, Praetorian cover-penetrating lasers, insta-down Abominations. What the hell, why make such a cheap faction? No other faction is nearly as cheap and Collectors have an annoying tendancy to ignore Biotic/tech explosions. Seriously, they make Gold and Platinum nearly impossible thanks to their sheer OPedness. Instead of nerfing all our characters, Collectors need a nerf BIG TIME!


Bullocks! :sick:

The fact is that you suck at playing against Collectors. That's it.

#354
LAZERAK47

LAZERAK47
  • Members
  • 303 messages

Spectre_Moncy wrote...

LAZERAK47 wrote...

They are, by far, the cheapest faction in the game. Seeker swarms, webbing, Scion Shield negate, Praetorian cover-penetrating lasers, insta-down Abominations. What the hell, why make such a cheap faction? No other faction is nearly as cheap and Collectors have an annoying tendancy to ignore Biotic/tech explosions. Seriously, they make Gold and Platinum nearly impossible thanks to their sheer OPedness. Instead of nerfing all our characters, Collectors need a nerf BIG TIME!


Bullocks! :sick:

The fact is that you suck at playing against Collectors. That's it.


Geez, don't sugarcoat it!

#355
Blind2Society

Blind2Society
  • Members
  • 7 576 messages

Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.


:blink:

#356
mikejs11

mikejs11
  • Members
  • 12 messages
Ha, I would imagine there should be a lot more elements to "hardest" and "easiest" than just completion rates.

#357
Jeremiah12LGeek

Jeremiah12LGeek
  • Members
  • 23 902 messages
   I think some of the phenomenon that is happening has to do with people forgetting what the learning curve was like for the other three factions when they started playing the game.

   When I first started playing, a huge element of the difficulty was learning how to fight the various factions effectively. The curve was shorter than with the collectors, I think, but playing single player may have had something to do with that.

   At any rate, it was a few months before I was truly comfortable that I had mastered the basic tactics and strategy for the different factions' units.

   I didn't play for three months, and when I played again at the beginning of November, I had never seen the Collectors. They would rip me to shreds. I had probably been playing for a few weeks, before I really understood how any of them even worked.

   It had been so long since I had to learn how to play a faction that they instantly became the hardest. I still find them the hardest, and I probably don't have them figured out yet.

   So I'm certain they seem harder than they actually are (compared to the other three,) because they take longer to learn how to fight them.

  That having been said, I still consider them a significant step up in difficulty from every other faction, especially on Silver.

   Most factions seem to have a "major boss" (Banshee, Atlas, Geth Prime) and a "minor boss" (Brute, Dragoon/Phantom, Pyro/Bomber). Because the Scion has the firepower of a Prime or an Atlas, and the ability to have barriers (though probably not much more health than a Brute,) I  would describe them as being over halfway to a major boss in their own right.

   So to me, they basically have two major boss units.

#358
Riot Inducer

Riot Inducer
  • Members
  • 2 367 messages

Shotgun Nova wrote...

Lord Rosario wrote...

lightswitch wrote...

Fwiw I disagree with everyone about the swarms having too much health. They would be completely pointless if they were any easier to take down.


I wonder how much health/barriers a possessed swarm [forget what the buggers are called] compared to a shielded enemy like a rocket trooper.


Possessed Seeker swarms have the same barrier health, but more base health than a Geth Rocket trooper..  On Gold. :blink:


Indeed, and iirc the regular ones have the same or more health than a standard reaper husk, but of course both of the swarms have a much smaller hitbox than either of the units they are matching in durability. If there's any one thing I want to see changed for the Collectors above all else it's reducing the swarm health.

Between being a small target with an irregular movement pattern, having absurd amounts of health for their size and function, and how fast captains can put the little bastards out on the field it's hardly ever even worth trying to actually kill them. 

#359
Chaoswind

Chaoswind
  • Members
  • 2 228 messages
Collectors are so easy to headshot is not even funny.
Is a matter of play style:

Collectors are indeed the hardest faction of the 4 (because possessed scions) Geth are the second hardest one, reapers are the easiest and cerberus is almost as easier as reapers.

Campers/passive room holders/cover huggers:

Consider Geth the easiest, then cerberus and both collectors and reapers give them trouble.

Difficulty from 1 to 5

Geth 2
Cerberus 3
Reapers 4
Collectors 5

On the other hand
Run & Gun/aggressive soft cover users/soloers:

Consider Reapers the easiest, followed by Cerberus, collectors could at times be considered the hardest, but the hardest changes based on the map and in some maps the Geth become the hardest faction, nevertheless no matter what Geth are always the most frustrating.

Difficulty from 1 to 5

Geth 3
Cerberus 2
Reapers 1
Collectors 3

#360
elconejito75

elconejito75
  • Members
  • 102 messages

xcrunr1647 wrote...

andresft wrote...

I think we can all agree that the Collectors are decidedly NOT the easiest faction on Silver, not by a long shot. Statistics are one thing, but when there's such a strong community consensus that they are misleading, I'd go ahead and say that they are misleading. Either you're running into causation issues or you're not looking at all the data, Eric. As some have said, equipment usage is a far better metric.


Wow, seriously? This made me lol.

You would actually presume to tell one of the developers of the game that they're not looking at all the data? Based on what? Your opinion?


People are saying "look at other data" because that is the only data
Eric has mentioned they looked at (unless I missed it somewhere else in
this thread) to assert that Collectors are easiest on Silver.

xcrunr1647 wrote...
[snip]
As someone else has said, it's hysterical that so many people use spreadsheets and DATA, DATA, DATA to play the game. Now that a BW rep posts the data, they don't like it, and some even go so far as to say flat out that it's wrong.


Not trying to be snarky or anything (an apologize if it comes across that way) but I think you've missed the point of what he (and others) are really saying. I don't think anyone has said the exact data that Eric Fagnan quoted was wrong. They are saying that it doesn't tell the whole story. As the saying goes "there's lies, damn lies, and then there's statistics". Here's his exact quote again:

Eric Fagnan wrote...

According to our player data based on
completion rates, the Collectors are slightly harder than other
factions on Gold, but about the same as other factions on other
difficulties. On Silver, they are the easiest faction.


So according to completion rates Collectors are the easiest on Silver. What most people are saying is that there is no way the Collectors are the easiest on Silver (or any other difficulty for that matter) and that one particular stat (completion percentage) does not tell the whole story. Surely Eric & Bioware have access to much more data, but Eric has said Collectors are easiest based on one and only one stat... completion percentage.

Others have mentioned variables that might give a more complete picture of difficulty such as amount of consumables used, number of deaths & revives, time it took to complete, etc. And there might be other stats that might not be tracable like regular Gold players dropping down to Silver to complete challenges (no idea how you'd measure that).

You mentioned all the spreadsheets people look at to play the game. Well, an analogy would be to look at the weapon damage spreadsheet, pick the column that says "Predator", not pay attention to any other weapons, and assert that it is the most powerful weapon in the game. Or only look at damage per second as the metric of "best" gun without taking note of other factors like the accuracy, range, clip size, reload time, weight, class it's used on, etc.

I'm sure Eric & Bioware have access to that data and I'm sure lots of people would love to see even a summary of it. It's possible, although I personally doubt it, that other stats (those mentioned above) also support the Collectors as easiest on Silver. But I think they would really show the Collectors as the hardest faction on all levels. I'm not saying they shouldn't be the hardest, or that they need a nerf, or that I shouldn't improve as a player to be able to better deal with them, or anything like that. I'm only saying they should be recognized as the toughest opponent in MP at the moment.

tl;dr -> Eric/Bioware stated Collectors are easist based on only one stat. They can/should look at other stats before making that type of proclamation.

#361
bobby_paradise

bobby_paradise
  • Members
  • 170 messages

Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.


Hey Eric. One can show things wildly different with "datas". What exactly did you take into account to say something like that? Completion rate only? Did you summarize the difficulty to "completion rate" only? If yes, do really think that is serious? I mean, did you read your post before clicking submit? You wrote " the easiest faction in silver". If you take into account only the completion rates it only means that people play most against Collectors.

Does it means that they are easier or that people try to farm points for challenges? Take into account the number of revives and consumables that people have to use against collectors. Look at your "data" again with a more sharp eye before posting such things. Nerfing or not the Collectors is not even my point, but saying things that are that far from reality from you is simply amazing.

#362
Dokteur Kill

Dokteur Kill
  • Members
  • 1 286 messages

whateverman7 wrote...
- as much as people on here use spreadsheet info to play the game, it's funny many are now claiming the data is incorrect cause they dont like the results eric posted lol

I haven't seen anyone dispute the data (that Collectors have the highest completion rate on silver). What is disputed is the explanation for that result.

Do you think relative difficulty is the only thing that is relevant for completion rate, or do you agree that there are other factors which can influence completion rate?

#363
Fixx21

Fixx21
  • Members
  • 452 messages
1. Collectors
2. Geth
3. Cerberus
4. Reapers