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#76
FistOfSyn

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Praetorians and scions have too much armor when they are possessed

The bees have waaay too much health. They should just have slightly more HP than a swarmer..

Modifié par FistOfSyn, 15 décembre 2012 - 01:22 .


#77
doozerdude

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Remember the time when Reapers were actually an enemy to be feared? Remember the things like plot, that explained how Collectors are essentially Prothean (aka badass) Reapers?

It sort of makes sense that Collectors are more difficult, not only are the Reapers supposed to be intimidating to begin with, but these ones are possessed... etc.

#78
Swan Killer

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And they don't even have boobs...oooops...wrong thread.

#79
Lord Rosario

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Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.


Sounds like pretty hard evidence that the bosses that spawn far more often on Gold and Platinum aren't balanced.

#80
Shia Luck

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holdenagincourt wrote...

Zjarcal wrote...

Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.


:mellow:


The only thing I can think of is that the statistics don't disaggregate by unknown faction or selected faction. It could be that the players who choose U/U/S are slightly more capable than the ones who specifically choose one of the other factions, and there's probably a bias against Collectors when a faction is selected.

I don't think Collectors being easier than Reapers on Silver comports with many players' experience, but Eric has statistics and I don't. =]


I am curious if that conclusion is also correlated with consumables used.

But thank you very much for sharing, Eric. :wub:  More please :innocent:

Have fun :)

#81
UnknownMercenary

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I almost fell asleep the one time I was in a Silver Collectors match.

I disagree about Gold Collectors only being slightly harder than other factions, but that might be because most people still haven't figured out the tricks to fighting them yet.

#82
BridgeBurner

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Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.


Sir, if I may....

Praetorian lazers are great, I love the fact they are deliberately designed to go through shield gate.... really makes those 3000 shields and 70% DR I get on my krogan sentinel worth it..... :unsure:

Its just, can we maybe not have them shooting through walls, makes them kinda ridiculous aye?

Bees make for an interesting addition, however, the bees have waaaaaaaaay too much health; plus their hit box needs to represent the actual size of the model better.

I support praetorian lazers not shooting through concrete, and a nerf the health of the bees!

Modifié par Annomander, 15 décembre 2012 - 01:33 .


#83
oO Stryfe Oo

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Image IPB

Modifié par oO Stryfe Oo, 15 décembre 2012 - 01:33 .


#84
jakenou

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Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.


D.I.S.A.G.R.E.E.:devil:

Modifié par jkthunder, 15 décembre 2012 - 01:36 .


#85
poonts

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my feelings on power based classes vs collectors

mmm. ok the swarmers can actually be killed pretty easily, especially by a caster... and if u get bee'd on the run around a bit and shoot ur weapon thingy.

u can literally run rings around scions without ever getting hit by them. if you are mobile that is. plus there's a nice range where the scion won't ever shoot his canon. that range is about two scion's arm lengths away.

the praetorians are dangerous sure. But as long as they don't corner you (they're fairly big and most of the time, easy to see coming), they're not too hard to keep at a distance and kill with little problem.

captains will laugh at your "shield gate" and they are sneaky. they're the only collector with enough speed to be dangerous, consistently. kill those things first. if you're a caster, combos work just fine on em.

as long as you don't get campy, I don't see collectors as being anything more than "takes longer to kill em all."

#86
Zero132132

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Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.

I suspect that's because people rarely choose Collectors, so the people that end up getting them are U/U/S players, many of whom may be former Gold players.

Will we ever know what the extraction rate is by difficulty? I'd very much like to know.

#87
Lord Rosario

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Zero132132 wrote...

Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.

I suspect that's because people rarely choose Collectors, so the people that end up getting them are U/U/S players, many of whom may be former Gold players.

Will we ever know what the extraction rate is by difficulty? I'd very much like to know.


Actually, I'd say it's because we've got challenges to get a certain number of points against collectors. People that do that find it easier to revert back to Silver rather than try their luck on gold, so the numbers get quite skewed by platinum players wanting to complete all the challenges and go back down to silver to do it.

#88
Spawnfreak73

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I remember when we were on extraction on gold it was the last few seconds then a possessed abomination came in and blew our team all to hell. That's when I came to the realization that Bioware hates us.

Modifié par Spawnfreak73, 15 décembre 2012 - 01:52 .


#89
LegionofRannoch

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Annomander wrote...

Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.


Sir, if I may....

Praetorian lazers are great, I love the fact they are deliberately designed to go through shield gate.... really makes those 3000 shields and 70% DR I get on my krogan sentinel worth it..... :unsure:

Its just, can we maybe not have them shooting through walls, makes them kinda ridiculous aye?

Bees make for an interesting addition, however, the bees have waaaaaaaaay too much health; plus their hit box needs to represent the actual size of the model better.

I support praetorian lazers not shooting through concrete, and a nerf the health of the bees!


you also have my support as well. Image IPB

#90
GunWraith

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I just find it hilarious that the Reapers used to be the hardest faction to deal with and now they are the easiest. How is it that the mere henchmen of the Reapers are harder than the masters?

At release, by order of difficulty:

1. Reapers
2. Geth
3. Cerberus

Now:

1. Collectors
2. Geth
3. Cerberus
4. Reapers

#91
RequiemPrime

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Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.


No......no they are not.

No disrespect Eric...but forget about the statistical data and actually play against all 4 factions on Silver.  And you will see for yourself.

#92
Rebel_Raven

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'd like to add that collectors are absurdly difficult on bronze.

#93
RaptorSolutions

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GunWraith wrote...

I just find it hilarious that the Reapers used to be the hardest faction to deal with and now they are the easiest. How is it that the mere henchmen of the Reapers are harder than the masters?

At release, by order of difficulty:

1. Reapers
2. Geth
3. Cerberus

Now:

1. Collectors
2. Geth
3. Cerberus
4. Reapers


Probably because the reaper forces are the mere henchmen. The collectors are more like a private project for Harbinger. And we all know what private projects normally mean in the fictional world.

#94
dstrawberrygirl

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LegionofRannoch wrote...

Annomander wrote...

Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.



I support praetorian lazers not shooting through concrete, and a nerf the health of the bees!


you also have my support as well. Image IPB


+1

Still scarred from the memory, gold, last one alive, wave 10, just me and my Drellguard vs last single lonesome Possessed Praetorian. Shields recharged, grab some 'nades, make sure I'm behind a nice meaty obstacle to be safe and .....

*whoooom*

:crying:

Would also love to know if the silver stats include consumable counts. Hacks with collectors = rockets everywhere, gel, etc. It's not so bad with a familiar team, but with unknowns, it's quite often carnage.

#95
lightswitch

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Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.


This is really interesting. I wonder why.

Collectors aren't much harder than Reapers. They both use the exact same tactics. Their troopers are a little harder to take down I guess, but their heads are so big and fat and poppable; if they didn't have Possesed mode they would be laughably easy for this reason. When I'm pugging I would rather get Collectors than Cerberus, PUGs always struggle so much against phantoms.

I suspect there is something psychological about the Collector swarmer sounds. I always feel a palpable sense of relief towards the end of each wave when the swarms and the swarm spawners are dead and the buzzing sound fades. Might just be because I know we've almost made it through the wave, but I really think that sound puts people on edge. Also I've noticed the visual effect applied when you get swarmed makes it really hard to play right. Sure, it decreases the accuracy of the weapon, but I think I tend to get more panicky and apt to make bad decisions when those flies are all over me.

Fwiw, in case you didn't know, swarmers get 'detonated' by proximity. So if you run straight through them and keep going, they'll be set off and dissipate, but as long keep running so you're outside of their area effect radius by the time they activate, then you won't be swarmed. Most of you probably know this already but I figured I'd share it just in case...I'm sure someone has missed it.

#96
LoboFH

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LAZERAK47 wrote...

They are, by far, the cheapest faction in the game. Seeker swarms, webbing, Scion Shield negate, Praetorian cover-penetrating lasers, insta-down Abominations. What the hell, why make such a cheap faction? No other faction is nearly as cheap and Collectors have an annoying tendancy to ignore Biotic/tech explosions. Seriously, they make Gold and Platinum nearly impossible thanks to their sheer OPedness. Instead of nerfing all our characters, Collectors need a nerf BIG TIME!


I am sorry to say but only one thing needs to be nerfed here: your selection of difficulty, try silver.

#97
lightswitch

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Angelwave wrote...

Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.


No......no they are not.

No disrespect Eric...but forget about the statistical data and actually play against all 4 factions on Silver.  And you will see for yourself.


So...what you're saying is that even though there are noticeably more successful extractions versus Collectors on Silver, they're not the easiest faction to play against?

I'm going to have to go with the data on this one, sorry. Your personal perception of how hard the Collectors are is almost certainly wrong when put up against the success rate of the entire Mass Effect 3 MP gaming community.

#98
Guest_Air Quotes_*

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Collectors have too much health.

#99
lightswitch

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Fwiw I disagree with everyone about the swarms having too much health. They would be completely pointless if they were any easier to take down.

#100
DJ Airsurfer

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Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.


Go home Eric, you're drunk.