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#101
MetalDeggial

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I'd rather fight the whole Collector army than a single Geth Combat Drone. Whoever came up with the idea of fixing the drone should be sent to the gallows.

However, the Collectors are, by far and wide, the hardest faction on Silver. They are pretty much Gold-status on Silver, which is pretty ridiculous. I'm not saying that they should be nerfed. I like them, but a lot of people sure don't and that has the tendency of turning Collector games into solos.

Modifié par MetalDeggial, 15 décembre 2012 - 02:26 .


#102
MogwaiJedi

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lightswitch wrote...

Fwiw I disagree with everyone about the swarms having too much health. They would be completely pointless if they were any easier to take down.


I'd like to see them get reduced health but also Dmg Reduction vs melee and weapons. It makes no sense that a sniper bullet takes them out but incinerate does not. Also, from a gameplay view it would encourage players to use a power to take them out which, by using a cooldown cycle, effectively hurts their powers anyway.

Modifié par Oompa L, 15 décembre 2012 - 02:27 .


#103
Daihannya

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Lord Rosario wrote...

Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.


Sounds like pretty hard evidence that the bosses that spawn far more often on Gold and Platinum aren't balanced.


This.  I noticed that on gold it is the objective stages, and higher waves that causes the deaths.  Normally wide open maps where scion grenades are raining on you and two Pretorians are beaming you.  You basically have no wear to hide.

On platinum I always thought it got easier as you get up in the higher levels against the collectors.  Could be for this reason as well.

#104
JumboWheat01

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So on Silver their the easiest, ne? I notice an extreme difference even on Bronze between Collectors and the other enemies. Especially when the Scions start showing up. Have yet to have a 10-Wave Survivor medal on a Collector game, and us Bronze scrubs have even managed that against the all-hated Geth. Wonder how they get weaker between Bronze and Silver...

#105
juli4n0liver

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Paradise Ablaze wrote...

If collectors = cheap, op weapons, then Geth = missle glitchers.


LOL its funny because they actually missle glitch firing through walls and in burst of 3

#106
JaimasOfRaxis

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Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.


Completion data doesn't tell the full story....

#107
Lord Rosario

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lightswitch wrote...

Fwiw I disagree with everyone about the swarms having too much health. They would be completely pointless if they were any easier to take down.


I wonder how much health/barriers a possessed swarm [forget what the buggers are called] compared to a shielded enemy like a rocket trooper.

#108
RequiemPrime

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lightswitch wrote...

Angelwave wrote...

Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.


No......no they are not.

No disrespect Eric...but forget about the statistical data and actually play against all 4 factions on Silver.  And you will see for yourself.


So...what you're saying is that even though there are noticeably more successful extractions versus Collectors on Silver, they're not the easiest faction to play against?

I'm going to have to go with the data on this one, sorry. Your personal perception of how hard the Collectors are is almost certainly wrong when put up against the success rate of the entire Mass Effect 3 MP gaming community.



As some have stated earlier in this thread, there are a quite a few Gold Players that go on Silver to do challenges, and/or get credits just for JEP.  So they are much more seasoned to handle the likes of the Silver Collectors, versus Silver/Bronze regulars.

And this isn't my own personal perception.....as I am not sure how you missed that others in this thread have said the same thing.  I am suggesting Eric to play for himself. Compiled data =/= first-hand experience.

#109
PinchLion

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juli4n0liver wrote...

Paradise Ablaze wrote...

If collectors = cheap, op weapons, then Geth = missle glitchers.


LOL its funny because they actually missle glitch firing through walls and in burst of 3

Yeah it feels like karma. Except I've never missle glitched, so I'm getting someone else's karma. 

Modifié par Paradise Ablaze, 15 décembre 2012 - 02:43 .


#110
Muhkida

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Fixing the ridiculous Praetorians would be a start. Not a big fan of beams of light going thru my soft cover....and at rare times, even hard cover.

#111
Sable Dove

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Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.


Well what are the differences between Gold and Silver?
Wave composition, and Shieldgate/Healthgate times.
Praetorians are too powerful. Scions are too powerful.
On Bronze and Silver, your shield and healthgates can stop 2-3 shots per burst of infantry fire. On Gold+, it can stop part of one shot. Granted, this is true of all infantry but the Geth Troopers, but the thing is that other factions are less aggressive, or have less health (Reapers have similar health, but Marauders and Cannibals often stop shooting to buff themselves/each other).

No faction is anywhere near as aggressive as Collectors when it comes to executing. If you get downed, you have about 2 seconds tops before the trooper/captain will stomp you. They ignore all of your teammates with their sigular drive to execute you.

Praetorians are a nightmare for biotic death squads. One out of place power and suddenly it's virtually immune to damage. Not to mention the seeker swarms with ridiculous health that shut down any power-heavy class. Not to mention they all take reduced damage from BEs still.



Out of curiosity, can you also track equipment use vs. factions? Because I complete Collectors about as often as other faction, but I have to use 2-3 times as much equipment to do so. They are not slightly harder. They are significantly harder, and players simply use more equipment to complete games against Collectors. 

They're overpowered, and have been since release. Please at least make an attempt to fix them. Start with the Praetorians. They are easily the most powerful unit in the entire game, having the worst part of all the other bosses. 2nd-highest Armour/barrier (and can become highest in the entire game when possessed), power immunity, stunlock melee to sync-kill, very fast moving, and it's far more prevalent on higher difficulties. You could probably bring the faction in line by simply nerfing the Praetorian slightly.

#112
sy7ar

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I hate seeker swarm too, they spawn too frequently.

#113
Hyperglide

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Agreed Collectors are definitely the cheapest faction in the game. Even their little trash mobs are a PITA (possessed abominations). What makes them such a PITA is they have 2 of the most OP'ed bosses in the game (Good luck going up against 2 possessed combination of Praetorians and Scions), also swarmers are hard to hit and have way to much HP for what they are intended to do, and Captains and Troopers are the hardest hitting of all mid tier mobs in the game.

Eff Collectors.

#114
X_Bacon

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Doc-Jek wrote...

Collectors are tough, but they aren't cheap... Geth are cheap. Know the difference.



#115
Kenadian

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I hate Scions, they're the only truly cheap part of Collectors. Generally I find them more fun to fight than other factions, but hell if I'll take a non-Batguard/Kroguard Vanguard against them. Christ they eat up other Vanguards with those bees.

#116
rabidphoenix

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Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.


I'm not sure that's enough data to base a conclusion on. Do you have information on things like the average number of player incapacitations, Ops Pack and Cobra usage, etc?

#117
Jamesui

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I too would like to know if the completion-based comparison of faction difficulty takes into account secondary statistics like match length, consumable use, and maybe downs per wave/match.

I tend to extract as frequently against collectors as against other factions, but I tend to have to blow everything but my ammo packs to guarantee it. It's also telling that I have to clutch waves far more frequently against COllectors than against other factions. 

Modifié par Jamesui, 15 décembre 2012 - 03:05 .


#118
Homey C-Dawg

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They are a lot easier if you are a gun user due to their big heads and the fact that they don't have any bugs when it comes to taking damage from guns. Power users are kind of boned with how easy it is for collectors to shut down power users and them not taking the proper damage from combos and stuff. I also think the amount of health seeker swarms have is ridiculous.

I don't really see the point in a PVE game, which has selectable difficulty levels, why any one faction should be significantly weaker or harder than any other faction within that same difficulty setting.

#119
joker_jack

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If you have someone skilled with a volous merc or se then geth are manageable. Collectors aren't even close. Damn things are still bugged and how much you wanna bet it will take a patch to fix.

Here's an exorcise in masochism. Take a team of AA's, fully power spec'd at lv 12 and 3 of the 4 have only played the game for a total of 12 hours, ever!

#120
Koenig888

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Collectors are more difficult than other factions but quite doable once you figure out their weaknesses. My last Collectors game was Gold/Goddess with 3 Adepts (Drell and Volus (2 of the squishiest kits) + Asari) and a drunk Soldier (he was using Avenger + Mantis with only SHOTGUN gear equipped) and we still extracted just fine.

If you have difficulty with Collectors, you can use a tanky and non-power based kit like the Destroyer.

#121
SamJack

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unclemonster wrote...

the only reason I dislike them: PS3 FREEZING!!!!!

happened yet AGAIN last night gold ghost collectors
we all froze wave 9!!!!


Collectors are tough on gold, but this^ is why I truly fear them. It's a shame, because I love playing against them. 

#122
Kirrahe Airlines CEO

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If I face collectors, I always take any class that's anti-armor and barriers. Since that's what they're mainly comprised of. Also, I consider Cerberus to still be the easiest faction on silver, not collectors. Cause with collectors, if you don't have something that's anti-armor, then collectors are a bit of a challenge. Geth are just cheap, bombers, combat drone, hunters. Need I say more?

#123
ToaOrka

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Geth are by far worse.

#124
Lady Galaga

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I won't argue that Geth aren't cheaper - for the majority of non-tech builds - but Collectors need to either be knocked down a notch on Gold+ or Cerberus and Reapers need a buff.

My suggestion is to remove the grenade ability, since they already have all the offensive capabilities of other enemies, and LOWER THE HEALTH ON ABOMINATIONS... They shouldn't be so much harder to kill than Husks.

#125
Eelectrica

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If they do nothing else but adjust the frequency and health of those damned seeker swarms in a downwards direction, they'd be a little more 'fair'. Right now I find them to be one frustration after another.