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#126
K_O_513

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Seeker Swarms are annoying. I hate Scion lazer accuracy from across the map and Praetorians bs a lot (Lazers penetrating cover and missiles have ridiculous homing) but they aren't any more cheap than any other faction excluding Geth in my opinion.

#127
SlimJim0725

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Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.


Just because players complete the games does not make them the easiest on Silver, you can't even tell if a team or player wiped on purpose or not which could give false numbers. Your numbers also can't really tell you the struggles teams are dealing with unless you look at the revive medals from each as well. I get the 15 revive medal far more often against Collectors than I do any other faction, I had it by Wave 5 earlier and had another teammate get 15 revives by 8 or 9.

Teams may just realize they are in for a much more difficult fight and stick close together rather than "lone wolfing" a bit more since it is far easier to get overwhelmed by even just a couple of Troopers on Collectors. I'd like to suggest the developers play with the public a bit more across all consoles and maybe ask what the players think. Maybe do more play with *insert developer name* night and have them hopping from game to game playing with some of us BSN members.

#128
MajorStupidity

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Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.

Doesn't mean we dont want the bugged combo damage fixed <_<

#129
KR4U55

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Today I played a duo with Sounds on Condor, silver/unknown, and fought against the collectors. The Scions shots were probably the worst, but I think I can agree that they are a lot easier on silver than I expected.

Abominations were not a problem. They have to be shot in the head with a powerful weapon, or in our case I used a Shadow and dedicated to decapitate every abomination we encountered.

We managed to finish somewhat succesfully.

#130
Red Panda

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Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.


That's interesting. I'm glad that Bioware maintains such stats. You guys really must care.


Thank you.

#131
Shadohz

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Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.

Wow the last time I seen a BW personnel get flamed this hard one said 'artistic integrity' and the other said 'soloing platinum required skill'.

*takes your datachart clipboard and snaps it in half*

Now let's get realistic. If you take the "number of deaths vs enemy", "number of revives vs enemy", "most kills by specificed unit", "longest wave time vs enemy", "longest game time vs enemy" or "number of consumables used versus enemy" (etc) you should see that Collectors will most likely top the list in each of the categories. I'm not complaining about the Collectors, because I find them challenging at times. However everyone knows this is the cheapest one-hit wonder-where-that-shot-came-from faction in the whole game. I'm not saying you're lying but i will say your data is flawed.

"A recent statistical survey found that 75.3% of all statistical survey data is made up."

Modifié par Shadohz, 15 décembre 2012 - 04:11 .


#132
aliceshell

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Seeker swarms are the most horrible part of collectors, there's just too many of them. Even though those filthy creatures give as much XP as Ravager swarm, the health of seeker swarm is much higher (not to mention that they are hard to be hit). Time I spend to kill a normal seeker swarm is equal or longer than a husk (I play on console btw), but Collectors have their very own advanced (and superiour) husks already!
And there are those who can explode on you make you to your health gate, that's just insane.
I like a bit of challeng doing unknown/unknown, but if BW can at least nerf the health and barrier of seeker swarm a little bit, it can change fury to fun.

#133
Kenadian

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joker_jack wrote...

If you have someone skilled with a volous merc or se then geth are manageable. Collectors aren't even close. Damn things are still bugged and how much you wanna bet it will take a patch to fix.

Here's an exorcise in masochism. Take a team of AA's, fully power spec'd at lv 12 and 3 of the 4 have only played the game for a total of 12 hours, ever!


Better bring dem Armoured Compartments. Not sure how that would work with commando leather though.:?

#134
bnm73

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Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.


I call BS on that one, especially since "completion rate" is a non-sequitur based on an RNG.

Also, note the various bugs with the Collectors faction that are acknowledged by BW.  Some are found at social.bioware.com/forum/1/topic/343/index/14601238/11 (including large-scale resistance/immunity to biotics/biotic explosions, scion projectile bugs making them overpowered, etc.).

Modifié par bnm73, 15 décembre 2012 - 04:10 .


#135
brad2240

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Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.


That hasn't been my experience with Silver Collectors at all. Pugs extract much less vs Collectors than other factions.

Even on Bronze they are noticeably harder.

#136
CitizenThom

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I've never even attempted Collectors Platinum... Geth Prime, Drone, and Turret constantly staggering is bad enough... Multiple Possessed Scions staggering with Grenades and following up with the super cannon, all while taking damage reductions from detonations... I can't imagine Platinum is easier than Gold.

I imagine on Gold, a lot of what makes the Collectors difficult is matches with lag. The Collectors have Dragoon type speed on every unit other than the Scion. That means if you're having any lag in a match, you're going to need luck, or at least a couple squadmates who aren't experiencing any lag, to get through the match. When I'm not lagging, Collectors aren't all that difficult on Gold. On Silver, I think they're more difficult (more swarms) than Gold, lag or not.

edit: And all that being said, I prefer playing the Collectors or Reapers over the cheap shotting always cheating always super perma stunlocking Geth. Fix the combo damage against Collectors, get rid of permastunlock by Geth.

Modifié par CitizenThom, 15 décembre 2012 - 04:13 .


#137
palmof40sorrows

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X-Frame wrote...

Eric's info is very surprising. Collectors Silver seems to be as difficult as Reapers/Cerberus Gold, at least to me. But if the stats say something different .. that's very interesting.


Especially for less experienced players. I have heard time and time again from newer players that Collectors Silver is akin to Cerberus/Reaper Gold.

I tend to agree.

#138
Guest_Jiovanie-_*

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Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.

As a soley Silver playing player, I disagree with this one. Collectors > Other Factions on Silver. I'd rather face down two turrets than a Seeker Scourge. I can at least kill the Turrets reliably.

#139
enigmagtx

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huh wait I've seen this post before and the comments follow up in order too about the prime and like is this a repeat? anyway everything is cheap on gold and plat thats y u go vanguard gold geth.

#140
Guest_TheCourier_1_*

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Eric Fagnan wrote...

 On Silver, they are the easiest faction.



This statement is so far out the other side of reality, so patently wrong, that it's hard to know if you are being really ignorant or flat-out lying.

#141
DullahansXMark

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TheCourier_1 wrote...

Eric Fagnan wrote...

 On Silver, they are the easiest faction.



This statement is so far out the other side of reality, so patently wrong, that it's hard to know if you are being really ignorant or flat-out lying.


What if the PUGs out there are in truth better than any of us forum dwellers?

#142
PseudoSystem

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SushiSquid wrote...


The Possessed Scion is like fighting a Ravager combined with a Geth Bomber, and with the health of a Banshee. If you sit in cover, he shoots a volley of grenades, killing you instantly. If you leave cover ever, he shoot you with his cannon, killing you instantly. There's just no reasonable defense against the thing on many classes.

Geth are certainly harder than Reapers and Cerberus (both of whom I feel are reasonably balanced and I enjoy fighting), but they're nowhere near the level of difficulty that Collectors reach. Primes alone are actually hard. Other geth units may have staggering and high damage, but they don't have high health. Freaking everything the Collectors throw at you has some kind of cheap tactic as well as higher health than cognate units from other factions and extremely high comparitive damage. And that's before anything becomes possessed and turns into something even worse.

I can still win when fighting against Collectors, but damn it is it hell to do. Collector battles are like fighting any other faction one difficulty higher. Either greatly weaken them (and the geth slightly) or offer a greater reward (credits, not experience) for fighting them. Meanwhile I'd rather kill Cerberus and Reapers.



Solution to Collectors: Move around.

You can safely circle around a scion and never get hit due to his incredibly slow turning speed.  Possessed scion barriers are far less than banshee barriers and can be removed with a single overload.  Once they're down to armor, around 4-6 Incinerate+Overload combos finish them off in less than a dozen seconds.  Banshees take 3-4 overloads to strip them of their barriers.  Once they'r down to armor, it still takes a lot longer to kill them as they jump and can negate powers.  Scions cannot. Yes, Troopers and captains deal hefty damage, but so do ALL geth units.  Very few collectors stun-lock.  Only swarms and praetorians are a problem.  All geth ****** me off.

#143
Guest_TheCourier_1_*

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I'm in Silver all the time and I PUG 100% of my games so I guess you can call me one of the randoms :-)
I mean no rancour towards Eric, just that his statement is so bizarre I'm not sure what to make of it.

#144
Uh Cold

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The game is broken but we will still play it.
It's a toss up between lazers AP Ammo X and the combat drone rouge boss unit.

I personally do miss the days of glacier reapers being difficult, now everything is just cheap.
Then again.. magnet hands.

Modifié par Uh Cold, 15 décembre 2012 - 04:37 .


#145
Guest_Jiovanie-_*

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lightswitch wrote...

Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.


This is really interesting. I wonder why.

Collectors aren't much harder than Reapers. They both use the exact same tactics. Their troopers are a little harder to take down I guess, but their heads are so big and fat and poppable; if they didn't have Possesed mode they would be laughably easy for this reason. When I'm pugging I would rather get Collectors than Cerberus, PUGs always struggle so much against phantoms.

I suspect there is something psychological about the Collector swarmer sounds. I always feel a palpable sense of relief towards the end of each wave when the swarms and the swarm spawners are dead and the buzzing sound fades. Might just be because I know we've almost made it through the wave, but I really think that sound puts people on edge. Also I've noticed the visual effect applied when you get swarmed makes it really hard to play right. Sure, it decreases the accuracy of the weapon, but I think I tend to get more panicky and apt to make bad decisions when those flies are all over me.

Fwiw, in case you didn't know, swarmers get 'detonated' by proximity. So if you run straight through them and keep going, they'll be set off and dissipate, but as long keep running so you're outside of their area effect radius by the time they activate, then you won't be swarmed. Most of you probably know this already but I figured I'd share it just in case...I'm sure someone has missed it.


You have a point here. The sound of buzzing is often associated with flies, and you can find flies on dead bodies. In my opinion, there's nothing worse than playing against a faction with the sound of death around. Just listen to the the Title Theme of the game Limbo. The roar/scream of Brutes/Banshee made me cringe whereas now I actively seek them out to kill them. Collectors, the first thing you hear is that buzzing, and they just look the most bizzare especially the Praetorian.

Modifié par Jiovanie-, 15 décembre 2012 - 04:38 .


#146
Malanek

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The wave composition is significantly easier for collectors on silver than it is for gold. In Gold Scion and Praetorians show up much earlier and the numbers per wave are unlimited. In Silver they show up later and their numbers are capped at 2,4 or 6. This makes a huge difference, especially if rockets are used. Overall their troops are better and work very well in combination, but the waves do make them easier in bronze and silver compared to the difference between silver and gold of the other factions.

#147
Clips7

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Hmmm...i've seen these threads before....and as usual...even tho the collectors are tough, they don't feel cheap to me. I hate how the swarms can be difficult to kill..(they fly around like somebody is trying to connect two magnets together), but the geth?....the geth is far worse...stun-lock, and missle troopers firing multiple rockets even when taking on damage is annoying, and lets not start on the health bar of those annoying bombers,..who also stun lock.

If i lose to the collectors, it's because they put up a good fight or i got careless....the geth just feel cheap all the way around.

#148
DungeonHoek

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Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.


I don't mean to be disrespectful. But no. That data is wrong.

Collectors are consistently the hardest faction my friends and I have ever dealt with.

Really the way I can gauge them difficulty wise is they are a level above whatever level you are on. If you're on bronze, they are silver. Silver, gold. Gold, Platinum. Platinum, death?.

I can't say for the last one. Don't care for Platinum, don't really play it much.

#149
Blarg

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Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.


I find them slightly harder on bronze as well as gold, but I'd say that silver is about right. To me, Geth and Cerberus seem like the hardest silver factions to face.

#150
lightswitch

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Angelwave wrote...

lightswitch wrote...

Angelwave wrote...

Eric Fagnan wrote...

According to our player data based on completion rates, the Collectors are slightly harder than other factions on Gold, but about the same as other factions on other difficulties. On Silver, they are the easiest faction.


No......no they are not.

No disrespect Eric...but forget about the statistical data and actually play against all 4 factions on Silver.  And you will see for yourself.


So...what you're saying is that even though there are noticeably more successful extractions versus Collectors on Silver, they're not the easiest faction to play against?

I'm going to have to go with the data on this one, sorry. Your personal perception of how hard the Collectors are is almost certainly wrong when put up against the success rate of the entire Mass Effect 3 MP gaming community.



As some have stated earlier in this thread, there are a quite a few Gold Players that go on Silver to do challenges, and/or get credits just for JEP.  So they are much more seasoned to handle the likes of the Silver Collectors, versus Silver/Bronze regulars.

And this isn't my own personal perception.....as I am not sure how you missed that others in this thread have said the same thing.  I am suggesting Eric to play for himself. Compiled data =/= first-hand experience.


But these same Gold players will also be playing games against the other factions. Net impact on the data should be zero, or very close to it.

I really think it's all in your heads. If the completion rate on Collectors on silver is higher than for other factions than there is no way they can be leagues harder than the other factions as so many people in this thread seem to think.

I'm a little bit surprised actually that the Geth don't have the highest completion rate on silver, because they lack the ability to sync kill, but on the other hand they're very good at swarming an area and making impossible for teammates to resurrect downed players. In my experience, most team wipes are kicked off domino effect style of a team member getting sync killed, which I rarely see against Collectors. Praetorians are quite simply easier to keep at arms length than Banshees, and aren't nearly as fast to sync kill as Phantoms. Praetorians are just as likely to heavy melee you to death, so your teammates still have a chance to revive you once the Praetorian has been drawn off or the player can gel. Also, Scions are nasty, but most of the time when someone gets downed by one it's not in a position that makes it difficult for a teammate to rez the downed player.