In ME1 and ME2, the classes used powers in three categories: Tech, Biotics, and Combat.
Soldier was pure combat.
Engineer was pure tech.
Adept was pure biotic.
Infiltrator was a combat/tech hybrid.
Vanguard was a combat/biotic hybrid.
Sentinel was a tech/biotic hybrid.
But those have been thrown out the window, by such classes as the...
N7 Paladin: A sentinel without biotics.
Batarian Sentinel: A sentinel with a combat power.
Asari Huntress: An infiltrator with biotics and no combat powers.
So now, classes are now more defined by role.
Soldier is the weapon specialist, which is why we have classes like the Human Soldier with Adrenaline Rush, Turian Soldier with Marksman, and Krogan Soldier with... wait, what? Fortification?
Okay.... I guess that might be okay....
Sentinels are tanks, as shown by classes like.... the Vorcha Sentinel?
Wait, doesn't the Soldier have the same "tanking" power as the Sentinel?
And I don't even the Engineers and Adepts. What is the difference between an Adept and an Engineer at this point? Tech vs Biotics? I thought we threw that out the window....
And why is the best weapons class in the game the Turian Ghost Infiltrator? I thought SOLDIERS were the weapon specialists!
Help? Someone? Anyone?
It doesn't make any sense




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