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The qunari can play the same role in DA3 as the Darkspawn did in DAO


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#1
Celene II

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The monsterous unstoppable wave that brings tears to childrens eyes and fear in to the hearts of warriors is what the Darkspawn brought to DAO.

No bandit is going to replace a darkspawn horde as a villian.

But an entire invasion force of Qunari can replace the Darkspawn horde as a nation ending plot line. We dont know enough about the Quarni to really pigeon hole them. They could have great war machines, or animals we have never heard of it and it would not hurt Canon.


Does anyone really thing that a civil war in Orlais would be more interesting then an invasion of giant angry Qunari?

Does any think that fighting a human soldier is any different then fighting a human bandit?

A Qunari invasion brings so much to the table compared to any other possible plot except mage v templar.

Celene II :wizard:

#2
Nomadiac

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Seeing as one of the most popular companions from DA:O was a Qunari and is now the commander of the Qunari army, I doubt that a Qunari invasion will be quite so unsubtle as 'Qunari = bloodthirsty merciless harbingers of doom'.

#3
Doctoglethorpe

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Plus Asunder didn't plant any seeds for that at all. So its not gonna happen.

Maybe by the end of DA3 the seeds will be planted for DA4 though.

#4
BanksHector

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But I want to join the Qunari Invasion instead of fighting to stop it!

#5
Jonata

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BanksHector wrote...

But I want to join the Qunari Invasion instead of fighting to stop it!


I think that a Qunari-centered DA4 could actually have some that kind of nature: maybe it'll be about discovering some secrets about the Qunari and their need to conquer Ferelden and ultimately deciding which side are you on. It surely will make for a compelling game.

But DA3 won't be about that, for sure. Asunder (which is pretty great by the way) is basically "Dragon Age 2.5" and it clearly goes in the "Demons + Civil War" direction we are hearing all over the palce. Those are the main plot points in DA3 just like "Loghain stealing the throne + Blight" was the combination for DA:O. 

#6
Plaintiff

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I think that would be a terrible idea. Mindless "evil" hordes do not make for compelling antagonists.

#7
Foolsfolly

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Nomadiac wrote...

Seeing as one of the most popular companions from DA:O was a Qunari and is now the commander of the Qunari army, I doubt that a Qunari invasion will be quite so unsubtle as 'Qunari = bloodthirsty merciless harbingers of doom'.


And while they could be an unstoppable military and philosphical threat to Thedas... I don't know. I'd just hate to see them depersonalized so much. Even while they've always been alien and different... they've been so engaging and wonderful.

I hope there is a qunari invasion eventually. But not as mindless rank and file soldiers waving upon the shores of proper civilization.

#8
Augoeides

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Perhaps the Acts of Dragon Age 2 are indications of the future games and their arcs... but in reverse. Dragon Age 3: inquisition: Mage vs Templar, Act 3 fallout
Dragon Age 4: Act 2 Qunari resolution (A three pronged assault, a game set in three major sections of a nation: war on one front, oppression and occupation on another, and political intrigue on a third, beware, the qunari approach le capital!
Dragon Age 5: Act 1, Demons and Darkspawn, the epic conclusion! Flemeth says Hi.

Whooo! WILD SPECULATION! WHOOO!

Modifié par Augoeides, 15 décembre 2012 - 07:16 .


#9
Celene II

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If DA3 is basically lets copy all of Asunder into video game format then I am disappoint already.

#10
Augoeides

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I suggested the fallout of Act 3, Mage vs Templar is the backdrop, it's the context of conflict and chaos, bur who's to say what's going on in the forefront where we the players are?

Invariably I think the Qunari would have an... "opinion" on the whole situation given their position on mages. I wonder what happens when there's dissension between equal powers in the upper echelons of Qunari society on a topic, and the disagreement cannot be resolved? Do the two bodies act independently or even in conflict? If that were the case, it is conceivable we might see Qunari aiding a faction or two, and perhaps even other dissenting Qunari opposing those Qunari. Neither is Tal-Vashoth because both are endorsed by one of the  Qunari 'heads'.

Or perhaps the set up of Dragon age 2 is as follows, Mage vs. Templar is the primary contextual conflict, a qunari involvement is present on some level as set up for later titles or resolutions while demons and/or darkspawn are a part of a deeper machination occurring not just behind the scenes and between the lines and below the surface but potentially because of the opportunity the war presents.

Potentially, the negotiation or violent halt of the war could cause the divided qunari to return to a more cohesive body re-establishing them as united potential threat, but the continuation of the war keeps them divided. Naturally demons and darkspawn have to be resolved one way or another whether the war ends or continues on any level.

Now I'm just working myself up with ideas.

Modifié par Augoeides, 15 décembre 2012 - 08:54 .


#11
Savber100

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I for one am SICK of the "great evil" that every fantasy game seems to need to have. It's not interesting. 

Also I really don't think gameplay-wise qunari will provide any difference in actual challenge as compared to humans. Look at Dragon Age 2... 

The politics in Asunder is interesting as I'm interested at the different variables. Why is there a rebellion? Where is Empress Celene? Does it involve the Templar vs Mage conflict as Val Royaleux is the heart of the Chantry? How can I as the Inquistor shape one of the most powerful nation in the world?

Whereas, fighting the qunari bores me. It's either convert or die unless you're already part of the Qun. So no I would like my enemies a little more nuanced. 

#12
DarkSpiral

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OP: Which of the following more is closer to your intent?

1) The Qunari invade and the rest of Thedas must unite to stop them.  You do not interact with the Qunari except in battle.  Just like the Darkspawn in DA:O.  (Awakenings muddies the water, but we're strictly talking about the role the Darkspawn played in vanilla DA:O, for the moment.)

2) The Qunari invade and you, the PC must come up with a way to end the war, which (for whatever reason the story demands) should include peace talks, subversion, sabatoge, and yes, straight-up warfare.

If it's the first, then no thanks thats been done.  If tis the second, then it sounds interesting, and a way to explore the Qun in greater detail than has been allowed to the players to date.  However, I must say that if its the second, than they don't sound smuch different that humans, aside from the obvious physical differences.

If they trivialize the Qunari into something as simple as an invading horde I'll be seriously disappointed. They have much more potential than THAT. Sten says to Leliana during a banter that the Qunari are so dangerous because they are thinking men, not merely some natural disaster, which is essentially what the Darkspawn are.

Now, that having been said, having the Qunari invade could not only be awesome, its highly likely to happen at some point given what we know about the society. I just don't want them to be minless and scary. I want them to implacable, stern and completely certain they're RIGHT. And I want them to have doubts, I want to be able to convince them they're wrong, and even come to sympathize with them.

Although, I do not want to join the Qun. I see a rather distinct lack of drama and conflict in such a scenario. Unless we become Tal-Vasoth very early in the game. That could also be awesome.

Modifié par DarkSpiral, 15 décembre 2012 - 08:42 .


#13
Karlone123

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No, I would want to help the Qunari, put those human nobles in their actual place. Besides the Qunari have a deeper side rather than just "mindless hordes".

Modifié par Karlone123, 15 décembre 2012 - 12:42 .


#14
Xilizhra

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No, I would want to help the Qunari, put those human nobles in their actual place. Besides the Qunari have a deeper side rather than just "mindless hordes".

They can think, but that's about it; they're still a brutal and implacable enemy that probably can't be convinced to relent.

#15
Ausstig

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BanksHector wrote...

But I want to join the Qunari Invasion instead of fighting to stop it!


So you want to join a brain washing cult, that allows no free will? 

Mayve you would like to join_insert Tom Cruise joke here_

Or the Darkspawn? The Qun is just as evil as the darkspawn, thought the Qunari are more diverse. 

#16
Xilizhra

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Ausstig wrote...

BanksHector wrote...

But I want to join the Qunari Invasion instead of fighting to stop it!


So you want to join a brain washing cult, that allows no free will? 

Mayve you would like to join_insert Tom Cruise joke here_

Or the Darkspawn? The Qun is just as evil as the darkspawn, thought the Qunari are more diverse. 

While true, don't think the templars are any better. Especially not now.

#17
Wulfram

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The Qunari have been teasing us with a prospective invasion for two games now. They need to get on with it or shut up, because I'm getting bored of their posturing.

Xilizhra wrote...

While true, don't think the templars are any better. Especially not now.


The Templars are at least less effective in their oppression, and less all inclusive in it.

#18
Xilizhra

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The Templars are at least less effective in their oppression, and less all inclusive in it.

Up until now, they've only been a part of Thedas' general military-religious complex of oppression, but I wonder if they might not expand their role now that the new war has begun...

#19
Celene II

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For those that want to join the Qunari you could be able to join the Rebellion who would be fighting with the rest of Thedas against the mind stealing free will robbing Qun.

Maybe, with the Qunari being a major plot point we could finally get a Seerabas who has rejected the Qun and has become Tal-Vashoth

Maybe you think the qunari and you could get that fix from the Tal-Vashoth but the Qunari and the Qun as a whole should be a major plot point and villain.

#20
The Teyrn of Whatever

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Plaintiff wrote...

I think that would be a terrible idea. Mindless "evil" hordes do not make for compelling antagonists.


They do if that's what you're looking for in a fantasy epic, be it a game, movie or novel. I'm fine with it in Tolkien's work, because Silmarillion, The Hobbit, and Lord of the Rings were the pillars upon which modern fantasy is built. Almost every other time the evil horde is used just seems trite and unsophisticated, especially nowadays.

OP, Celene II, clearly prefers to kick it old school when it comes to the fantasy genre. Things like politics in a Dragon Age game do not interest her.

Personally, rather than fight yet another *yawn* generic fantasy evil horde, I would like to see a future DA game set in Qunari lands, be it Par Vollen, Seheron or Kont-Aar (in Northern Rivain; Rivain would be a cool setting for a future game). where the Player Character (a Kossith, human, elf, or dwarf; I like being able to choose) was brought up in the Qun and throughout the course of the story becomes Tal-Vashoth and finds themselves at odds with the People of the Qun. All this in the midst of a war with the Chantry as the result of the Divine calling for an Exalted March some time after the events of DA III.

I also like the idea of a future DA game where the Player Character is an elven slave (it seems more and more likely that BioWare are going to go with the fixed race route for protagonists) living in the Tevinter Imperium, who ends up leading a slave revolt which gains enough momentum to shake the very foundations of the empire.

Modifié par The Teryn of Whatever, 16 décembre 2012 - 04:27 .