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Wagon wheel placeable


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#1
PJ156

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Does anyone know if the wagon wheel placeable has been made vertical. That would be very useful for many things

Or is there something similar for use as a cog or mechanical wheel.

PJ

#2
Morbane

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MDB tool? to rotate the wheel vertical?

#3
PJ156

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I had heard that has a habit of reverting in game? Has that been your experience with it?

PJ

#4
Morbane

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not so far as yet - as long as the name is unique - but the module I have been using it in hasnt been trialled yet, but in tests all has been fine.

#5
Morbane

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oh ya - you can test your model independently with a MDB viewer before having to check it in game and sometimes the height following a rotation is not centred so height lock or careful use of the z axis in the MDB tool will fix that during testing

..and usage is commandline 

..and is case sensitive

Modifié par Morbane, 16 décembre 2012 - 04:19 .


#6
PJ156

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Okay I'm going in ...

I would like to learn that tool anyways for some fallen over chairs and such like.

Thanks.

PJ

#7
Alupinu

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After you tilt the wheel would you need to give the object its own 2da line? It seems like you should, after all the tilted wheel becomes a totally new object once tilted. Maybe that’s why the objects don’t hold their altered positions. Just a thought…

#8
Alupinu

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…and another thing Pj. If you get it all figured out and decide to write a short tutorial, I know somebody who would love to read it. Just saying…

#9
Dann-J

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Alupinu wrote...

…and another thing Pj. If you get it all figured out and decide to write a short tutorial, I know somebody who would love to read it. Just saying…


http://social.biowar...5823433#5869135 

Jump straight to Step 8 if you're only rotating a model (rather than combining or separating them).

I've used the MDB Manipulation Tool quite a bit, and never had any trouble with models un-rotating in the game.

Modifié par DannJ, 16 décembre 2012 - 09:43 .


#10
Alupinu

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Thanks Dann, looks simple enough. Though looks can be deceiving I’ll have to give it a try.

#11
PJ156

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And thanks from me :)