The claim mirrors what the Starchild said pre-EC. Both statements are untrue.
One suggesting that Synthetics are doomed, the other suggesting Organics.
Editado por KingZayd, 16 diciembre 2012 - 03:05 .
Editado por KingZayd, 16 diciembre 2012 - 03:05 .
Indeed. It felt like a recurring theme, an important one but not what it's all about. Synthethics were just another life form to contend with. As for making up the story as the went along, that's very obvious in many details, but how much that applies to the supposed main theme is arguable. It appears to me that the general philosophies behind Destroy and Control may have been rather old. "Original", so to say. I Destroy the Space Cthulhus or harness their power. I can see even the "Reaper connection" part of the Synthesis ending as fitting, as integrating the "other" into your civilization.Mdoggy1214 wrote...
I always had felt that the conflict between Organics vs. Synthetics was more of a side plot and never the main theme. If that's what they were going for then they did a horrible job of it. But they also admitted that they were making up the story as they went along, and that finally started to show in ME3.
Editado por Ieldra2, 16 diciembre 2012 - 10:37 .
Editado por Wayning_Star, 16 diciembre 2012 - 01:45 .
Still pretentious.Shermos wrote...
Yes, there is a disconnect between writers and players. The writers gave the players (some of them anyway) too much credit for their creativity and education level. Sometimes I want to add intelligence to that list, but I'm trying to be nice.
Shermos wrote...
Yes, there is a disconnect between writers and players. The writers gave the players (some of them anyway) too much credit for their creativity and education level. Sometimes I want to add intelligence to that list, but I'm trying to be nice.
Shermos wrote...
Yes, there is a disconnect between writers and players. The writers gave the players (some of them anyway) too much credit for their creativity and education level. Sometimes I want to add intelligence to that list, but I'm trying to be nice.
Couldn't recall this line. It was very well hidden. But just one dialogue line is easy to forget and ain't enough to turn one of the main themes of the game into the galaxy's central problem or foreshadow what was about to happen in the ending. Not after Legion's revelations in ME2 and the Rannoch arc in ME3.Ieldra2 wrote...
I just stumbled over this line:
"All organics must destroy or control synthetic life forms"
It is from ME1, said by the AI in the Signal Tracking assignment on the Citadel, and I found it interesting how exactly it foreshadows ME3's ending, where Shepard will get to do exactly that with the Reapers. I then considered the many dealings we had with synthetics over the course of three games and asked myself: this *is* a major defining theme of the story and the MEU. Why didn't it work in the ending?
Yes, the fundamental disconnect happened when the writers, using a seen and seen again "Hey! the big bad guy is actually the good one" plot twist, suddenly decided that the synthetics and organics are too different to coexist peacefully. Despite of Legion, Rannoch, EDI.Here's the hypothesis I propose as an answer: there was a fundamental disconnect between the writers and the players about how we would react to synthetic life forms in general and how we would consider them as life forms. In detail:
(1) I think the writers expected us to see synthetic life forms as fundamentally different, they expected we had to learn to consider them as valid life forms. Recall how hard the geth plot in ME3 stresses the fact that the geth were defending themselves? As if we didn't know that already - it's been in the Codex since ME1 and was a topic in several conversations. We even get to say "they just defended themselvs" to Tali in ME1!
I always considered the Geth as another form of life which simply doesn't rely on the same living mechanisms as the organics (breathing, eating and so on...). IMO if there is a difference, then it lies in the fact that their motives are guided by the will to understand the universe they live in, in order to integrate themselves and interact harmoniously with it. Not to destroy or dominate it. A very small number, the heretics, chose willingly to follow Sovereign and Saren and was at war with organics.I don't know about others, but I never saw synthetics as fundamentally "other", and I always considered the geth as "just enemies". That they were synthetics was strictly accidental and had no bearing on the interaction. If that's the same for most of us - and from what I've been reading on the forums I think it is - then the writers have drastically underestimated our willingness to consider synthetic life forms as valid right from the start. So, when the topic was brought up in the ending, most of us would go "WTF? That's been dealt with. The geth were enemies, and now they're not any more. Or did you [the writers] think we would think synthetics unable to keep peace? After all you've been writing about the geth's desire for peaceful coexistence?"
How they could expect such a simplistic reasoning, after the hard work they did with the Geth, is beyond me.The Reapers are hybrids, this is for me a fundamental difference. I can't simply put the Geth, EDI or any other synthetic race in the same category as the Reapers.(2) I think the writers expected us to lump the Reapers together with the geth into the "synthetic" and thus "other" category of life. So that while we were learning to accept synthetics as people, we would also consider the possibility that the Reapers were "just enemies" and otherwise valid forms of life.
Interesting question. Imo, they simply went too far with the Reapers. Their methods were strangely similar to the n*zis in WWII (the dialogue with EDI about the concentration camps on Earth is edifying), no, made the latters look like choirboys in comparison. The Allies didn't negociate with them, it ended with an unconditional capitulation and the Nuremberg trial.What brought that to ruin so completely that there was no recovery was that they pushed the horror up to eleven in ME2 and again in ME3. To estimate the role of the "abomination aesthetic", consider how you would've reacted if the Reapers had harvested organics, but in a somewhat "cleaner", more clinical way, without all the unnecessary pain and the re-use of organic body parts for their minions. What if the Reaper minions had been machines instead of travesties of existing species? I venture to guess that many of us would have been rather more ready to see the Reapers as "just enemies" instead of "eldritch abominations", enemies with which to make peace was generally considered possible.
Agreed. In 99,5% of the saga and until we made the Starbrat, the problem was the Reapers, not the synthetics. The conflictual relations between synthetics and organics were a main theme, but not a unsolvable problem (see Geth, Legion, Rannoch). Not "The created will always rebell against their creators and wipe them eventually out. Deal with it. Trololololol".I think this hypothesis of a fundamental disconnect explains two things rather neatly: that the writers considered the organic/synthetic conflict to be such a big thing where for most of us, it was nothing more than dealing with yet another species who could be hostile or friendly like any other, and that they expected us to accept more easily an ending where the Reapers were integrated into galactic civilization.
It didn't work for me and never will. The Reapers new motives (synthetics and organics can never be friends, we preserve organic life, blahblahblah) and the Brat's existence are, imo, something that was thought in the development of the third installment and has nothing to do with with the previous games. It simply doesn't add up.For some of us, that worked. I am one of them. But I had to work hard to see that angle, and I was only willing to invest that work because I saw the possibility for a future I like lurking behind all the thematic confusion. For most players, the ending simply failed, and even if the EC saved it, most people still can't see any fundamental quality in the organic/synthetic conflict that makes it different from any other war between two species.
Editado por Uncle Jo, 16 diciembre 2012 - 04:55 .
Almost right, you've just got writers and players the wrong way round there.Shermos wrote...
Yes, there is a disconnect between writers and players. The writers gave the players (some of them anyway) too much credit for their creativity and education level. Sometimes I want to add intelligence to that list, but I'm trying to be nice.
That works both ways. While there are players of that kind, some of the writing in the ending is of a kind that I feel justified in doubting the writers' intelligence and education. I'm ready to change any negative assessment, but that would require an opportunity to speak with them in a non-PR sort of way.Shermos wrote...
Yes, there is a disconnect between writers and players. The writers gave the players (some of them anyway) too much credit for their creativity and education level. Sometimes I want to add intelligence to that list, but I'm trying to be nice.
Editado por George Costanza, 17 diciembre 2012 - 10:15 .
You're all missing a rather important logical leap here. What if the Signal Source IS Catalyst, just trying to get an audience with Shepard?