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Ideas for Female MP Characters (please contribute your ideas)


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#26
Nissun

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Argument in favor of the Krogan:

The Quarians have no problems sending their women to the frontlines, despite the fact that:

-They have babies one at a time
-Their immune systems
-They are busy repopulating their planet

Krogan would not send their women to the frontlines in the same numbers as they would their men, true. But are they going to confine 100% of their females to their home planet? I don't think so.

I must remind you that they can have up to 100 babies a year each. That's one hell of a birthrate.

I just don't see any reason for them to hold literally all females back. Before the genophage, there were male and female krogan fighters. Things changed with the genophage. But now all krogan are fertile again. Even if they have to focus on reproduction, there is going to be at least a minority of females that want to contribute by fighting. Maybe because they prefer to fight, or maybe because they already had their kids.






Also, we got Volus for crying out loud. Leaving Krogan women out of the fight at this point would be simply insulting.

Modifié par Nissun, 22 décembre 2012 - 09:08 .


#27
Nissun

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Krogan Warlady*
*(name's a placeholder)
Soldier.


(I'm not very good thinking up powers, so I'll just post a general idea:)

- Adrenaline Rush: Or a similar activated ability. Mainly, so that we can recreate Eve's double-Claymore shot :P

- "Healer mode": An on/off ability that provides limited health regeneration or damage resistance for her and the teammates near her.

- New Soldier Power: I don't know, something on the line of concussive shot, or carnage, but different. A power that isn't tech, or biotic. I'm not sure what, though. Something that packs a punch.

- Krogan passive: A little bit of weapon stability? Half of what the Turians have, for example. I don't know, just throwing it so that they have something different.

- Fitness: Less than the males, but not much less. Mainly because she would not be wearing a heavy armor.

- Melee: While I would have no issue with it, I guess bioware would not give the krogan headbutt and punch to a female. Sadly. So, I say a standard melee for her, and... A non-biotic version of the human/drell biotic punch as heavy melee? That would be nice to have.

- Mobility: Same as male Krogan. Maybe a slightly faster normal moving speed, to reflect the lack of heavy armor.


- Appearance: Eve's model with a Krogan helmet on it (and maybe a few less decorations):

Image IPB

Modifié par Nissun, 22 décembre 2012 - 09:26 .


#28
Abraham_uk

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Loving the idea.

Keep up the good work.

Female Krogans NOT rulled out.
It's just people throw a hissy fit at me when I suggest a female Krogan.

But I love your concept.
Looking forward to see it developed.

Modifié par Abraham_uk, 22 décembre 2012 - 09:35 .


#29
sentinel_87

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I would like to see a quarian sentinel. In Mass Effect I like the combat and tech classes, never did like biotic powers. But I do like the krogan sentinel. He still has the feel of tech class but a biotic power in the form of lift grenades, which are great.

Using the krogan sentinel as a base and exchanging incinerate for cryo blast would create a good character for dealing with lots of basic enemy units at once.

Tech Armor
Cryo Blast
Lift Grenades
Quarian Defender
Fitness

For appearance I like the suggestions about using Tali's From Ashes armor.

#30
Abraham_uk

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Sounds good to me.

#31
Abraham_uk

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Chaotic Insanity wrote...

Figured I'd give this a shot...so yeaaah.

---

Asari "Manslayer" Soldier

-Devestator Mode
-Lift Grenades
-Carnage

Asari "Bulldozer" Engineer

-Smash
-Arc Grenades
-Defence Matrix

Female Batarian "Hacker" Engineer

-Damping
-Sabotage
-Overload

Female Drell "Eliminator" Infiltrator

-Tactical Cloak
-Assassination
-Shadow Strike

Female Drell "Agent" Engineer

-Decoy
-Sticky Grenade
-Sentry Turrent

Female Salarian "Biochemist" Engineer

-Fusion Explosives/Grenades - Fusion Explosives contain a small amount of radioactive polonium that is dispersed on detonation. Targets caught in the blast experience varying degrees of radiation poisoning.
-Neural Shock
-Sheild Boost

Female Krogan "Onslaught" Vanguard

-Biotic Charge
-Slam
-Inferno Grenades

Female Krogan "Warlord" Soldier

-Blade Armor
-Fortification
-Devestator Mode

Female Quarian "Terminator" Sentinel

-Sheild Drain
-Barrier
-Phase Disruptor

Female Quarian "Bombarder" Adept

-Annihilation Feild
-Lift Grenades
-Cluster Grenades

---

{smilie}



#32
Abraham_uk

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Ledgend1221 wrote...

Turian Female Adept

Stasis
Singularity
Barrier


Female Salarian Soldier

Tactical Scan
Concussive Shot
Carnage


Female Prothean Engineer

Defense Drone
Cryo Blast
Decoy


Female Hanar Sentinel
Defense Matrix
Tactical Scan
Stasis


Female Volus Infiltrator
Tactical Cloak (Same as Huntress)
Combat Drone
Hunter Mode


Female Batarian Vanguard

Havoc Strike
Hawk Missile Launcher
Nova



#33
wong990616

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i want Turians and Batarian Women

#34
Abraham_uk

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RasenRebirth wrote...

Female Drell
class: Sentinal
Powers: Tech Armor, Shockwave, Incinerate

Female Drell
class: Engineer
Powers: Combat Drone, Submission Net, Engery Drain

Female Turian
class: Adapt (Cabel)
Powers: Singularity, Reave, Dominate

Female Turian
class: Vanguard
Powers: Biotic Charge, Stasis, Lift Grenade

Female Salarian
class: Vanguard
Powers: Biotic Charge, Barrier, Throw

Female Salarian
class: Sentinal
Powers: Tech Armor, Recon Mine, Warp

Female Krogan
class: Adapt
Powers: Stasis, Throw, Barrier

Female Krogan
class: Engineer
Powers: Sentry Turret, Submission Net, Overload



#35
Rebel_Raven

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Nissun wrote...

Argument in favor of the Krogan:

The Quarians have no problems sending their women to the frontlines, despite the fact that:

-They have babies one at a time
-Their immune systems
-They are busy repopulating their planet

Krogan would not send their women to the frontlines in the same numbers as they would their men, true. But are they going to confine 100% of their females to their home planet? I don't think so.

I must remind you that they can have up to 100 babies a year each. That's one hell of a birthrate.

I just don't see any reason for them to hold literally all females back. Before the genophage, there were male and female krogan fighters. Things changed with the genophage. But now all krogan are fertile again. Even if they have to focus on reproduction, there is going to be at least a minority of females that want to contribute by fighting. Maybe because they prefer to fight, or maybe because they already had their kids.


Also, we got Volus for crying out loud. Leaving Krogan women out of the fight at this point would be simply insulting.


You forgot a zero Nissun. It's 1,000, not 100.
youtu.be/v1daRR9k9k4

Yep, Krogan women have clutches of 1,000 eggs a year.
And there's over a billion krogan women.

Moving along:

To the OP,
"Read the Codex" my ass. Play the game, and learn! <.< *Points at linked video*

MP seems to be taking the best case scenario as we have several races as playable characters that should've been wiped out, or some such in bad scenarios.

Female Krogan are really viable for MEMP. Let people have their hissyfits if you mention them. :P

#36
Caterpie

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I like this thread and think that the females will add even more diversity to the multiplayer but altho that krogan war lady concept is pretty awesome and creative it isnt likely going to happen :/

The female turians are definitly going to happen since they have a model for them now, but the only other females that can happen are probably batarian and drell females. I guess there might be vorcha or volus too but too unlikely. Im not sure if there even are vorcha females.

#37
Chaotic Insanity

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Yeah! A woman's place is inside a firebase! lol.I wonder if I should go into more detail for some of my concepts?

#38
Abraham_uk

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Keep up the suggestions.

I can't say no to more classes.
More female characters are an absolute must.

Keep your concepts coming.
Who knows. Bioware might add them...

#39
Abraham_uk

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Bump

#40
Abraham_uk

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Soja57 wrote...

Inspired by LegionofRannoch's Female Quarian Legionaire Soldier, I created my own version of a female Quarian Soldier. Just need one more female quarian to match the 3 male quarians.

The Female Quarian Operator brings 3 new powers into battle, 2 of which are borrowed from my Terminus and Enforcement DLC Packs. She also has slightly altered Passive and Fitness trees that grant her unique weapon and melee bonuses.

Image IPB


----------
Powers
----------

Augmentation
Image IPB
Description: Utilise a modified power cell that can bolster weapon systems or can be utilised as a "warhead" for powers. Upon activation, consumes one power cell of a limited supply, and passively grants weapon damage boost when active. Also grants a massive boost to a single external power, but using the external power will deactivate Augmentation (this is the only way to deactive Augmentation). Upon deactivation, the external power will undergo a cooldown (if present).

Weapon Damage Bonus = 17.5%
Power Damage Multiplier = 1.5x (Multiplies final/total power damage)
Power Radius Bonus = 2 meters
Duration = Lasts until power cell is consumed by an external power
Capacity = 1

Evolutions
2 = Increase capacity by 1
3 = Increase weapon damage bonus by 5%
4a = Increase weapon damage bonus by 7.5%
4b = Increase power damage multiplier by 20% (multiplicative)
5a = Increase capacity by 2
5b = Weapon damage bonus now also applies as melee damage bonus, increase shields by 20% (both apply only when Augmentation is active)
6a = Increase power damage multiplier by 30%, increase power radius bonus by 1.5 meters
6b = Increase weapon damage bonus by 10%


Discharge Blast
Image IPB
Description: Fires a concentrated fireball-like blast from your weapon that deals damage proportional to heat generated in current weapon clip (i.e. more shots depleted in current clip yields a higher damage output). This makes it a powerful tool for weapons that can empty their clip fast, particularly single-shot sniper rifles.

Damage = 240
Heat Damage = +100% maximum (or +1% for every percent used of current clip capacity)
Base Cooldown = 10 seconds

Evolutions
2 = Increase recharge speed by 25%
3 = Increase damage by 20%
4a = Increase damage by 30%
4b = Deals damage in a 2 meter radius
5a = Increase recharge speed by 35%
5b = Increase weapon damage by 20% for 5 seconds
6a = Automatically reloads your weapon (Similar to Adrenaline Rush)
6b = Deal an additional 100% of total damage (base + heat) as burn damage over 4 seconds


Flashbang Grenade
Image IPB

Description: Launch a grenade that releases a disorienting, concussive wave that stuns enemies while causing weapons and omni-tools to jam and difficulty in using biotics (in other words, can jam Cerberus turrets, Ravager fire, Dragoon whip attacks, etc. for full duration). Also causes enemies to temporarily receive more damage from all sources. Enemies become more resistant to incapacitation duration for every time they are affected (50% reduction for every consecutive use?).

Blast Damage = 360
Incapacitate Duration = 3 seconds
Damage Taken Bonus = 10%
Damage Taken Duration = 1.5x of incapacitate duration
Impact Radius = 5 meters
Capacity = 1

2 = Increase grenade capacity by 1
3 = Increase incapacitate duration by 30% (also indirectly affects enemy damage taken duration, as that variable is dependent on this variable)
4a = Increase damage taken by 5%
4b = Increase impact radius by 40%
5a = Increase grenade capacity by 2
5b = Reveals all enemies debuffed by this power for full duration of debuff, increase blast damage by 50%
6a = Increase incapacitate duration by 45%
6b = Increase damage taken by 10%

Quarian Operator
Utilise heavily modified armor components engineered from salvage to bolster combat capabilities.

Weapon Damage Bonus = +5%
Power Damage Bonus = +5%
Weapon Accuracy Bonus = +10%
Grenade Capacity Bonus = +1

2 = Increase power damage bonus by 5%
3 = Increase weapon damage bonus by 5%
4a = Increase weapon damage by 7.5%
4b = Increase power damage bonus by 10%
5a = Increase power damage bonus by 15%
5b = Increase headshot damage bonus by 20%
6a = Increase grenade capacity by 1, increase power damage bonus by 7.5%
6b = Increase weapon damage by 10%, increase accuracy bonus by 15%

Fitness
600 shields
500 health

Evasive Maneuver: Combat Leap (Same as other Quarians)

Melee: Static Blast
Release a close range electro-magnetic pulse that deals bonus damage vs shields and synthetics, and temporarily stuns synthetics with health. Uses the Slayer Vanguard's Phase Disruptor animation, which means this melee can be used while on the move.

Damage = 250
Impact Radius = 1.5 meters
Stun Duration = Same as default Overload (Uses default Overload stun animation, without Neural Shock spec)
Barrier/Shield/Synthetic Modifier = 1.5x

Heavy Melee: Static Discharge
Unleash a more powerful and wider-radius EMP compared to the default melee. Can stun any non-armored enemy, and also primes or detonates tech bursts. Uses the Human Adept's heavy melee animation, which, in comparison to the normal melee, takes longer and forces the user to temporarily remain stationary.

Damage = 400
Impact Radius = 4 meters
Stun Duration = Same as default Overload (Uses default Overload stun animation, without Neural Shock spec)
Barrier/Shield/Synthetic Modifier = 1.5x

Fitness Tree
Health and Shields Bonus = +15%
Melee Damage Bonus = +15%

2 = Increase health and shields bonuses by 10%
3 = Increase melee damage bonus by 20%
4a = Increase melee damage bonus by 30%
4b = Increase health and shields bonuses by 15%
5a = Increase melee impact radius by 50%
5b = Reduce the delay before shields recharge by 15%
6a = Increase melee damage by 35%, restores shields equal to 50% of melee damage dealt to shields, barriers, and synthetics
6b = Increase health and shields bonuses by 25%

- - - - - - - - - -

What do you all think? Feel free to discuss balance issues.

Support Female Quarian Soldier for Multiplayer:

Image IPB

Character image was rendered in 3ds Max 9 via exporting assets from Mass Effect 3 (which belong to Bioware/EA).
Banners, signatures, and power icons were created using Adobe Flash Professional CS6 and Adobe Photoshop CS6.

Updates:
-Added "Female Quarian Operator" large image
-Added "Support Female Quarian Soldier for Multiplayer" signature



#41
Abraham_uk

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LegionofRannoch wrote...

Quarian Legionaire Soldier (Female to go along side the Quarian Marksman)

Enhanced Suit Armor with Geth Upgrades, these soldiers are suited for sustained combat.

Defense Matrix
Durability/ Shield Bonus
Shield Recharge/Power/melee Synergy
Power recharge/ durability
Hunter mode
power recharge/weapon accuracy
power damage/ rate of fire
speed and vision/damage
Proxy mine
damage/radius
Damage taken/slow
Damage/Recharge speed
Quarian Legionaire
weapon dmg or power dmg and capacity
power dmg or headshot
weapon weight or weapon dmg
Fitness
Melee dmg or Durability
Martial Artist or Shiled Recharge Speed
Electical Pulse or Fitness expert.
Electrical pulse would have an overload effect

this quarians melee would be the Geth Heavy Melee with the animation of her crossing her arms to gather energy and spreading them out to release it. this will reduce her shields every use like the geth heavy melee.

It would be nice if the Quarian military, after uniting with the Geth, would call themselves "The Legion" after Legion give his individuality to give save his people life and to give back to the creators their homeworld. Geth are no longer slaves, they are the children of Rannoch.

thus the name "Legionaire" for the Female Quarian Soldier


i know ive posted this before but im re-posting it!



#42
Abraham_uk

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Check out the two new Female Quarian Soldier concepts.

Neither of them are my ideas. But I feel that they are appropriate for this thread.
They're both awesome in my honest opinion.